/* gamedb.c * */ /* fics - An internet chess server. Copyright (C) 1993 Richard V. Nash This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. */ /* Revision history: name email yy/mm/dd Change Richard Nash 93/10/22 Created */ #include "stdinclude.h" #include "common.h" #include "ficsmain.h" #include "config.h" #include "gamedb.h" #include "playerdb.h" #include "gameproc.h" #include "command.h" #include "utils.h" #include "rmalloc.h" #include "eco.h" #include "network.h" PUBLIC game *garray = NULL; PUBLIC int g_num = 0; PRIVATE int get_empty_slot() /* this method is awful! how about allocation as we need it and freeing afterwards! */ { int i; for (i = 0; i < g_num; i++) { if (garray[i].status == GAME_EMPTY) return i; } g_num++; if (!garray) { garray = (game *) rmalloc(sizeof(game) * g_num); } else { garray = (game *) rrealloc(garray, sizeof(game) * g_num); } /* yeah great, bet this causes lag! - DAV*/ garray[g_num - 1].status = GAME_EMPTY; return g_num - 1; } PUBLIC int game_new() { int new = get_empty_slot(); game_zero(new); return new; } PUBLIC int game_zero(int g) { garray[g].white = -1; garray[g].black = -1; /* garray[g].old_white = -1; garray[g].old_black = -1; */ garray[g].status = GAME_NEW; garray[g].link = -1; garray[g].rated = 0; garray[g].private = 0; garray[g].result = END_NOTENDED; garray[g].type = TYPE_UNTIMED; garray[g].passes = 0; board_init(&garray[g].game_state, NULL, NULL); garray[g].game_state.gameNum = g; garray[g].numHalfMoves = 0; garray[g].moveListSize = 0; garray[g].moveList = NULL; garray[g].examMoveListSize = 0; garray[g].examMoveList = NULL; garray[g].wInitTime = 300; /* 5 minutes */ garray[g].wIncrement = 0; garray[g].bInitTime = 300; /* 5 minutes */ garray[g].bIncrement = 0; #ifdef TIMESEAL garray[g].flag_pending = FLAG_NONE; garray[g].flag_check_time = 0L; #endif garray[g].white_name[0] = '\0'; garray[g].black_name[0] = '\0'; garray[g].white_rating = 0; garray[g].black_rating = 0; garray[g].revertHalfMove = 0; return 0; } PUBLIC int game_free(int g) { if (garray[g].moveListSize) rfree(garray[g].moveList); if (garray[g].examMoveListSize) rfree(garray[g].examMoveList); garray[g].moveListSize = 0; garray[g].examMoveListSize = 0; return 0; } PUBLIC int game_clear(int g) { game_free(g); game_zero(g); return 0; } PUBLIC int game_remove(int g) { /* Should remove game from players observation list */ game_clear(g); garray[g].status = GAME_EMPTY; return 0; } /* old moves not stored now - uses smoves */ PUBLIC int game_finish(int g) { player_game_ended(g); /* Alert playerdb that game ended */ /* NewOldGame(g); */ /* game_free(g) */ game_remove(g); return 0; } #if 0 PUBLIC void PosToBoardList (int g) { if (garray[g].numHalfMoves >= garray[g].boardListSize) { garray[g].boardListSize += 50; if (garray[g].boardListSize <= 50) garray[g].boardList = (boardList_t *) rmalloc(garray[g].boardListSize * sizeof(boardList_t)); else garray[g].boardList = (boardList_t *) rrealloc (garray[g].boardList, garray[g].boardListSize * sizeof(boardList_t)); } if (garray[g].boardList != NULL) strcpy(garray[g].boardList[garray[g].numHalfMoves], boardToFEN(g)); else fprintf(stderr, "Board List could not be allocated for game %d.\n", g+1); } #endif PUBLIC void MakeFENpos (int g, char *FEN) { strcpy(FEN, boardToFEN(g)); } PUBLIC char *game_time_str(int wt, int winc, int bt, int binc) { static char tstr[50]; if ((!wt) && (!winc)) { /* Untimed */ strcpy(tstr, ""); return tstr; } if ((wt == bt) && (winc == binc)) { sprintf(tstr, " %d %d", wt, winc); } else { sprintf(tstr, " %d %d : %d %d", wt, winc, bt, binc); } return tstr; } PUBLIC char *bstr[] = {"untimed", "blitz", "standard", "non-standard", "wild", "lightning", "bughouse"}; PUBLIC char *rstr[] = {"unrated", "rated"}; PUBLIC char *game_str(int rated, int wt, int winc, int bt, int binc, char *cat, char *board) { static char tstr[200]; if (cat && cat[0] && board && board[0] && (strcmp(cat, "standard") || strcmp(board, "standard"))) { sprintf(tstr, "%s %s%s Loaded from %s/%s", rstr[rated], bstr[game_isblitz(wt / 60, winc, bt / 60, binc, cat, board)], game_time_str(wt / 60, winc, bt / 60, binc), cat, board); } else { sprintf(tstr, "%s %s%s", rstr[rated], bstr[game_isblitz(wt / 60, winc, bt / 60, binc, cat, board)], game_time_str(wt / 60, winc, bt / 60, binc)); } return tstr; } PUBLIC int game_isblitz(int wt, int winc, int bt, int binc, char *cat, char *board) { int total; if (cat && cat[0] && board && board[0] && (!strcmp(cat, "wild"))) return TYPE_WILD; if (cat && cat[0] && board && board[0] && (strcmp(cat, "standard") || strcmp(board, "standard"))) return TYPE_NONSTANDARD; if (((wt == 0) && (winc == 0)) || ((bt == 0) && (binc == 0))) /* nonsense if one is timed and one is not */ return TYPE_UNTIMED; if ((wt != bt) || (winc != binc)) return TYPE_NONSTANDARD; total = wt * 60 + winc * 40; if (total < 180) /* 3 minute */ return TYPE_LIGHT; if (total >= 900) /* 15 minutes */ return TYPE_STAND; else return TYPE_BLITZ; } PUBLIC void send_board_to(int g, int p) { char *b; int side; int relation; /* since we know g and p, figure out our relationship to this game */ side = WHITE; if (garray[g].status == GAME_EXAMINE) { if (parray[p].game == g) { relation = 2; } else { relation = -2; } } else { if (parray[p].game == g) { side = parray[p].side; relation = ((side == garray[g].game_state.onMove) ? 