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adjud_info

  Games should be adjudicated as a win for a player only if the game is an
obvious (theoretical) win.  For example, (a) K+R vs. K, or (b) up a queen in
the middlegame.  You may also grant a win due to time IF (1) the player
requests a win on this basis and (2) the conditions (namely clocking settings)
warrant it.

  If the player seeks a draw, then the game should be dead equal in the
endgame.

  Abort adjudications are appropriate if the game has lasted only a few moves
and neither player can speak of an advantage: i.e., 1. d4 d5, 2. c4 c6, 3. Nf3
could be aborted.  Games should *not* be aborted if one side has an advantage. 
For example, 1. d4 d5, 2. c4 e6, 3. c5 should *not* be adjudicated as an
abort, especially if white wants the abort.

  In rare cases, it might be necessary to adjudicate a game that is in
progress.  These occasions can occur when one opponent is a computer that
either (a) fails to move, in which case an abort may be granted, or (b)
continues play in a clearly drawn position, in which case a draw may be
granted.

  To list games for which adjudications have been requested, type "ahelp
adjrequests".

See ahelp:  adjudicate
See help:   adjudication

[Last modified: September 18, 1995 -- Friar]