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author | Markus Uhlin <markus@nifty-networks.net> | 2025-09-15 18:50:32 +0200 |
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committer | Markus Uhlin <markus@nifty-networks.net> | 2025-09-15 18:50:32 +0200 |
commit | c3eee8e333866d92e5fd94ae83cef618758c11bb (patch) | |
tree | 234a06fd90bd61a6668490a0cbf8870e6c674b81 /data/help/forward |
FICS RPBLC v1.4.61.4.6
Diffstat (limited to 'data/help/forward')
-rw-r--r-- | data/help/forward | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/data/help/forward b/data/help/forward new file mode 100644 index 0000000..a363cab --- /dev/null +++ b/data/help/forward @@ -0,0 +1,23 @@ + +forward + +Usage: forward [#] + + This command is used by a person examining a game in order to move forward +in the sequence of the game's moves. The # is half_moves. Example: "forward +40" -- game will go forward 40 half-moves (20 for White and 20 for Black). +If # is not specified, 1 will be used. If you type "forward 999" the game's +final position will be displayed. + +SPECIAL NOTES + +(1) This command does not work for new games, only stored games. + +(2) This command works only on the mainline of stored games, not variations +branching off from the main line or moves continuing a game from a stored +position. + +See Also: backward examine + +[Last modified: November 26, 1995 -- Friar] + |