1 : -1); } else { relation = 0; } } if (parray[p].flip) { /* flip board? */ if (side == WHITE) side = BLACK; else side = WHITE; } game_update_time(g); b = board_to_string(garray[g].white_name, garray[g].black_name, garray[g].wTime, garray[g].bTime, &garray[g].game_state, (garray[g].status == GAME_EXAMINE) ? garray[g].examMoveList : garray[g].moveList, parray[p].style, side, relation, p); #ifdef TIMESEAL if (con[parray[p].socket].timeseal) { if (parray[p].bell) { pprintf_noformat(p, "\007\n[G]\n%s", b); } else { pprintf_noformat(p, "\n[G]\n%s", b); } } else { if (parray[p].bell) { pprintf_noformat(p, "\007\n%s", b); } else { pprintf_noformat(p, "\n%s", b); } } #else if (parray[p].bell) { pprintf_noformat(p, "\007\n%s", b); } else { pprintf_noformat(p, "\n%s", b); } #endif if (p != commanding_player) { pprintf(p, "%s", parray[p].prompt); } } PUBLIC void send_boards(int g) { int p; simul_info_t *simInfo = &parray[garray[g].white].simul_info; if (simInfo->numBoards == 0 || simInfo->boards[simInfo->onBoard] == g) for (p = 0; p < p_num; p++) { if (parray[p].status == PLAYER_EMPTY) continue; if (player_is_observe(p, g) || (parray[p].game == g)) send_board_to(g, p); } } PUBLIC void game_update_time(int g) { unsigned now, timesince; if (garray[g].clockStopped) return; if (garray[g].type == TYPE_UNTIMED) return; now = tenth_secs(); timesince = now - garray[g].lastDecTime; if (garray[g].game_state.onMove == WHITE) { garray[g].wTime -= timesince; } else { garray[g].bTime -= timesince; } garray[g].lastDecTime = now; } PUBLIC void game_update_times() { int g; for (g = 0; g < g_num; g++) { if (garray[g].status != GAME_ACTIVE) continue; if (garray[g].clockStopped) continue; game_update_time(g); } } #if 0 /* oldgame is obsolete - games are stored in history */ PRIVATE int oldGameArray[MAXOLDGAMES]; PRIVATE int numOldGames = 0; PRIVATE int RemoveOldGame(int g) { int i; for (i = 0; i < numOldGames; i++) { if (oldGameArray[i] == g) break; } if (i == numOldGames) return -1; /* Not found! */ for (; i < numOldGames - 1; i++) oldGameArray[i] = oldGameArray[i + 1]; numOldGames--; game_remove(g); return 0; } PRIVATE int AddOldGame(int g) { if (numOldGames == MAXOLDGAMES) /* Remove the oldest */ RemoveOldGame(oldGameArray[0]); oldGameArray[numOldGames] = g; numOldGames++; return 0; } PUBLIC int FindOldGameFor(int p) { int i; if (p == -1) return numOldGames - 1; for (i = numOldGames - 1; i >= 0; i--) { if (garray[oldGameArray[i]].old_white == p) return oldGameArray[i]; if (garray[oldGameArray[i]].old_black == p) return oldGameArray[i]; } return -1; } /* This just removes the game if both players have new-old games */ PUBLIC int RemoveOldGamesForPlayer(int p) { int g; g = FindOldGameFor(p); if (g < 0) return 0; if (garray[g].old_white == p) garray[g].old_white = -1; if (garray[g].old_black == p) garray[g].old_black = -1; if ((garray[g].old_white == -1) && (garray[g].old_black == -1)) { RemoveOldGame(g); } return 0; } /* This recycles any old games for players who disconnect */ PUBLIC int ReallyRemoveOldGamesForPlayer(int p) { int g; g = FindOldGameFor(p); if (g < 0) return 0; RemoveOldGame(g); return 0; } PUBLIC int NewOldGame(int g) { RemoveOldGamesForPlayer(garray[g].white); RemoveOldGamesForPlayer(garray[g].black); garray[g].old_white = garray[g].white; garray[g].old_black = garray[g].black; garray[g].status = GAME_STORED; AddOldGame(g); return 0; } #endif PUBLIC char *EndString(int g, int personal) { /* personal 0 == White checkmated; personal 1 == loon checkmated */ static char endstr[200]; char *blackguy, *whiteguy; static char blackstr[] = "Black"; static char whitestr[] = "White"; blackguy = (personal ? garray[g].black_name : blackstr); whiteguy = (personal ? garray[g].white_name : whitestr); switch (garray[g].result) { case END_CHECKMATE: sprintf(endstr, "%s checkmated", garray[g].winner == WHITE ? blackguy : whiteguy); break; case END_RESIGN: sprintf(endstr, "%s resigned", garray[g].winner == WHITE ? blackguy : whiteguy); break; case END_FLAG: sprintf(endstr, "%s ran out of time", garray[g].winner == WHITE ? blackguy : whiteguy); break; case END_AGREEDDRAW: sprintf(endstr, "Game drawn by mutual agreement"); break; case END_BOTHFLAG: sprintf(endstr, "Game drawn because both players ran out of time"); break; case END_REPETITION: sprintf(endstr, "Game drawn by repetition"); break; case END_50MOVERULE: sprintf(endstr, "Draw by the 50 move rule"); break; case END_ADJOURN: sprintf(endstr, "Game adjourned by mutual agreement"); break; case END_LOSTCONNECTION: sprintf(endstr, "%s lost connection, game adjourned", garray[g].winner == WHITE ? whiteguy : blackguy); break; case END_ABORT: sprintf(endstr, "Game aborted by mutual agreement"); break; case END_STALEMATE: sprintf(endstr, "Stalemate."); break; case END_NOTENDED: sprintf(endstr, "Still in progress"); break; case END_COURTESY: sprintf(endstr, "Game courtesyaborted by %s", garray[g].winner == WHITE ? whiteguy : blackguy); break; case END_COURTESYADJOURN: sprintf(endstr, "Game courtesyadjourned by %s", garray[g].winner == WHITE ? whiteguy : blackguy); break; case END_NOMATERIAL: sprintf(endstr, "Game drawn because neither player has mating material"); break; case