aboutsummaryrefslogtreecommitdiffstats
path: root/FICS/playerdb.h
blob: c6fa9e92a2e3ae64cd429a15113ede619d024bc4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
/* playerdb.h
 *
 */

/*
    fics - An internet chess server.
    Copyright (C) 1993  Richard V. Nash

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.
*/

/* Revision history:
   name		email		yy/mm/dd	Change
   Richard Nash                 93/10/22	Created
   Markus Uhlin                 23/12/13	Cleaned up the file
*/

#include "command.h"
#include "lists.h"

#ifndef _PLAYERDB_H
#define _PLAYERDB_H

#define PLAYER_VERSION 1

#define MAX_ALIASES	30
#define MAX_CENSOR	50
#define MAX_FORMULA	9
#define MAX_INCHANNELS	16
#define MAX_MESSAGES	40
#define MAX_NOTIFY	80
#define MAX_OBSERVE	30
#define MAX_PENDING	10
#define MAX_PLAN	10
#define MAX_PLAYER	500
#define MAX_SIMUL	30

#define PLAYER_EMPTY          0
#define PLAYER_NEW            1
#define PLAYER_INQUEUE        2
#define PLAYER_LOGIN          3
#define PLAYER_PASSWORD       4
#define PLAYER_PROMPT         5

#define P_LOGIN		0
#define P_LOGOUT	1

#define SORT_BLITZ	0
#define SORT_STAND	1
#define SORT_ALPHA	2
#define SORT_WILD	3

typedef struct _statistics {
	int	 num, win, los, dra, rating, ltime, best, whenbest;
	double	 sterr;
} statistics;

#define PEND_MATCH	0
#define PEND_DRAW	1
#define PEND_ABORT	2
#define PEND_TAKEBACK	3
#define PEND_ADJOURN	4
#define PEND_SWITCH	5
#define PEND_SIMUL	6
#define PEND_PAUSE	7
#define PEND_PARTNER	8
#define PEND_BUGHOUSE	9
#define PEND_ALL -1

#define PEND_TO		0
#define PEND_FROM	1

typedef struct _pending {
	int	 type;
	int	 whoto;
	int	 whofrom;
	int	 param1, param2, param3, param4, param5, param6;
	char	 char1[50];
	char	 char2[50];
} pending;

typedef struct _simul_info_t {
	int	 numBoards;
	int	 onBoard;
	int	 results[MAX_SIMUL];
	int	 boards[MAX_SIMUL];
} simul_info_t;

typedef struct _player {
	/*
	 * This first block is not saved between logins
	 */
	List		*lists;
	char		 busy[100];
	char		*identptr;
	char		*last_file;
	char		*login;
	int		 flip;
	int		 game;
	int		 i_admin;
	int		 kiblevel;
	int		 lastColor;
	int		 last_channel;
	int		 last_command_time;
	int		 last_opponent;
	int		 last_tell;
	int		 lastshout_a;
	int		 lastshout_b;
	int		 logon_time;
	int		 num_comments; // number of lines in comments file
	int		 num_from;
	int		 num_observe;
	int		 num_to;
	int		 observe_list[MAX_OBSERVE];
	int		 opponent; // Only valid if game is >= 0
	int		 side; // Only valid if game is >= 0
	int		 partner;
	int		 registered;
	int		 socket;
	int		 sopen;
	int		 status;
	int		 timeOfReg;
	int		 totalTime;
	long		 last_file_byte;
	pending		 p_from_list[MAX_PENDING];
	pending		 p_to_list[MAX_PENDING];
	simul_info_t	 simul_info;
	unsigned int	 thisHost;

