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/*
* Revised by maxxe <maxxe@rpblc.net>,
* 18 Dec 2023.
*/
#include "stdinclude.h"
#include "common.h"
#include "command.h"
#include "network.h"
#include "playerdb.h"
#include "shutdown.h"
#include "utils.h"
#if __linux__
#include <bsd/string.h>
#endif
PRIVATE char downer[1024];
PRIVATE char reason[1024];
PRIVATE time_t lastTimeLeft;
PRIVATE time_t shutdownStartTime;
PRIVATE time_t shutdownTime = 0;
PUBLIC void
output_shut_mess(void)
{
time_t shuttime = time(NULL);
fprintf(stderr, "FICS: Shutting down at %s\n", strltime(&shuttime));
}
PUBLIC __dead void
ShutDown(void)
{
time_t shuttime = time(NULL);
for (int p1 = 0; p1 < p_num; p1++) {
if (parray[p1].status != PLAYER_PROMPT)
continue;
pprintf(p1, "\n\n **** Server shutdown ordered by %s. "
"****\n", downer);
if (reason[0] != '\0') {
pprintf(p1, "\n **** We are going down because: "
"%s. ****\n", reason);
}
}
TerminateCleanup();
fprintf(stderr, "FICS: Shut down ordered at %s by %s.\n",
strltime(&shuttime), downer);
output_shut_mess();
net_close();
exit(0);
}
PUBLIC void
ShutHeartBeat(void)
{
int crossing = 0;
int p1;
int timeLeft;
time_t t = time(NULL);
if (!shutdownTime)
return;
if (!lastTimeLeft)
lastTimeLeft = shutdownTime;
timeLeft = shutdownTime - (t - shutdownStartTime);
if (lastTimeLeft > 3600 && timeLeft <= 3600)
crossing = 1;
if (lastTimeLeft > 2400 && timeLeft <= 2400)
crossing = 1;
if (lastTimeLeft > 1200 && timeLeft <= 1200)
crossing = 1;
if (lastTimeLeft > 600 && timeLeft <= 600)
crossing = 1;
if (lastTimeLeft > 300 && timeLeft <= 300)
crossing = 1;
if (lastTimeLeft > 120 && timeLeft <= 120)
crossing = 1;
if (lastTimeLeft > 60 && timeLeft <= 60)
crossing = 1;
if (lastTimeLeft > 10 && timeLeft <= 10)
crossing = 1;
if (crossing) {
fprintf(stderr, "FICS: **** Server going down in %d minutes "
"and %d seconds. ****\n\n",
(timeLeft / 60),
timeLeft - ((timeLeft / 60) * 60));
if (reason[0] != '\0') {
fprintf(stderr,"FICS: We are going down because: %s.\n",
reason);
}
for (p1 = 0; p1 < p_num; p1++) {
if (parray[p1].status != PLAYER_PROMPT)
continue;
pprintf(p1, "\n\n **** Server going down in %d "
"minutes and %d seconds. ****\n",
(timeLeft / 60),
timeLeft - ((timeLeft / 60) * 60));
if (reason[0] != '\0') {
pprintf_prompt(p1, "\n **** We are going "
"down because: %s. ****\n", reason);
} else
pprintf_prompt(p1, "\n");
}
}
lastTimeLeft = timeLeft;
if (timeLeft <= 0)
ShutDown();
}
/*
* Tells a user about a shutdown. Returns 1 if there is to be one, and
* 0 otherwise. (For 'whenshut' command.)
*/
PUBLIC int
check_and_print_shutdown(int p)
{
int timeLeft;
time_t t = time(NULL);
if (!shutdownTime)
return 0; // no shutdown
timeLeft = shutdownTime - (t - shutdownStartTime);
pprintf(p, "\n **** Server going down in %d minutes and %d seconds. "
"****\n",
(timeLeft / 60),
timeLeft - ((timeLeft / 60) * 60));
if (reason[0] != '\0') {
pprintf(p, "\n **** We are going down because: %s. ****\n",
reason);
}
return 1;
}
/*
* Usage: shutdown [now,cancel,time]
*
* This command shuts down the server. If the parameter is omitted or
* is 'now' then the server is immediately halted cleanly. If a time
* is given then a countdown commences and the server is halted when
* time is up. If 'cancel' is given then the countdown is stopped.
