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#include <ctype.h>
#include <err.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "config.h"
#define COMPUTER_FILE DEFAULT_LISTS "/computer"
#define MAX_LOGIN_NAME 21
char *rnames[] = {"std", "blitz", "wild", "lightning"};
typedef struct _ratings {
int rating;
int num;
} ratings;
typedef struct _Entry {
char name[MAX_LOGIN_NAME];
ratings r[4];
int computer;
} ENTRY;
ENTRY **list;
ENTRY **sortme;
int GetPlayerInfo(char *fileName, ENTRY *e)
{
FILE *fp;
char line[100];
char field[20];
char NameWithCase[30];
int i, done = 0;
e->computer = 0;
for (i = 0; i < 4; i++) {
e->r[i].num = 0;
e->r[i].rating = 0;
}
fp = fopen(fileName, "r");
fgets(line, 99, fp);
if (feof(fp))
return(0);
if (!strcmp(line, "v 1\n")) {
fgets(line, 99, fp);
sscanf(line, "%s", e->name);
fgets(line, 99, fp);
fgets(line, 99, fp);
fgets(line, 99, fp);
if (fscanf(fp, "%u %*u %*u %*u %u %*u %*u %*u %*u %u %*u %*u %*u %u %*u %*u %*u %*u %u %*u %*u %*u %u %*u %*u %*u %*u %u %*u %*u %*u %u %*u %*u %*u %*u", &(e->r[0].num), &(e->r[0].rating), &(e->r[1].num), &(e->r[1].rating), &(e->r[2].num), &(e->r[2].rating), &(e->r[3].num), &(e->r[3].rating)) != 8)
fprintf(stderr, "OOPS: couldn't parse player file %s.\n", fileName);
} else do {
sscanf(line, "%s", field);
if (!strcmp(field, "Name:")) {
sscanf(line, "%*s %s", NameWithCase);
if (strcasecmp(e->name, NameWithCase))
printf("TROUBLE: %s's handle is listed as %s.\n",
e->name, NameWithCase);
else
strcpy(e->name, NameWithCase);
} else if (!strcmp(field, "S_NUM:")) {
sscanf(line, "%*s %d", &(e->r[0].num));
} else if (!strcmp(field, "B_NUM:")) {
sscanf(line, "%*s %d", &(e->r[1].num));
} else if (!strcmp(field, "W_NUM:")) {
sscanf(line, "%*s %d", &(e->r[2].num));
} else if (!strcmp(field, "L_NUM:")) {
sscanf(line, "%*s %d", &(e->r[3].num));
} else if (!strcmp(field, "S_RATING:")) {
sscanf(line, "%*s %d", &(e->r[0].rating));
} else if (!strcmp(field, "B_RATING:")) {
sscanf(line, "%*s %d", &(e->r[1].rating));
} else if (!strcmp(field, "W_RATING:")) {
sscanf(line, "%*s %d", &(e->r[2].rating));
} else if (!strcmp(field, "L_RATING:")) {
sscanf(line, "%*s %d", &(e->r[3].rating));
} else if (!strcmp(field, "Network:")) {
done = 1;
}
fgets(line, 99, fp);
} while (!done && !feof(fp));
fclose(fp);
return (1);
}
int LoadEntries(void)
{
int listsize;
FILE *fpPlayerList;
char letter1;
char command[90];
char pathInput[80];
ENTRY e;
int len, n = 0;
listsize = 100;
list = malloc(sizeof(ENTRY *)*listsize);
for (letter1 = 'a'; letter1 <= 'z'; letter1++) {
printf("Loading %c's.\n", letter1);
sprintf(pathInput, "%s/%c", DEFAULT_PLAYERS, letter1);
sprintf(command, "ls -1 %s", pathInput);
fpPlayerList = popen(command, "r");
if (fpPlayerList == NULL)
continue;
while (1) {
fgets(e.name, MAX_LOGIN_NAME, fpPlayerList);
if (feof(fpPlayerList))
break;
len = strlen(e.name);
e.name[len - 1] = '\0';
if (e.name[0] != letter1)
printf("File %c/%s: wrong directory.\n", letter1, e.name);
else {
sprintf(pathInput, "%s/%c/%s", DEFAULT_PLAYERS, letter1, e.name);
if (GetPlayerInfo(pathInput, &e)) {
if ((list[n] = malloc(sizeof(ENTRY))) == NULL) {
fprintf(stderr, "malloc() failed!\n");
} else {
memcpy(list[n], &e, sizeof(ENTRY));
n++;
if (n == listsize) {
listsize += 100;
list = realloc(list, listsize*sizeof(ENTRY *));
}
}
}
}
}
pclose(fpPlayerList);
}
return (n);
}
int SetComputers(int n)
{
FILE *fpComp;
int i = 0;
char line[100], comp[30];
sprintf(line, "sort -f %s", COMPUTER_FILE);
fpComp = popen(line, "r");
if (fpComp == NULL)
return 0;
while (i < n) {
fgets(comp, 29, fpComp);
if (feof(fpComp))
break;
comp[strlen(comp) - 1] = '\0';
while (i < n && strcasecmp(list[i]->name, comp) < 0)
i++;
if (i < n && strcasecmp(list[i]->name, comp) == 0) {
list[i++]->computer = 1;
}
}
pclose(fpComp);
return(1);
}
int rtype;
static int
sortfunc(const void *i, const void *j)
{
int n = (*(ENTRY **)j)->r[rtype].rating -
(*(ENTRY **)i)->r[rtype].rating;
return n ? n : strcasecmp((*(ENTRY **)i)->name, (*(ENTRY **)j)->name);
}
static void
makerank(void)
{
FILE *fp;
char fName[200];
int sortnum, sortmesize, i, n;
printf("Loading players\n");
n = LoadEntries();
printf("Found %d players.\n", n);
printf("Setting computers.\n");
SetComputers(n);
for (rtype = 0; rtype < 4; rtype++) {
sortnum = 0;
sortmesize = 100;
sortme = malloc(sizeof(ENTRY *) * sortmesize);
for (i = 0; i < n; i++) {
if (list[i]->r[rtype].rating) {
sortme[sortnum++] = list[i];
if (sortnum == sortmesize) {
sortmesize += 100;
sortme = realloc(sortme, sortmesize *
sizeof(ENTRY *));
}
}
}
printf("Sorting %d %s.\n", sortnum, rnames[rtype]);
qsort(sortme, sortnum, sizeof(ENTRY *), sortfunc);
printf("Saving to file.\n");
sprintf(fName, "%s/rank.%s", DEFAULT_STATS, rnames[rtype]);
if ((fp = fopen(fName, "w")) == NULL)
err(1, "%s: fopen", __func__);
for (i = 0; i < sortnum; i++) {
fprintf(fp, "%s %d %d %d\n",
sortme[i]->name,
sortme[i]->r[rtype].rating,
sortme[i]->r[rtype].num,
sortme[i]->computer);
}
fclose(fp);
free(sortme);
}
}
int
main(int argc, char **argv)
{
if (argc > 1) {
fprintf(stderr, "usage: %s.\n", argv[0]);
return EXIT_FAILURE;
}
makerank();
return EXIT_SUCCESS;
}
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