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diff --git a/data/help/variables b/data/help/variables new file mode 100644 index 0000000..75514c8 --- /dev/null +++ b/data/help/variables @@ -0,0 +1,85 @@ + +variables + +Usage: variables [user] + + This command will display the variables of the given user. If no user is +given then your variable settings will be displayed. Here are the variables +that will be displayed. + +VARIABLE INFORMATION + + Name Function + ---- -------- + automail If non-zero, the moves of your games will be mailed to you + upon completion; your e-mail address will be used (make sure it + is correct; if not, contact an admin). + bell If non-zero, a ^G or bell will be sent when a board update + is done. In most cases, you will hear a beep. + cshout If non-zero, you will hear cshouts. If zero, you will not. + f1-f9 Special variables for the formula. + flip If is non-zero, rotates the board the opposite way (for + example, instead of White at the bottom, Black will be at the + bottom). + formula The formula used to filter match requests, that is, decline + them automatically. + gin If non-zero, you will be notified when games begin or end. + height Sets the number of lines of text you will receive before a + [next] break occurs; usually the screen height. + highlight If non-zero, player's names who tell you stuff will be + highlighted. + jprivate If non-zero, the user's journal cannot be read by others. If + zero, it is open to be read by other users. + kibitz If non-zero, you will hear kibitz's from observers of your + games. + kiblevel Limits kibitzes and whispers you will receive to users who have + the given rating or higher. Value is reset to 0 when you + logout. + language Selects a help file in this language, if available. The default + is English. Spanish is also available. + mailmess If non-zero, messages to you will be mailed to your e-mail + address automatically. + notifiedby If non-zero, you will be notified by the server when users + having you on their notify lists log on/off. If zero, you will + not receive such notifications. Use of notifiedby can cut down + on the size of notify lists (see "notify" help file for + details). + open If non-zero, you are willing to accept match requests. If + zero, you will not receive match requests. + pin If non-zero, you will be informed when any user connects to or + disconnects from the server. + pgn If non-zero, mails games to you in PGN format. If zero, + regular, column format will be used. + private If non-zero, then all games you play will be private regardless + of your opponent's 'private' variable; no observers will be + permitted. + prompt This string will be your prompt. Use 'set prompt' to restore + the system default. (Caution: some graphics interfaces may need + certain prompts in order to work correctly.) + rated If zero, your game will not be rated. + If non-zero, and all of these conditions hold, then your game + will be rated: + 1: Your opponent's rated variable is non-zero + 2: The time controls for the game qualify as a rated game + 3: There are no time-odds + 4: The game started position is standard. + ropen If zero, you will only be open to match requests from users who + have the same setting for "rated". If non-zero, you will + receive other requests as well. + shout If non-zero, you will hear shouts. If zero, you will not. + simopen If non-zero, you are willing to accept simul requests. This + variable is always set to 0 when you log in. + style The style of board to use. + tell If non-zero, you will hear tell's and say's from unregistered + users. If zero, you will not. + width Sets the width of your display (from 32 to 240). + 1-10 This sets your information that is displayed when someone + fingers you. You can set these 'notes' to an arbitrary string + of length 100. You can display information in ten slots, + numbered 1-10. + +See Also: bell cshout finger flip formula highlight journal kibitz +kiblevel notes private set shout simuls style tell + +[Last modified: December 25, 1995 -- Friar] + |