END_FLAGNOMATERIAL: sprintf(endstr, "%s ran out of time and %s has no material to mate", garray[g].winner == WHITE ? blackguy : whiteguy, garray[g].winner == WHITE ? whiteguy : blackguy); break; case END_ADJDRAW: sprintf(endstr, "Game drawn by adjudication"); break; case END_ADJWIN: sprintf(endstr, "%s wins by adjudication", garray[g].winner == WHITE ? whiteguy : blackguy); break; case END_ADJABORT: sprintf(endstr, "Game aborted by adjudication"); break; default: sprintf(endstr, "???????"); break; } return (endstr); } PUBLIC char *EndSym(int g) { static char *symbols[] = {"1-0", "0-1", "1/2-1/2", "*"}; switch (garray[g].result) { case END_CHECKMATE: case END_RESIGN: case END_FLAG: case END_ADJWIN: return ((garray[g].winner == WHITE) ? symbols[0] : symbols[1]); break; case END_AGREEDDRAW: case END_BOTHFLAG: case END_REPETITION: case END_50MOVERULE: case END_STALEMATE: case END_NOMATERIAL: case END_FLAGNOMATERIAL: case END_ADJDRAW: return (symbols[2]); break; } return (symbols[3]); } /* This should be enough to hold any game up to at least 250 moves * If we overwrite this, the server will crash. */ #define GAME_STRING_LEN 16000 PRIVATE char gameString[GAME_STRING_LEN]; PUBLIC char *movesToString(int g, int pgn) { char tmp[160]; int wr, br; int i, col; unsigned curTime; char *serv_loc = SERVER_LOCATION; char *serv_name = SERVER_NAME; wr = garray[g].white_rating; br = garray[g].black_rating; curTime = untenths(garray[g].timeOfStart); if (pgn) { sprintf(gameString, "\n[Event \"%s %s %s game\"]\n" "[Site \"%s, %s\"]\n", serv_name,rstr[garray[g].rated], bstr[garray[g].type],serv_name,serv_loc); strftime(tmp, sizeof(tmp), "[Date \"%Y.%m.%d\"]\n" "[Time \"%H:%M:%S\"]\n", localtime((time_t *) &curTime)); strcat(gameString, tmp); sprintf(tmp, "[Round \"-\"]\n" "[White \"%s\"]\n" "[Black \"%s\"]\n" "[WhiteElo \"%d\"]\n" "[BlackElo \"%d\"]\n", garray[g].white_name, garray[g].black_name, wr, br); strcat(gameString, tmp); sprintf(tmp, "[TimeControl \"%d+%d\"]\n" "[Mode \"ICS\"]\n" "[Result \"%s\"]\n\n", garray[g].wInitTime / 10, garray[g].wIncrement / 10, EndSym(g)); strcat(gameString, tmp); col = 0; for (i = 0; i < garray[g].numHalfMoves; i++) { if (!(i % 2)) { if ((col += sprintf(tmp, "%d. ", i / 2 + 1)) > 70) { strcat(gameString, "\n"); col = 0; } strcat(gameString, tmp); } if ((col += sprintf(tmp, "%s ", (garray[g].status == GAME_EXAMINE) ? garray[g].examMoveList[i].algString : garray[g].moveList[i].algString)) > 70) { strcat(gameString, "\n"); col = 0; } strcat(gameString, tmp); } strcat(gameString, "\n"); } else { sprintf(gameString, "\n%s ", garray[g].white_name); if (wr > 0) { sprintf(tmp, "(%d) ", wr); } else { sprintf(tmp, "(UNR) "); } strcat(gameString, tmp); sprintf(tmp, "vs. %s ", garray[g].black_name); strcat(gameString, tmp); if (br > 0) { sprintf(tmp, "(%d) ", br); } else { sprintf(tmp, "(UNR) "); } strcat(gameString, tmp); strcat(gameString, "--- "); strcat(gameString, (char*) (localtime((time_t *) &curTime))); if (garray[g].rated) { strcat(gameString, "\nRated "); } else { strcat(gameString, "\nUnrated "); } if (garray[g].type == TYPE_BLITZ) { strcat(gameString, "Blitz "); } else if (garray[g].type == TYPE_LIGHT) { strcat(gameString, "Lighting "); } else if (garray[g].type == TYPE_BUGHOUSE) { strcat(gameString, "Bughouse "); } else if (garray[g].type == TYPE_STAND) { strcat(gameString, "Standard "); } else if (garray[g].type == TYPE_WILD) { strcat(gameString, "Wild "); } else if (garray[g].type == TYPE_NONSTANDARD) { strcat(gameString, "Non-standard "); } else { strcat(gameString, "Untimed "); } strcat(gameString, "match, initial time: "); if ((garray[g].bInitTime != garray[g].wInitTime) || (garray[g].wIncrement != garray[g].bIncrement)) { /* different starting times */ sprintf(tmp, "%d minutes, increment: %d seconds AND %d minutes, increment: %d seconds.\n\n", garray[g].wInitTime / 600, garray[g].wIncrement / 10, garray[g].bInitTime / 600, garray[g].bIncrement / 10); } else { sprintf(tmp, "%d minutes, increment: %d seconds.\n\n", garray[g].wInitTime / 600, garray[g].wIncrement / 10); } strcat(gameString, tmp); sprintf(tmp, "Move %-19s%-19s\n", garray[g].white_name, garray[g].black_name); strcat(gameString, tmp); strcat(gameString, "---- ---------------- ----------------\n"); for (i = 0; i < garray[g].numHalfMoves; i += 2) { if (i + 1 < garray[g].numHalfMoves) { sprintf(tmp, "%3d. %-16s ", i / 2 + 1, (garray[g].status == GAME_EXAMINE) ? move_and_time(&garray[g].examMoveList[i]) : move_and_time(&garray[g].moveList[i])); strcat(gameString, tmp); sprintf(tmp, "%-16s\n", (garray[g].status == GAME_EXAMINE) ? move_and_time(&garray[g].examMoveList[i + 1]) : move_and_time(&garray[g].moveList[i + 1])); } else { sprintf(tmp, "%3d. %-16s\n", i / 2 + 1, (garray[g].status == GAME_EXAMINE) ? move_and_time(&garray[g].examMoveList[i]) : move_and_time(&garray[g].moveList[i])); } strcat(gameString, tmp); if (strlen(gameString) > GAME_STRING_LEN - 100) { /* Bug out if getting close to filling this string */ return gameString; } } strcat(gameString, " "); } sprintf(tmp, "{%s} %s\n", EndString(g, 0), EndSym(g)); strcat(gameString, tmp); return gameString; } PUBLIC void game_disconnect(int g, int p) { game_ended(g, (garray[g].white == p) ? WHITE : BLACK, END_LOSTCONNECTION); } PUBLIC int