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/* ficsmain.c
*
*/
/*
fics - An internet chess server.
Copyright (C) 1993 Richard V. Nash
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
/* Revision history:
name email yy/mm/dd Change
Richard Nash 93/10/22 Created
*/
#include "stdinclude.h"
#include "common.h"
#include "ficsmain.h"
#include "config.h"
#include "network.h"
#include "command.h"
#include "playerdb.h"
#include "ratings.h"
#include "utils.h"
#include "board.h"
#include "talkproc.h"
#include "comproc.h"
#include "shutdown.h"
#ifndef IGNORE_ECO
#include "eco.h"
#endif
#include <sys/param.h>
/* Arguments */
PUBLIC int port;
PUBLIC int withConsole;
/* grimm */
void player_array_init(void);
/* for warning */
PRIVATE void usage(char *progname)
{
fprintf(stderr, "Usage: %s [-p port] [-C] [-h]\n", progname);
fprintf(stderr, "\t\t-p port\t\tSpecify port. (Default=5000)\n");
fprintf(stderr, "\t\t-C\t\tStart with console player connected to stdin.\n");
fprintf(stderr, "\t\t-h\t\tDisplay this information.\n");
exit(1);
}
PRIVATE void GetArgs(int argc, char *argv[])
{
int i;
port = DEFAULT_PORT;
withConsole = 0;
for (i = 1; i < argc; i++) {
if (argv[i][0] == '-') {
switch (argv[i][1]) {
case 'p':
if (i == argc - 1)
usage(argv[0]);
i++;
if (sscanf(argv[i], "%d", &port) != 1)
usage(argv[0]);
break;
case 'C':
fprintf(stderr, "-C Not implemented!\n");
exit(1);
withConsole = 1;
break;
case 'h':
usage(argv[0]);
break;
}
} else {
usage(argv[0]);
}
}
}
PRIVATE void main_event_loop(void) {
int current_socket;
char command_string[MAX_STRING_LENGTH];
while (1) {
ngc2(command_string, HEARTBEATTIME);
if (process_heartbeat(¤t_socket) == COM_LOGOUT) {
process_disconnection(current_socket);
net_close_connection(current_socket);
}
}
}
void TerminateServer(int sig)
{
fprintf(stderr, "FICS: Got signal %d\n", sig);
output_shut_mess();
TerminateCleanup();
net_close();
exit(1);
}
void BrokenPipe(int sig)
{
fprintf(stderr, "FICS: Got Broken Pipe\n");
}
PUBLIC int main(int argc, char *argv[])
{
#ifdef DEBUG
#ifdef HAVE_MALLOC_DEBUG
malloc_debug(16);
#endif
#endif
GetArgs(argc, argv);
signal(SIGTERM, TerminateServer);
signal(SIGINT, TerminateServer);
signal(SIGPIPE, BrokenPipe);
if (net_init(port)) {
fprintf(stderr, "FICS: Network initialize failed on port %d.\n", port);
exit(1);
}
startuptime = time(0);
/* Using the value defined in config.h now instead of the real hostname.
This is used as the return address in email, so it needs to be a real
DNS resolvable hostname! Sparky */
/* gethostname(fics_hostname, 80); */
strcpy ( fics_hostname, SERVER_HOSTNAME );
quota_time = 60;
player_high = 0;
game_high = 0;
srand(startuptime);
fprintf(stderr, "FICS: Initialized on port %d at %s.\n", port, strltime(&startuptime));
/* iamserver = 0; */
/* if (hostinfo_init()) {
MailGameResult = 0;
fprintf(stderr, "FICS: No ratings server connection.\n");
} else {
if (iamserver) {
fprintf(stderr, "FICS: I don't know how to be a ratings server, refusing.\n");
MailGameResult = 0;
} else {
fprintf(stderr, "FICS: Ratings server set to: %s\n", hArray[0].email_address);
MailGameResult = 1;
}
} */
/* if (mail_log_file)
fclose(mail_log_file); */
fprintf(stderr, "FICS: commands_init()\n");
commands_init();
/* fprintf(stderr, "FICS: channel_init()\n");
channel_init(); */
fprintf(stderr, "FICS: rating_init()\n");
rating_init();
fprintf(stderr, "FICS: wild_init()\n");
wild_init();
#ifndef IGNORE_ECO
fprintf(stderr, "FICS: book init()\n");
BookInit();
#endif
fprintf(stderr, "FICS: player_array_init()\n");
player_array_init();
player_init(withConsole);
main_event_loop();
fprintf(stderr, "FICS: Closing down.\n");
output_shut_mess();
net_close();
return 0;
}
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