From 761620d5d2783b1cddf2fd8d66007dedcdb371dc Mon Sep 17 00:00:00 2001 From: Markus Uhlin Date: Sat, 30 Mar 2024 13:04:54 +0100 Subject: Reformatted com_pause() --- FICS/gameproc.c | 100 ++++++++++++++++++++++++++++++++------------------------ 1 file changed, 58 insertions(+), 42 deletions(-) diff --git a/FICS/gameproc.c b/FICS/gameproc.c index 603a580..1a2344c 100644 --- a/FICS/gameproc.c +++ b/FICS/gameproc.c @@ -815,50 +815,66 @@ PUBLIC int com_draw(int p, param_list param) return COM_OK; } -PUBLIC int com_pause(int p, param_list param) +PUBLIC int +com_pause(int p, param_list param) { - int g; - int now; + int g; + int now; - ASSERT(param[0].type == TYPE_NULL); - if (!pIsPlaying(p)) { - return COM_OK; - } - g = parray[p].game; - if (garray[g].wTime == 0) { - pprintf(p, "You can't pause untimed games.\n"); - return COM_OK; - } - if (garray[g].clockStopped) { - pprintf(p, "Game is already paused, use \"unpause\" to resume.\n"); - return COM_OK; - } - if (player_find_pendfrom(p, parray[p].opponent, PEND_PAUSE) >= 0) { - player_remove_request(parray[p].opponent, p, PEND_PAUSE); - garray[g].clockStopped = 1; - /* Roll back the time */ - if (garray[g].game_state.onMove == WHITE) { - garray[g].wTime += (garray[g].lastDecTime - garray[g].lastMoveTime); - } else { - garray[g].bTime += (garray[g].lastDecTime - garray[g].lastMoveTime); - } - now = tenth_secs(); - if (garray[g].numHalfMoves == 0) - garray[g].timeOfStart = now; - garray[g].lastMoveTime = now; - garray[g].lastDecTime = now; - send_boards(g); - pprintf_prompt(parray[p].opponent, "\n%s accepted pause. Game clock paused.\n", - parray[p].name); - pprintf(p, "Game clock paused.\n"); - } else { - pprintf(parray[p].opponent, "\n"); - pprintf_highlight(parray[p].opponent, "%s", parray[p].name); - pprintf_prompt(parray[p].opponent, " requests to pause the game.\n"); - pprintf(p, "Pause request sent.\n"); - player_add_request(p, parray[p].opponent, PEND_PAUSE, 0); - } - return COM_OK; + ASSERT(param[0].type == TYPE_NULL); + + if (!pIsPlaying(p)) + return COM_OK; + + g = parray[p].game; + + if (garray[g].wTime == 0) { + pprintf(p, "You can't pause untimed games.\n"); + return COM_OK; + } + + if (garray[g].clockStopped) { + pprintf(p, "Game is already paused, " + "use \"unpause\" to resume.\n"); + return COM_OK; + } + + if (player_find_pendfrom(p, parray[p].opponent, PEND_PAUSE) >= 0) { + player_remove_request(parray[p].opponent, p, PEND_PAUSE); + garray[g].clockStopped = 1; + + // Roll back the time + if (garray[g].game_state.onMove == WHITE) { + garray[g].wTime += (garray[g].lastDecTime - + garray[g].lastMoveTime); + } else { + garray[g].bTime += (garray[g].lastDecTime - + garray[g].lastMoveTime); + } + + now = tenth_secs(); + + if (garray[g].numHalfMoves == 0) + garray[g].timeOfStart = now; + + garray[g].lastMoveTime = now; + garray[g].lastDecTime = now; + + send_boards(g); + + pprintf_prompt(parray[p].opponent, "\n%s accepted pause. " + "Game clock paused.\n", parray[p].name); + pprintf(p, "Game clock paused.\n"); + } else { + pprintf(parray[p].opponent, "\n"); + pprintf_highlight(parray[p].opponent, "%s", parray[p].name); + pprintf_prompt(parray[p].opponent, " requests to pause the " + "game.\n"); + pprintf(p, "Pause request sent.\n"); + player_add_request(p, parray[p].opponent, PEND_PAUSE, 0); + } + + return COM_OK; } PUBLIC int -- cgit v1.2.3