From 79b59f9b30fb6a1fdf8c3efb446271f7cb00d434 Mon Sep 17 00:00:00 2001 From: Markus Uhlin Date: Thu, 7 Dec 2023 21:31:49 +0100 Subject: FICS 1.6.2 --- data/help/moretime | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 data/help/moretime (limited to 'data/help/moretime') diff --git a/data/help/moretime b/data/help/moretime new file mode 100644 index 0000000..96088b0 --- /dev/null +++ b/data/help/moretime @@ -0,0 +1,25 @@ + +moretime + +Usage: moretime seconds + + Adds extra time (in seconds) to your opponent's clock when you are playing a +game. Maximum time you can add -- 600 seconds (if you try to add more than +600 seconds, only 600 will be added). + + In essence, using the moretime command means that you don't want your +opponent to worry so much about the time remaining on his/her clock, about +being flagged, and so on. It is a useful command to use when your opponent +mentions a problem with transmission lags and you are using an interface +with the autoflag feature on. You are under no obligation to give your +opponent more time, of course. + + If you need more time, you can always ask your opponent to add time to your +clock -- depending on the circumstances and their mood, they might grant your +request. But if you find that you frequently need more time when you play, +consider playing with longer time controls. + +See Also: abort flag match + +[Last modified: June 11, 1995 -- Friar] + -- cgit v1.2.3