CharToPiece(char c) { switch (c) { case 'P':return W_PAWN; case 'p': return B_PAWN; case 'N': return W_KNIGHT; case 'n': return B_KNIGHT; case 'B': return W_BISHOP; case 'b': return B_BISHOP; case 'R': return W_ROOK; case 'r': return B_ROOK; case 'Q': return W_QUEEN; case 'q': return B_QUEEN; case 'K': return W_KING; case 'k': return B_KING; default: return NOPIECE; } } PUBLIC int PieceToChar(int piece) { switch (piece) { case W_PAWN:return 'P'; case B_PAWN: return 'p'; case W_KNIGHT: return 'N'; case B_KNIGHT: return 'n'; case W_BISHOP: return 'B'; case B_BISHOP: return 'b'; case W_ROOK: return 'R'; case B_ROOK: return 'r'; case W_QUEEN: return 'Q'; case B_QUEEN: return 'q'; case W_KING: return 'K'; case B_KING: return 'k'; default: return ' '; } } /* One line has everything on it */ PRIVATE int WriteMoves(FILE * fp, move_t *m) { unsigned long MoveInfo = (m->color == BLACK); int piece, castle; int useFile = 0, useRank = 0, check = 0; int i; castle = (m->moveString[0] == 'o'); if (castle) piece = KING; else piece = piecetype(CharToPiece(m->moveString[0])); MoveInfo = (MoveInfo <<= 3) | piece; MoveInfo = (MoveInfo <<= 3) | m->fromFile; MoveInfo = (MoveInfo <<= 3) | m->fromRank; MoveInfo = (MoveInfo <<= 3) | m->toFile; MoveInfo = (MoveInfo <<= 3) | m->toRank; MoveInfo = (MoveInfo <<= 3) | (m->pieceCaptured & 7); MoveInfo = (MoveInfo <<= 3) | (m->piecePromotionTo & 7); MoveInfo = (MoveInfo <<= 1) | (m->enPassant != 0); /* Are we using from-file or from-rank in algString? */ i = strlen(m->algString) - 1; if (m->algString[i] == '+') { check = 1; i--; } if (piece != PAWN && !castle) { i -= 2; if (i < 0) return -1; if (m->algString[i] == 'x') i--; if (i < 0) return -1; if (isdigit(m->algString[i])) { useRank = 2; i--; } if (i < 0) return -1; useFile = (islower(m->algString[i]) ? 4 : 0); } MoveInfo = (MoveInfo << 3) | useFile | useRank | check; fprintf(fp, "%lx %x %x\n", MoveInfo, m->tookTime, m->atTime); #if 0 fprintf(fp, "%d %d %d %d %d %d %d %d %d \"%s\" \"%s\" %u %u\n", m->color, m->fromFile, m->fromRank, m->toFile, m->toRank, m->pieceCaptured, m->piecePromotionTo, m->enPassant, m->doublePawn, m->moveString, m->algString, m->atTime, m->tookTime); #endif return 0; } PRIVATE int ReadMove(FILE * fp, move_t *m) { char line[MAX_GLINE_SIZE]; fgets(line, MAX_GLINE_SIZE - 1, fp); if (sscanf(line, "%d %d %d %d %d %d %d %d %d \"%[^\"]\" \"%[^\"]\" %u %u\n", &m->color, &m->fromFile, &m->fromRank, &m->toFile, &m->toRank, &m->pieceCaptured, &m->piecePromotionTo, &m->enPassant, &m->doublePawn, m->moveString, m->algString, &m->atTime, &m->tookTime) != 13) return -1; return 0; } PRIVATE void WriteGameState(FILE * fp, game_state_t *gs) { int i, j; for (i = 0; i < 8; i++) for (j = 0; j < 8; j++) { fprintf(fp, "%c", PieceToChar(gs->board[i][j])); } fprintf(fp, "%d %d %d %d %d %d", gs->wkmoved, gs->wqrmoved, gs->wkrmoved, gs->bkmoved, gs->bqrmoved, gs->bkrmoved); for (i = 0; i < 8; i++) fprintf(fp, " %d %d", gs->ep_possible[0][i], gs->ep_possible[1][i]); fprintf(fp, " %d %d %d\n", gs->lastIrreversable, gs->onMove, gs->moveNum); } PRIVATE int ReadGameState(FILE * fp, game_state_t *gs, int version) { int i, j; char pieceChar; int wkmoved, wqrmoved, wkrmoved, bkmoved, bqrmoved, bkrmoved; if (version == 0) { for (i = 0; i < 8; i++) for (j = 0; j < 8; j++) if (fscanf(fp, "%d ", &gs->board[i][j]) != 1) return -1; } else { getc(fp); /* Skip past a newline. */ for (i = 0; i < 8; i++) for (j = 0; j < 8; j++) { pieceChar = getc(fp); gs->board[i][j] = CharToPiece(pieceChar); } } if (fscanf(fp, "%d %d %d %d %d %d", &wkmoved, &wqrmoved, &wkrmoved, &bkmoved, &bqrmoved, &bkrmoved) != 6) return -1; gs->wkmoved = wkmoved; gs->wqrmoved = wqrmoved; gs->wkrmoved = wkrmoved; gs->bkmoved = bkmoved; gs->bqrmoved = bqrmoved; gs->bkrmoved = bkrmoved; for (i = 0; i < 8; i++) if (fscanf(fp, " %d %d", &gs->ep_possible[0][i], &gs->ep_possible[1][i]) != 2) return -1; if (fscanf(fp, " %d %d %d\n", &gs->lastIrreversable, &gs->onMove, &gs->moveNum) != 3) return -1; return 0; } PUBLIC int got_attr_value(int g, char *attr, char *value, FILE * fp, char *file) { int i; if (!strcmp(attr, "w_init:")) { garray[g].wInitTime = atoi(value); } else if (!strcmp(attr, "w_inc:")) { garray[g].wIncrement = atoi(value); } else if (!strcmp(attr, "b_init:")) { garray[g].bInitTime = atoi(value); } else if (!strcmp(attr, "b_inc:")) { garray[g].bIncrement = atoi(value); } else if (!strcmp(attr, "white_name:")) { strcpy(garray[g].white_name, value); } else if (!strcmp(attr, "black_name:")) { strcpy(garray[g].black_name, value); } else if (!strcmp(attr, "white_rating:")) { garray[g].white_rating = atoi(value); } else if (!strcmp(attr, "black_rating:")) { garray[g].black_rating = atoi(value); } else if (!strcmp(attr, "result:")) { garray[g].result = atoi(value); } else if (!strcmp(attr, "timestart:")) { garray[g].timeOfStart = atoi(value); } else if (!strcmp(attr, "w_time:")) { garray[g].wTime = atoi(value); } else if (!strcmp(attr, "b_time:")) { garray[g].bTime = atoi(value); } else if (!strcmp(attr, "clockstopped:")) { garray[g].clockStopped = atoi(value); } else if (!strcmp(attr, "rated:")) { garray[g].rated = atoi(value); } else if (!strcmp(attr, "private:")) { garray[g].private = atoi(value); } else if (!strcmp(attr, "type:")) { garray[g].type = atoi(value); } else if (!strcmp(attr, "halfmoves:")) { garray[g].numHalfMoves = atoi(value); if (garray[g].numHalfMoves == 0) return 0; garray[g].moveListSize = garray[g].numHalfMoves; garray[g].moveList = (move_t *) rmalloc(sizeof(move_t) * garray[g].moveListSize); for (i = 0; i < garray[g].numHalfMoves; i++) { if (ReadMove(fp, &garray[g].moveList[i])) { fprintf(stderr, "FICS: Trouble reading moves from %s.