From 79b59f9b30fb6a1fdf8c3efb446271f7cb00d434 Mon Sep 17 00:00:00 2001 From: Markus Uhlin Date: Thu, 7 Dec 2023 21:31:49 +0100 Subject: FICS 1.6.2 --- data/help/examine | 94 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 94 insertions(+) create mode 100644 data/help/examine (limited to 'data/help/examine') diff --git a/data/help/examine b/data/help/examine new file mode 100644 index 0000000..0b6a289 --- /dev/null +++ b/data/help/examine @@ -0,0 +1,94 @@ + +examine + +Usage: examine [player1 [player2, game_number] + + This command starts a game in the examine mode where you, as the examiner, +can move the pieces for both white and black, take moves back and analyze side +variations. You can examine a new game from scratch, a stored (adjourned) +game, a finished game from "history" or a game in someone's "journal". + + +STARTING EXAMINE MODE + + There are four ways to begin an examine session: + + 1) New Game from Scratch -- "Examine" used alone without any player names + begins examine mode for a new game and, in essence, you will be playing + yourself. Typing "match your_handle" is also a way to enter examine mode + for a new game. + + 2) Stored Games (adjourned) -- "Examine player1" will examine your stored + game against player1 (if one exists). "Examine white_player + black_player" will examine the stored game (adjourned) between the two + players. Example: "examine dav thedane". + + 3) Completed Game from History -- "Examine player1 game_number" will examine + that game from player1's "history". Example: "examine theviking 45". + + 4) Game from a Journal -- "Examine player1 game_slot" will examine that game + from player1's "journal" (unless the journal is private, namely + "jprivate" variable has been set to non-zero). Example: "examine sms B". + + +EXAMINE MODE + + No matter how you start the examine functions, the game will be played from +the starting position, not the last, stored position. + + While in examine mode, you can move the pieces in order to set up a position +and/or analyze side variations. There are three special commands you can use +when examining a stored game: + + forward [#] goes forward # moves (default n=1) + + backward [#] goes backward # moves (default n=1) + + revert goes back to the main variation (the last branch) + +For new games, only "backward" works; the other commands have no affect since +there is no main line stored. Therefore, once you go backward, you will need +to move the pieces again in order to move forward. + + Lastly, the command "unexamine" leaves the examine mode and ends your +analysis of the game. + + +GROUP EXAMINE + + Other users can also examine the game you are reviewing. But must you +decide who these other examiners are. Here are the steps involved: + + (1) The other examiner must first "observe" your game. + + (2) You, as the main examiner, must type "mexamine " in order to give + "user" access to the examine mode. + + As long as there is at least one designated examiner of a game, the analysis +can continue even when the first examiner who started the examine session +leaves. + + In order to communicate with another examiner of the game, it is best to use +the "kibitz" command. If you use "whisper", the game's observers but not +examiners will hear your message. + + +SPECIAL NOTES + +(1) Players examining games have a # next to their handles in the (short) +"who" display, and examined games are listed in both the "games" and +"allobservers" displays. + +(2) "Unexamine" stops your participation in the analysis, and also stops your +observer status. Other examiners of the game may continue, however, even if +you started the examine session initially. + +(3) Clock times displayed are unimportant, of course, since time is not a +factor when analyzing games. + + +See Also: allobservers backward forward games history kibitz journal +match mexamine observe stored unexamine variables whisper who + +[Last modified: December 17, 1995 -- Friar] + -- cgit v1.2.3