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/* network.h
 *
 */

/*
    fics - An internet chess server.
    Copyright (C) 1993  Richard V. Nash

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.
*/

/* Revision history:
   name		email		yy/mm/dd	Change
   Richard Nash	              	93/10/22	Created
*/

#ifndef _NETWORK_H
#define _NETWORK_H

#include "command.h"		/* For MAX_STRING_LENGTH */

#define NET_NETERROR 0
#define NET_NEW 1
#define NET_DISCONNECT 2
#define NET_READLINE 3
#define NET_TIMEOUT 4
#define NET_NOTCOMPLETE 5

#define LINE_WIDTH 80

#ifndef O_NONBLOCK
#define O_NONBLOCK	00004
#endif

#define NETSTAT_EMPTY 0
#define NETSTAT_CONNECTED 1
#define NETSTAT_IDENT 2

typedef struct _connection {
  int fd;
  int outFd;
  unsigned int fromHost;
  int status;
#ifdef TIMESEAL
  char user[512];   
  char sys[512];    
  int timeseal;    
  int time;     
#endif
/* Input buffering */
  int numPending;
  int processed;
  unsigned char inBuf[MAX_STRING_LENGTH];
/* Output buffering */
  int sndbufsize;		/* size of send buffer (this changes) */
  int sndbufpos;		/* position in send buffer */
  char *sndbuf;			/* our send buffer, or NULL if none yet */
  int outPos;			/* column count */
  int state;			/* 'telnet state' */
/* identd stuff */
  char ident[20];
  int mypal;
} connection;

extern connection con[512];

extern int	 no_file;
extern int	 max_connections;

extern int	 findConnection();
extern int	 net_addConnection(int, unsigned int);
extern int	 net_consize(void);
extern int	 net_init(int);
extern int	 net_send_string(int, char *, int);
extern int	 readline2(char *, int);
extern unsigned int
		 net_connected_host(int);
extern void	 net_close(void);
extern void	 net_close_connection(int);
extern void	 ngc2(char *, int);
extern void	 turn_echo_off(int);
extern void	 turn_echo_on(int);
#endif    /* _NETWORK_H */