\n", file); return -1; } } } else if (!strcmp(attr, "gamestate:")) { /* Value meaningless */ if (garray[g].status != GAME_EXAMINE && ReadGameState(fp, &garray[g].game_state, 0)) { fprintf(stderr, "FICS: Trouble reading game state from %s.\n", file); return -1; } } else { fprintf(stderr, "FICS: Error bad attribute >%s< from file %s\n", attr, file); } return 0; } void ReadOneV1Move(FILE * fp, move_t *m) { int i; char PieceChar; int useFile, useRank, check, piece; unsigned long MoveInfo; fscanf(fp, "%lx %x %x", &MoveInfo, &m->tookTime, &m->atTime); check = MoveInfo & 1; useRank = MoveInfo & 2; useFile = MoveInfo & 4; MoveInfo >>= 3; m->enPassant = MoveInfo & 1; /* may have to negate later. */ MoveInfo >>= 1; m->piecePromotionTo = MoveInfo & 7; /* may have to change color. */ MoveInfo >>= 3; m->pieceCaptured = MoveInfo & 7; /* may have to change color. */ MoveInfo >>= 3; m->toRank = MoveInfo & 7; MoveInfo >>= 3; m->toFile = MoveInfo & 7; MoveInfo >>= 3; m->fromRank = MoveInfo & 7; MoveInfo >>= 3; m->fromFile = MoveInfo & 7; MoveInfo >>= 3; piece = MoveInfo & 7; m->color = (MoveInfo & 8) ? BLACK : WHITE; if (m->pieceCaptured != NOPIECE) { if (m->color == BLACK) m->pieceCaptured |= WHITE; else m->pieceCaptured |= BLACK; } if (piece == PAWN) { PieceChar = 'P'; if ((m->toRank == 3 && m->fromRank == 1) || (m->toRank == 4 && m->fromRank == 6)) m->doublePawn = m->toFile; else m->doublePawn = -1; if (m->pieceCaptured) sprintf(m->algString, "%cx%c%d", 'a' + m->fromFile, 'a' + m->toFile, m->toRank + 1); else sprintf(m->algString, "%c%d", 'a' + m->toFile, m->toRank + 1); if (m->piecePromotionTo != 0) { if (m->piecePromotionTo == KNIGHT) strcat(m->algString, "=N"); else if (m->piecePromotionTo == BISHOP) strcat(m->algString, "=B"); else if (m->piecePromotionTo == ROOK) strcat(m->algString, "=R"); else if (m->piecePromotionTo == QUEEN) strcat(m->algString, "=Q"); m->piecePromotionTo |= m->color; } if (m->enPassant) m->enPassant = m->toFile - m->fromFile; } else { m->doublePawn = -1; PieceChar = PieceToChar(piecetype(piece) | WHITE); if (PieceChar == 'K' && m->fromFile == 4 && m->toFile == 6) { strcpy(m->algString, "O-O"); strcpy(m->moveString, "o-o"); } else if (PieceChar == 'K' && m->fromFile == 4 && m->toFile == 2) { strcpy(m->algString, "O-O-O"); strcpy(m->moveString, "o-o-o"); } else { i = 0; m->algString[i++] = PieceChar; if (useFile) m->algString[i++] = 'a' + m->fromFile; if (useRank) m->algString[i++] = '1' + m->fromRank; if (m->pieceCaptured != 0) m->algString[i++] = 'x'; m->algString[i++] = 'a' + m->toFile; m->algString[i++] = '1' + m->toRank; m->algString[i] = '\0'; } } if (m->algString[0] != 'O') sprintf(m->moveString, "%c/%c%d-%c%d", PieceChar, 'a' + m->fromFile, m->fromRank + 1, 'a' + m->toFile, m->toRank + 1); if (check) strcat(m->algString, "+"); } int ReadV1Moves(game *g, FILE * fp) { int i; g->moveListSize = g->numHalfMoves; g->moveList = (move_t *) rmalloc(sizeof(move_t) * g->moveListSize); for (i = 0; i < g->numHalfMoves; i++) { ReadOneV1Move(fp, &g->moveList[i]); } return 0; } int ReadV1GameFmt(game *g, FILE * fp, char *file, int version) { fscanf(fp, "%s %s", g->white_name, g->black_name); fscanf(fp, "%d %d", &g->white_rating, &g->black_rating); fscanf(fp, "%d %d %d %d", &g->wInitTime, &g->wIncrement, &g->bInitTime, &g->bIncrement); if ((version < 3) && (!(g->bInitTime))) g->bInitTime = g->wInitTime; /*PRE-V3 assumed bInitTime was 0 if balanced clocks*/ fscanf(fp, "%lx", &g->timeOfStart); fscanf(fp, "%d %d", &g->wTime, &g->bTime); /* fixing an (apparently) old bug: winner not saved */ if (version > 1) fscanf(fp, "%d %d", &g->result, &g->winner); else fscanf(fp, "%d", &g->result); fscanf(fp, "%d %d %d %d", &g->private, &g->type, &g->rated, &g->clockStopped); fscanf(fp, "%d", &g->numHalfMoves); ReadV1Moves(g, fp); if (g->status != GAME_EXAMINE && ReadGameState(fp, &g->game_state, version)) { fprintf(stderr, "FICS: Trouble reading game state from %s.\n", file); return -1; } return 0; } PUBLIC int ReadGameAttrs(FILE * fp, char *fname, int g) { int len; int version = 0; char *attr, *value; char line[MAX_GLINE_SIZE]; fgets(line, MAX_GLINE_SIZE - 1, fp); if (line[0] == 'v') { sscanf(line, "%*c %d", &version); } if (version > 0) { ReadV1GameFmt(&garray[g], fp, fname, version); } /* Read the game file here */ else do { if ((len = strlen(line)) <= 1) { fgets(line, MAX_GLINE_SIZE - 1, fp); continue; } line[len - 1] = '\0'; attr = eatwhite(line); if (attr[0] == '#') continue; /* Comment */ value = eatword(attr); if (!*value) { fprintf(stderr, "FICS: Error reading file %s\n", fname); fgets(line, MAX_GLINE_SIZE - 1, fp); continue; } *value = '\0'; value++; value = eatwhite(value); if (!*value) { fprintf(stderr, "FICS: Error reading file %s\n", fname); fgets(line, MAX_GLINE_SIZE - 1, fp); continue; } stolower(attr); if (got_attr_value(g, attr, value, fp, fname)) { return -1; } fgets(line, MAX_GLINE_SIZE - 1, fp); } while (!feof(fp)); if (!