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authorMarkus Uhlin <markus@nifty-networks.net>2023-12-07 21:31:49 +0100
committerMarkus Uhlin <markus@nifty-networks.net>2023-12-07 21:31:49 +0100
commit79b59f9b30fb6a1fdf8c3efb446271f7cb00d434 (patch)
treef6ade4ccbc3af20d825edacfd12b5da8ded8d240 /data/help/examine
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+
+examine
+
+Usage: examine [player1 [player2, game_number]
+
+ This command starts a game in the examine mode where you, as the examiner,
+can move the pieces for both white and black, take moves back and analyze side
+variations. You can examine a new game from scratch, a stored (adjourned)
+game, a finished game from "history" or a game in someone's "journal".
+
+
+STARTING EXAMINE MODE
+
+ There are four ways to begin an examine session:
+
+ 1) New Game from Scratch -- "Examine" used alone without any player names
+ begins examine mode for a new game and, in essence, you will be playing
+ yourself. Typing "match your_handle" is also a way to enter examine mode
+ for a new game.
+
+ 2) Stored Games (adjourned) -- "Examine player1" will examine your stored
+ game against player1 (if one exists). "Examine white_player
+ black_player" will examine the stored game (adjourned) between the two
+ players. Example: "examine dav thedane".
+
+ 3) Completed Game from History -- "Examine player1 game_number" will examine
+ that game from player1's "history". Example: "examine theviking 45".
+
+ 4) Game from a Journal -- "Examine player1 game_slot" will examine that game
+ from player1's "journal" (unless the journal is private, namely
+ "jprivate" variable has been set to non-zero). Example: "examine sms B".
+
+
+EXAMINE MODE
+
+ No matter how you start the examine functions, the game will be played from
+the starting position, not the last, stored position.
+
+ While in examine mode, you can move the pieces in order to set up a position
+and/or analyze side variations. There are three special commands you can use
+when examining a stored game:
+
+ forward [#] goes forward # moves (default n=1)
+
+ backward [#] goes backward # moves (default n=1)
+
+ revert goes back to the main variation (the last branch)
+
+For new games, only "backward" works; the other commands have no affect since
+there is no main line stored. Therefore, once you go backward, you will need
+to move the pieces again in order to move forward.
+
+ Lastly, the command "unexamine" leaves the examine mode and ends your
+analysis of the game.
+
+
+GROUP EXAMINE
+
+ Other users can also examine the game you are reviewing. But must you
+decide who these other examiners are. Here are the steps involved:
+
+ (1) The other examiner must first "observe" your game.
+
+ (2) You, as the main examiner, must type "mexamine <user>" in order to give
+ "user" access to the examine mode.
+
+ As long as there is at least one designated examiner of a game, the analysis
+can continue even when the first examiner who started the examine session
+leaves.
+
+ In order to communicate with another examiner of the game, it is best to use
+the "kibitz" command. If you use "whisper", the game's observers but not
+examiners will hear your message.
+
+
+SPECIAL NOTES
+
+(1) Players examining games have a # next to their handles in the (short)
+"who" display, and examined games are listed in both the "games" and
+"allobservers" displays.
+
+(2) "Unexamine" stops your participation in the analysis, and also stops your
+observer status. Other examiners of the game may continue, however, even if
+you started the examine session initially.
+
+(3) Clock times displayed are unimportant, of course, since time is not a
+factor when analyzing games.
+
+
+See Also: allobservers backward forward games history kibitz journal
+match mexamine observe stored unexamine variables whisper who
+
+[Last modified: December 17, 1995 -- Friar]
+