*/
PUBLIC int
com_shutdown(int p, param_list param)
{
char *ptr;
int p1, secs;
ASSERT(parray[p].adminLevel >= ADMIN_ADMIN);
strlcpy(downer, parray[p].name, sizeof downer);
shutdownStartTime = time(NULL);
if (shutdownTime) { // Cancel any pending shutdowns
for (p1 = 0; p1 < p_num; p1++) {
if (parray[p1].status != PLAYER_PROMPT)
continue;
pprintf(p1, "\n\n **** Server shutdown canceled by "
"%s. ****\n", downer);
}
shutdownTime = 0;
if (param[0].type == TYPE_NULL)
return COM_OK;
}
/*
* Work out how soon to shut down
*/
if (param[0].type == TYPE_NULL) {
shutdownTime = 300;
} else {
if (!strcmp(param[0].val.word, "now")) {
shutdownTime = 0;
} else if (!strcmp(param[0].val.word, "die")) {
fprintf(stderr,"%s salutes FICS and presses the "
"self-destruct button.\n", parray[p].name);
output_shut_mess();
abort();
} else if (!strcmp(param[0].val.word, "cancel")) {
return COM_OK;
} else {
ptr = param[0].val.word;
shutdownTime = secs = 0;
p1 = 2;
while (*ptr) {
switch (*ptr) {
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
secs = (secs * 10 + *ptr - '0');
break;
case ':':
if (p1--) {
shutdownTime = (shutdownTime *
60 + secs);
secs = 0;
break;
}
default:
shutdownTime = 0;
pprintf(p, "I don't know what you mean "
"by %s\n", param[0].val.word);
return COM_OK;
}
ptr++;
}
shutdownTime = (shutdownTime * 60 + secs);
}
}
if (shutdownTime <= 0)
ShutDown();
if (param[1].type == TYPE_STRING)
strlcpy(reason, param[1].val.string, sizeof reason);
else
reason[0] = '\0'; // No reason - perhaps admin is in a
// bad mood? :)
for (p1 = 0; p1 < p_num; p1++) {
if (parray[p1].status != PLAYER_PROMPT)
continue;
pprintf(p1, "\n\n **** Server shutdown ordered by %s. "
"****\n", downer);
if (reason[0] != '\0') {
pprintf(p1, " **** We are going down because: "
"%s. ****\n", reason);
}
pprintf(p1, " **** Server going down in %ld minutes and %ld "
"seconds. ****\n",
(long int)(shutdownTime / 60),
(long int)(shutdownTime % 60));
if (p != p1) // fix double prompt - DAV
pprintf_prompt(p1, "\n");
else
pprintf(p1, "\n");
}
lastTimeLeft = 0;
return COM_OK;
}
PUBLIC int
server_shutdown(int secs, char *why)
{
if (shutdownTime && shutdownTime <= secs) {
/*
* Server is already shutting down
*/
return 0;
}
strlcpy(downer, "Automatic", sizeof downer);
shutdownTime = secs;
shutdownStartTime = time(NULL);
for (int p1 = 0; p1 < p_num; p1++) {
if (parray[p1].status != PLAYER_PROMPT)
continue;
pprintf(p1, "\n\n **** Automatic Server shutdown. ****\n");
pprintf(p1, "%s\n", why);
pprintf_prompt(p1, " **** Server going down in %ld minutes "
"and %ld seconds. ****\n\n",
(long int)(shutdownTime / 60),
(long int)(shutdownTime - ((shutdownTime / 60) * 60)));
}
fprintf(stderr, "FICS: **** Automatic Server shutdown. ****\n");
fprintf(stderr, "FICS: %s\n", why);
return 0;
}
PUBLIC int
com_whenshut(int p, param_list param)
{
if (check_and_print_shutdown(p) == 0)
pprintf(p, "No shutdown currently in progress\n");
return COM_OK;
}
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