(garray[g].bInitTime)) garray[g].bInitTime = garray[g].wInitTime; return 0; } PUBLIC int game_read(int g, int wp, int bp) { FILE *fp; char fname[MAX_FILENAME_SIZE]; garray[g].white = wp; garray[g].black = bp; /* garray[g].old_white = -1; garray[g].old_black = -1; */ garray[g].moveListSize = 0; garray[g].game_state.gameNum = g; strcpy(garray[g].white_name, parray[wp].name); strcpy(garray[g].black_name, parray[bp].name); if (garray[g].type == TYPE_BLITZ) { garray[g].white_rating = parray[wp].b_stats.rating; garray[g].black_rating = parray[bp].b_stats.rating; } else if (garray[g].type == TYPE_WILD) { garray[g].white_rating = parray[wp].w_stats.rating; garray[g].black_rating = parray[bp].w_stats.rating; } else if (garray[g].type == TYPE_LIGHT) { garray[g].white_rating = parray[wp].l_stats.rating; garray[g].black_rating = parray[bp].l_stats.rating; } else if (garray[g].type == TYPE_BUGHOUSE) { garray[g].white_rating = parray[wp].bug_stats.rating; garray[g].black_rating = parray[bp].bug_stats.rating; } else { garray[g].white_rating = parray[wp].s_stats.rating; garray[g].black_rating = parray[bp].s_stats.rating; } sprintf(fname, "%s/%c/%s-%s", adj_dir, parray[wp].login[0], parray[wp].login, parray[bp].login); fp = fopen(fname, "r"); if (!fp) { return -1; } if (ReadGameAttrs(fp, fname, g) < 0) { fclose(fp); return -1; } fclose(fp); if (garray[g].result == END_ADJOURN || garray[g].result == END_COURTESYADJOURN) garray[g].result = END_NOTENDED; garray[g].status = GAME_ACTIVE; garray[g].startTime = tenth_secs(); garray[g].lastMoveTime = garray[g].startTime; garray[g].lastDecTime = garray[g].startTime; /* Need to do notification and pending cleanup */ return 0; } PUBLIC int game_delete(int wp, int bp) { char fname[MAX_FILENAME_SIZE]; char lname[MAX_FILENAME_SIZE]; sprintf(fname, "%s/%c/%s-%s", adj_dir, parray[wp].login[0], parray[wp].login, parray[bp].login); sprintf(lname, "%s/%c/%s-%s", adj_dir, parray[bp].login[0], parray[wp].login, parray[bp].login); unlink(fname); unlink(lname); return 0; } void WriteGameFile(FILE * fp, int g) { int i; game *gg = &garray[g]; player *wp = &parray[gg->white], *bp = &parray[gg->black]; fprintf(fp, "v %d\n", GAMEFILE_VERSION); fprintf(fp, "%s %s\n", wp->name, bp->name); fprintf(fp, "%d %d\n", gg->white_rating, gg->black_rating); fprintf(fp, "%d %d %d %d\n", gg->wInitTime, gg->wIncrement, gg->bInitTime, gg->bIncrement); fprintf(fp, "%lx\n", gg->timeOfStart); /* fprintf(fp, "%d %d\n", gg->wTime, gg->bTime); */ #ifdef TIMESEAL fprintf(fp, "%d %d\n", (con[wp->socket].timeseal ? gg->wRealTime/100 : gg->wTime), (con[bp->socket].timeseal ? gg->bRealTime/100 : gg->bTime)); #endif fprintf(fp, "%d %d\n", gg->result, gg->winner); fprintf(fp, "%d %d %d %d\n", gg->private, gg->type, gg->rated, gg->clockStopped); fprintf(fp, "%d\n", gg->numHalfMoves); for (i = 0; i < garray[g].numHalfMoves; i++) { WriteMoves(fp, &garray[g].moveList[i]); } WriteGameState(fp, &garray[g].game_state); } PUBLIC int game_save(int g) { FILE *fp; player *wp, *bp; game *gg = &garray[g]; char fname[MAX_FILENAME_SIZE]; char lname[MAX_FILENAME_SIZE]; wp = &parray[gg->white]; bp = &parray[gg->black]; sprintf(fname, "%s/%c/%s-%s", adj_dir, wp->login[0], wp->login, bp->login); sprintf(lname, "%s/%c/%s-%s", adj_dir, bp->login[0], wp->login, bp->login); fp = fopen(fname, "w"); if (!fp) { fprintf(stderr, "FICS: Problem opening file %s for write\n", fname); return -1; } WriteGameFile(fp, g); #if 0 fprintf(fp, "W_Init: %d\n", garray[g].wInitTime); fprintf(fp, "W_Inc: %d\n", garray[g].wIncrement); fprintf(fp, "B_Init: %d\n", garray[g].bInitTime); fprintf(fp, "B_Inc: %d\n", garray[g].bIncrement); fprintf(fp, "white_name: %s\n", wp->name); fprintf(fp, "black_name: %s\n", bp->name); fprintf(fp, "white_rating: %d\n", garray[g].white_rating); fprintf(fp, "black_rating: %d\n", garray[g].black_rating); fprintf(fp, "result: %d\n", garray[g].result); fprintf(fp, "TimeStart: %d\n", (int) garray[g].timeOfStart); fprintf(fp, "W_Time: %d\n", garray[g].wTime); fprintf(fp, "B_Time: %d\n", garray[g].bTime); fprintf(fp, "ClockStopped: %d\n", garray[g].clockStopped); fprintf(fp, "Rated: %d\n", garray[g].rated); fprintf(fp, "Private: %d\n", garray[g].private); fprintf(fp, "Type: %d\n", garray[g].type); fprintf(fp, "HalfMoves: %d\n", garray[g].numHalfMoves); for (i = 0; i < garray[g].numHalfMoves; i++) { WriteMoves(fp, &garray[g].moveList[i]); } fprintf(fp, "GameState: IsNext\n"); WriteGameState(fp, &garray[g].game_state); #endif fclose(fp); /* Create link for easier stored game finding */ if (bp->login[0] != wp->login[0]) link(fname, lname); return 0; } #if 0 PRIVATE int history_game_save(int g, char *fname) { FILE *fp; int wp, bp; int i; wp = garray[g].white; bp = garray[g].black; fp = fopen(fname, "w"); if (!fp) { fprintf(stderr, "FICS: Problem openning file %s for write\n", fname); return -1; } fprintf(fp, "W_Init: %d\n", garray[g].wInitTime); fprintf(fp, "W_Inc: %d\n", garray[g].wIncrement); fprintf(fp, "B_Init: %d\n", garray[g].bInitTime); fprintf(fp, "B_Inc: %d\n", garray[g].bIncrement); fprintf(fp, "TimeStart: %d\n", (int) garray[g].timeOfStart); fprintf(fp, "W_Time: %d\n", garray[g].wTime); fprintf(fp, "B_Time: %d\n", garray[g].bTime); fprintf(fp, "ClockStopped: %d\n", garray[g].clockStopped); fprintf(fp, "Rated: %d\n", garray[g].rated); fprintf(fp, "Private: %d\n", garray[g].private); fprintf(fp, "Type: %d\n", garray[g].type); fprintf(fp, "HalfMoves: %d\n", garray[g].numHalfMoves); for (i = 0; i < garray[g].numHalfMoves; i++) { WriteMoves(fp, &garray[g].moveList[i]); } fprintf(fp, "GameState: IsNext\n"); WriteGameState(fp, &garray[g].game_state); fclose(fp); return 0; } #endif PRIVATE long OldestHistGame(char *login) { FILE *fp; char pFile[MAX_FILENAME_SIZE]; long when; sprintf(pFile, "%s/player_data/%c/%s.