	/*
	 * All of this is saved between logins
	 */
	char		*name;
	char		*emailAddress;
	char		*fullName;
	char		*passwd;
	char		*prompt;
	statistics	 b_stats;
	statistics	 l_stats;
	statistics	 s_stats;
	statistics	 w_stats;
	statistics	 bug_stats;
	alias_type	 alias_list[MAX_ALIASES];
	char		*formula;
	char		*formulaLines[MAX_FORMULA];
	char		*planLines[MAX_PLAN];
	int		 adminLevel;
	int		 automail;
	int		 bell;
	int		 d_height;
	int		 d_inc;
	int		 d_time;
	int		 d_width;
	int		 highlight;
	int		 i_cshout;
	int		 i_game;
	int		 i_kibitz;
	int		 i_login;
	int		 i_mailmess;
	int		 i_shout;
	int		 i_tell;
	int		 jprivate;
	int		 language;
	int		 nochannels;
	int		 notifiedby;
	int		 numAlias;
	int		 num_black;
	int		 num_formula;
	int		 num_plan;
	int		 num_white;
	int		 open;
	int		 pgn;
	int		 private;
	int		 promote;
	int		 rated;
	int		 ropen;
	int		 style;
	unsigned int	 lastHost;
} player;

typedef struct _textlist {
	char	*text;
	int	 index;
	struct _textlist *next;
} textlist;

#define PARRAY_SIZE (MAX_PLAYER + 50)

extern player	 parray[PARRAY_SIZE];
extern int	 p_num;

extern void player_init(int);

extern int player_new(void);
extern int player_remove(int);
extern int player_read(int, char *);
extern int player_delete(int);
extern int player_markdeleted(int);
extern int player_save(int);
extern int player_find(int);
extern int player_find_bylogin(char *);
extern int player_find_part_login(char *);
extern int player_censored(int, int);
extern int player_notified(int, int);
extern int player_notified_departure(int);
extern int player_notify_present (int);
extern int player_notify(int, char *, char *);
extern int showstored(int);

extern int player_count(int);
extern int player_idle(int);
extern int player_ontime(int);

extern int player_zero(int);
extern int player_free(int);
extern int player_clear(int);

extern void player_write_login(int);
extern void player_write_logout(int);
extern time_t player_lastconnect(int);
extern time_t player_lastdisconnect(int);

extern void player_pend_print(int, pending *);

extern int player_find_pendto(int, int, int);
extern int player_new_pendto(int);
extern int player_remove_pendto(int, int, int);

extern int player_find_pendfrom(int, int, int);
extern int player_new_pendfrom(int);
extern int player_remove_pendfrom(int, int, int);
extern int player_add_request(int, int, int, int);
extern int player_remove_request(int, int, int);
extern int player_decline_offers(int, int, int);
extern int player_withdraw_offers(int, int, int);

extern int player_is_observe(int, int);
extern int player_add_observe(int, int);
extern int player_remove_observe(int, int);
extern int player_game_ended(int);

extern int player_goto_board(int, int);
extern int player_goto_next_board(int);
extern int player_goto_prev_board(int);
extern int player_goto_simulgame_bynum(int,int);
extern int player_num_active_boards(int);
extern int player_num_results(int, int);
extern int player_simul_over(int, int, int);

extern int player_num_messages(int);
extern int player_add_message(int, int, char *);
extern int player_show_messages(int);
extern int player_clear_messages(int);
extern void ClearTextList(textlist *);
extern void SaveTextListEntry(textlist **, char *, int);
extern int ShowMsgsBySender(int, param_list);
extern int ClrMsgRange(int, int, int);
extern int ShowMsgRange(int, int, int);
extern int ClearMsgsBySender(int, param_list);
extern int player_search(int, char *);

extern int sort_blitz[];
extern int sort_stand[];
extern int sort_alpha[];
extern int sort_wild[];

extern int player_kill(char *);
extern int player_rename(char *, char *);
extern int player_raise(char *);
extern int player_reincarn(char *,char *);

extern int player_num_comments(int);
extern int player_add_comment(int, int, char *);
extern int player_show_comments(int, int);
extern int player_ishead(int);

#endif /* _PLAYERDB_H */