#ifndef FORMULA_H #define FORMULA_H #define OP_BAD -1 #include "playerdb.h" #include "gamedb.h" #define OP_NONE 0 #define OP_RTPAREN 1 #define OP_OR 2 #define OP_AND 3 #define OP_EQ 4 #define OP_NEQ 5 #define OP_GT 6 #define OP_GE 7 #define OP_LT 8 #define OP_LE 9 #define OP_PLUS 10 #define OP_MINUS 11 #define OP_MULT 12 #define OP_DIV 13 #define OP_NEGATE 14 #define OP_NOT 15 #define OPTYPE_BAD 0 #define OPTYPE_NONE 1 #define OPTYPE_RPAREN 2 #define OPTYPE_PAREN 3 #define OPTYPE_OR 4 #define OPTYPE_AND 5 #define OPTYPE_COMPEQ 6 #define OPTYPE_COMPGL 7 #define OPTYPE_ADD 8 #define OPTYPE_MULT 9 #define OPTYPE_UNARY 10 #define ERR_NONE 0 #define ERR_EOF 1 #define ERR_UNARY 2 #define ERR_BADCHAR 3 #define ERR_BADVAR 4 #define ERR_BADOP 5 #define ERR_NONESENSE 6 #define ERR_DIVBYZERO 7 #define ERR_PAREN 8 #define FUDGE_FACTOR 1e-3 extern int CheckFormula (game *, int, int *, int, int *, int); extern int GameMatchesFormula (int, int, int, int, int, int, int, int, textlist **); extern int GetRating (player *, int); extern void ShowClauses (int, int, textlist *); #endif