%s", stats_dir, login[0], login, STATS_GAMES); fp = fopen(pFile, "r"); if (fp == NULL) { sprintf(pFile, "%s/player_data/%c/.rem.%s.%s", stats_dir, login[0], login, STATS_GAMES); fp = fopen(pFile, "r"); } if (fp != NULL) { fscanf(fp, "%*d %*c %*d %*c %*d %*s %*s %*d %*d %*d %*d %*s %*s %ld", &when); fclose(fp); return when; } else return 0L; } PRIVATE void RemoveHistGame(char *file, int maxlines) { FILE *fp; char GameFile[MAX_FILENAME_SIZE]; char Opponent[MAX_LOGIN_NAME]; char line[MAX_LINE_SIZE]; long When, oppWhen; int count = 0; fp = fopen(file, "r"); if (fp == NULL) return; fgets(line, MAX_LINE_SIZE - 1, fp); sscanf(line, "%*d %*c %*d %*c %*d %s %*s %*d %*d %*d %*d %*s %*s %ld", Opponent, &When); count++; while (!feof(fp)) { fgets(line, MAX_LINE_SIZE - 1, fp); if (!feof(fp)) count++; } fclose(fp); stolower(Opponent); if (count > maxlines) { truncate_file(file, maxlines); oppWhen = OldestHistGame(Opponent); if (oppWhen > When || oppWhen <= 0L) { sprintf(GameFile, "%s/%ld/%ld", hist_dir, When % 100, When); unlink(GameFile); } } } PUBLIC void RemHist(char *who) { FILE *fp; char fName[MAX_FILENAME_SIZE]; char Opp[MAX_LOGIN_NAME]; long When, oppWhen; sprintf(fName, "%s/player_data/%c/%s.%s", stats_dir, who[0], who, STATS_GAMES); fp = fopen(fName, "r"); if (fp != NULL) { while (!feof(fp)) { fscanf(fp, "%*d %*c %*d %*c %*d %s %*s %*d %*d %*d %*d %*s %*s %ld", Opp, &When); stolower(Opp); oppWhen = OldestHistGame(Opp); if (oppWhen > When || oppWhen <= 0L) { sprintf(fName, "%s/%ld/%ld", hist_dir, When % 100, When); unlink(fName); } } } } PRIVATE void write_g_out(int g, char *file, int maxlines, int isDraw, char *EndSymbol, char *name, time_t *now) { FILE *fp; int wp, bp; int wr, br; char type[4]; char tmp[2048]; char *ptmp = tmp; char cResult; int count = -1; char *goteco; wp = garray[g].white; bp = garray[g].black; if (garray[g].private) { type[0] = 'p'; } else { type[0] = ' '; } if (garray[g].type == TYPE_BLITZ) { wr = parray[wp].b_stats.rating; br = parray[bp].b_stats.rating; type[1] = 'b'; } else if (garray[g].type == TYPE_WILD) { wr = parray[wp].w_stats.rating; br = parray[bp].w_stats.rating; type[1] = 'w'; } else if (garray[g].type == TYPE_STAND) { wr = parray[wp].s_stats.rating; br = parray[bp].s_stats.rating; type[1] = 's'; } else if (garray[g].type == TYPE_LIGHT) { wr = parray[wp].l_stats.rating; br = parray[bp].l_stats.rating; type[1] = 'l'; } else if (garray[g].type == TYPE_BUGHOUSE) { wr = parray[wp].bug_stats.rating; br = parray[bp].bug_stats.rating; type[1] = 'd'; } else { wr = 0; br = 0; if (garray[g].type == TYPE_NONSTANDARD) type[1] = 'n'; else type[1] = 'u'; } if (garray[g].rated) { type[2] = 'r'; } else { type[2] = 'u'; } type[3] = '\0'; fp = fopen(file, "r"); if (fp) { while (!feof(fp)) fgets(tmp, 1024, fp); sscanf(ptmp, "%d", &count); fclose(fp); } count = (count + 1) % 100; fp = fopen(file, "a"); if (!fp) return; goteco = getECO(g); /* Counter Result MyRating MyColor OppRating OppName [pbr 2 12 2 12] ECO End Date */ if (name == parray[wp].name) { if (isDraw) cResult = '='; else if (garray[g].winner == WHITE) cResult = '+'; else cResult = '-'; fprintf(fp, "%d %c %d W %d %s %s %d %d %d %d %s %s %ld\n", count, cResult, wr, br, parray[bp].name, type, garray[g].wInitTime, garray[g].wIncrement, garray[g].bInitTime, garray[g].bIncrement, goteco, EndSymbol, (long) *now); } else { if (isDraw) cResult = '='; else if (garray[g].winner == BLACK) cResult = '+'; else cResult = '-'; fprintf(fp, "%d %c %d B %d %s %s %d %d %d %d %s %s %ld\n", count, cResult, br, wr, parray[wp].name, type, garray[g].wInitTime, garray[g].wIncrement, garray[g].bInitTime, garray[g].bIncrement, goteco, EndSymbol, (long) *now); } fclose(fp); RemoveHistGame(file, maxlines); /* if ((name == parray[wp].name) && (parray[wp].registered)) { sprintf(tmp, "%s/%c/%s.%d", adj_dir, parray[wp].login[0], parray[wp].login, count); history_game_save(g, tmp); } if ((name == parray[bp].name) && (parray[bp].registered)) { sprintf(tmp, "%s/%c/%s.%d", adj_dir, parray[bp].login[0], parray[bp].login, count); history_game_save(g, tmp); } */ } /* Find from_spot in journal list - return 0 if corrupted */ PUBLIC int journal_get_info(int p,char from_spot,char* WhiteName, int* WhiteRating, char* BlackName, int* BlackRating, char* type,int* t,int* i,char* eco, char* ending,char* result, char *fname) { char count; FILE *fp; fp = fopen(fname, "r"); if (!fp) { fprintf (stderr, "Corrupt journal file! %s\n",fname); pprintf (p, "The journal file is corrupt! See an admin.\n"); return 0; } while (!feof(fp)) { if (fscanf(fp, "%c %s %d %s %d %s %d %d %s %s %s\n", &count, WhiteName, &(*WhiteRating), BlackName, &(*BlackRating), type, &(*t), &(*i), eco, ending, result) != 11) { fprintf(stderr, "FICS: Error in journal info format. %s\n", fname); pprintf(p, "The journal file is corrupt! Error in internal format.