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author | Markus Uhlin <markus@nifty-networks.net> | 2025-09-15 18:50:32 +0200 |
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committer | Markus Uhlin <markus@nifty-networks.net> | 2025-09-15 18:50:32 +0200 |
commit | c3eee8e333866d92e5fd94ae83cef618758c11bb (patch) | |
tree | 234a06fd90bd61a6668490a0cbf8870e6c674b81 /data/help/pause |
FICS RPBLC v1.4.61.4.6
Diffstat (limited to 'data/help/pause')
-rw-r--r-- | data/help/pause | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/data/help/pause b/data/help/pause new file mode 100644 index 0000000..f0a50a4 --- /dev/null +++ b/data/help/pause @@ -0,0 +1,19 @@ + +pause + +Usage: pause + + A "pause" request asks your opponent that the game you are playing be paused -- +though not adjourned. An accepted pause request has the effect of rolling +back the clocks to the time of the last move. If your opponent has given you +a pause request, using the pause command (or accept) will accept the request. +You may decline a pause request by using the decline command. To unpause a +game use "unpause". + + You might want to consider using pause rather than adjourn if, for example, +you want to consult with an admin about a problem with the match. + +See Also: accept decline pending unpause + +[Last modified: October 8, 1995 -- Friar] + |