From 79b59f9b30fb6a1fdf8c3efb446271f7cb00d434 Mon Sep 17 00:00:00 2001
From: Markus Uhlin <markus@nifty-networks.net>
Date: Thu, 7 Dec 2023 21:31:49 +0100
Subject: FICS 1.6.2

---
 data/help/say | 18 ++++++++++++++++++
 1 file changed, 18 insertions(+)
 create mode 100644 data/help/say

(limited to 'data/help/say')

diff --git a/data/help/say b/data/help/say
new file mode 100644
index 0000000..189532e
--- /dev/null
+++ b/data/help/say
@@ -0,0 +1,18 @@
+
+say
+
+Usage: say message
+
+  Transmits your message to your current opponent if you are playing a
+game.  If you are not playing a game, the message is sent to the last
+opponent you had in your current logon session.
+
+  "Say" is an easy form of "tell" as you can see, because you do not need to
+enter the user's name.  "Say" differs from "kibitz": both commands send a
+message to your opponent, but "kibitz" also sends the same message to any
+observers of your game and kibitzes can be filtered in various ways.
+
+See Also:  intro_talking  kibitz  kiblevel  tell
+
+[Last modified: October 8, 1995 -- Friar]
+
-- 
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