\n"); fclose(fp); return 0; } if (tolower(count) == from_spot) { fclose(fp); return 1; } } fclose(fp); return 0; } PUBLIC void addjournalitem(int p,char count2,char* WhiteName2, int WhiteRating2, char* BlackName2, int BlackRating2, char* type2,int t2,int i2,char* eco2, char* ending2,char* result2, char* fname) { int WhiteRating, BlackRating; int t, i; char WhiteName[MAX_LOGIN_NAME + 1]; char BlackName[MAX_LOGIN_NAME + 1]; char type[100]; char eco[100]; char ending[100]; char count; char result[100]; int have_output=0; char fname2[MAX_FILENAME_SIZE]; FILE *fp; FILE *fp2; strcpy (fname2,fname); strcat (fname2,".w"); fp2 = fopen(fname2, "w"); if (!fp2) { fprintf(stderr, "FICS: Problem opening file %s for write\n", fname); pprintf (p, "Couldn't update journal! Report this to an admin.\n"); return; } fp = fopen(fname, "r"); if (!fp) { /* Empty? */ fprintf(fp2, "%c %s %d %s %d %s %d %d %s %s %s\n", count2, WhiteName2, WhiteRating2, BlackName2, BlackRating2, type2, t2, i2, eco2, ending2, result2); fclose (fp2); rename (fname2, fname); return; } else { while (!feof(fp)) { if (fscanf(fp, "%c %s %d %s %d %s %d %d %s %s %s\n", &count, WhiteName, &WhiteRating, BlackName, &BlackRating, type, &t, &i, eco, ending, result) != 11) { fprintf(stderr, "FICS: Error in journal info format - aborting. %s\n", fname); fclose(fp); fclose(fp2); return; } if ((count >= count2) && (!have_output)) { fprintf(fp2, "%c %s %d %s %d %s %d %d %s %s %s\n", count2, WhiteName2, WhiteRating2, BlackName2, BlackRating2, type2, t2, i2, eco2, ending2, result2); have_output = 1; } if (count != count2) { fprintf(fp2, "%c %s %d %s %d %s %d %d %s %s %s\n", count, WhiteName, WhiteRating, BlackName, BlackRating, type, t, i, eco, ending, result); } } if (!have_output) { /* Haven't written yet */ fprintf(fp2, "%c %s %d %s %d %s %d %d %s %s %s\n", count2, WhiteName2, WhiteRating2, BlackName2, BlackRating2, type2, t2, i2, eco2, ending2, result2); } } fclose(fp); fclose(fp2); rename(fname2, fname); return; } PUBLIC int pjournal(int p, int p1, char *fname) { FILE *fp; int WhiteRating, BlackRating; int t, i; char WhiteName[MAX_LOGIN_NAME + 1]; char BlackName[MAX_LOGIN_NAME + 1]; char type[100]; char eco[100]; char ending[100]; char count; char result[100]; fp = fopen(fname, "r"); if (!fp) { pprintf(p, "Sorry, no journal information available.\n"); return COM_OK; } pprintf(p, "Journal for %s:\n", parray[p1].name); pprintf(p, " White Rating Black Rating Type ECO End Result\n"); while (!feof(fp)) { if (fscanf(fp, "%c %s %d %s %d %s %d %d %s %s %s\n", &count, WhiteName, &WhiteRating, BlackName, &BlackRating, type, &t, &i, eco, ending, result) != 11) { fprintf(stderr, "FICS: Error in journal info format. %s\n", fname); fclose(fp); return COM_OK; } WhiteName[13] = '\0'; /* only first 13 chars in name */ BlackName[13] = '\0'; pprintf(p, "%c: %-13s %4d %-13s %4d [%3s%3d%4d] %s %3s %-7s\n", count, WhiteName, WhiteRating, BlackName, BlackRating, type, t / 600, i / 10, eco, ending, result); } fclose(fp); return COM_OK; } PUBLIC int pgames(int p, int p1, char *fname) { FILE *fp; time_t t; int MyRating, OppRating; int wt, wi, bt, bi; char OppName[MAX_LOGIN_NAME + 1]; char type[100]; char eco[100]; char ending[100]; char MyColor[2]; int count; char result[2]; fp = fopen(fname, "r"); if (!fp) { pprintf(p, "Sorry, no game information available.\n"); return COM_OK; } pprintf(p, "History for %s:\n", parray[p1].name); pprintf(p, " Opponent Type ECO End Date\n"); while (!feof(fp)) { if (fscanf(fp, "%d %s %d %s %d %s %s %d %d %d %d %s %s %ld\n", &count, result, &MyRating, MyColor, &OppRating, OppName, type, &wt, &wi, &bt, &bi, eco, ending, (long *) &t) != 14) { fprintf(stderr, "FICS: Error in games info format. %s\n", fname); fclose(fp); return COM_OK; } OppName[13] = '\0'; /* only first 13 chars in name */ pprintf(p, "%2d: %s %4d %s %4d %-13s [%3s%3d%4d] %s %3s %s", count, result, MyRating, MyColor, OppRating, OppName, type, wt / 600, wi / 10, eco, ending, ctime(&t)); } fclose(fp); return COM_OK; } PUBLIC void game_write_complete(int g, int isDraw, char *EndSymbol) { char fname[MAX_FILENAME_SIZE]; int wp = garray[g].white, bp = garray[g].black; time_t now = time(NULL); int fd; FILE *fp; do { sprintf(fname, "%s/%ld/%ld", hist_dir, (long) now % 100, (long) now); fd = open(fname, O_WRONLY | O_CREAT | O_EXCL, 0644); if (fd == EEXIST) now++; } while (fd == EEXIST); if (fd >= 0) { fp = fdopen(fd, "w"); if (fp != NULL) WriteGameFile(fp, g); else fprintf(stderr, "Trouble writing history file %s", fname); fclose(fp); close(fd); } sprintf(fname, "%s/player_data/%c/%s.%s", stats_dir, parray[wp].login[0], parray[wp].login, STATS_GAMES); write_g_out(g, fname, 10, isDraw, EndSymbol, parray[wp].name, &now); sprintf(fname, "%s/player_data/%c/%s.%s", stats_dir, parray[bp].login[0], parray[bp].login, STATS_GAMES); write_g_out(g, fname, 10, isDraw, EndSymbol, parray[bp].name, &now); } PUBLIC int game_count(void) { int g, count = 0; for (g = 0; g < g_num; g++) { if ((garray[g].status == GAME_ACTIVE) || (garray[g].status == GAME_EXAMINE)) count++; } if (count > game_high) game_high = count; return count; }