From e2be71861b32e4ef04bb79194dd7a7d4d939b0f6 Mon Sep 17 00:00:00 2001 From: Markus Uhlin Date: Fri, 29 Dec 2023 00:45:25 +0100 Subject: Reformatted player_search() --- FICS/playerdb.c | 114 ++++++++++++++++++++++++++++++-------------------------- 1 file changed, 62 insertions(+), 52 deletions(-) (limited to 'FICS/playerdb.c') diff --git a/FICS/playerdb.c b/FICS/playerdb.c index aaa266f..fad68b6 100644 --- a/FICS/playerdb.c +++ b/FICS/playerdb.c @@ -2246,61 +2246,71 @@ PUBLIC int player_clear_messages(int p) return 0; } -PUBLIC int player_search(int p, char *name) /* - * Find player matching the given string. First looks for exact match - * with a logged in player, then an exact match with a registered player, - * then a partial unique match with a logged in player, then a partial - * match with a registered player. - * Returns player number if the player is connected, negative (player number) - * if the player had to be connected, and 0 if no player was found + * Find player matching the given string. + * + * First looks for exact match with a logged in player, then an exact + * match with a registered player, then a partial unique match with a + * logged in player, then a partial match with a registered player. + * + * Returns player number if the player is connected. Negative (player + * number) if the player had to be connected and 0 if no player was + * found. */ -{ - int p1, count; - char *buffer[1000]; - char pdir[MAX_FILENAME_SIZE]; - - /* exact match with connected player? */ - if ((p1 = player_find_bylogin(name)) >= 0) { - return p1 + 1; - } - /* exact match with registered player? */ - sprintf(pdir, "%s/%c", player_dir, name[0]); - count = search_directory(pdir, name, buffer, 1000); - if (count > 0 && !strcmp(name, *buffer)) { - goto ReadPlayerFromFile; /* found an unconnected registered player */ - } - /* partial match with connected player? */ - if ((p1 = player_find_part_login(name)) >= 0) { - return p1 + 1; - } else if (p1 == -2) { - /* ambiguous; matches too many connected players. */ - pprintf (p, "Ambiguous name '%s'; matches more than one player.\n", name); - return 0; - } - /* partial match with registered player? */ - if (count < 1) { - pprintf(p, "There is no player matching that name.\n"); - return 0; - } - if (count > 1) { - pprintf(p, "-- Matches: %d names --", count); - display_directory(p, buffer, count); - return(0); - } -ReadPlayerFromFile: - p1 = player_new(); - if (player_read(p1, *buffer)) { - player_remove(p1); - pprintf(p, "ERROR: a player named %s was expected but not found!\n", - *buffer); - pprintf(p, "Please tell an admin about this incident. Thank you.\n"); - return 0; - } - return (-p1) - 1; /* negative to indicate player was not - connected */ -} +PUBLIC int +player_search(int p, char *name) +{ + char *buffer[1000]; + char pdir[MAX_FILENAME_SIZE]; + int p1, count; + + // Exact match with connected player? + if ((p1 = player_find_bylogin(name)) >= 0) + return (p1 + 1); + + // Exact match with registered player? + snprintf(pdir, sizeof pdir, "%s/%c", player_dir, name[0]); + count = search_directory(pdir, name, buffer, 1000); + + if (count > 0 && !strcmp(name, *buffer)) + goto ReadPlayerFromFile; // Found an unconnected + // registered player + + // Partial match with connected player? + if ((p1 = player_find_part_login(name)) >= 0) { + return (p1 + 1); + } else if (p1 == -2) { + // Ambiguous. Matches too many connected players. + pprintf(p, "Ambiguous name '%s'; matches more than one player." + "\n", name); + return 0; + } + + // Partial match with registered player? + if (count < 1) { + pprintf(p, "There is no player matching that name.\n"); + return 0; + } else if (count > 1) { + pprintf(p, "-- Matches: %d names --", count); + display_directory(p, buffer, count); + return 0; + } + + ReadPlayerFromFile: + p1 = player_new(); + + if (player_read(p1, *buffer)) { + player_remove(p1); + pprintf(p, "ERROR: a player named %s was expected but not " + "found!\n", *buffer); + pprintf(p, "Please tell an admin about this incident. " + "Thank you.\n"); + return 0; + } + + return (-p1) - 1; // Negative to indicate player was not connected +} PUBLIC int player_kill(char *name) -- cgit v1.2.3