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diff --git a/data/help/standard b/data/help/standard new file mode 100644 index 0000000..37be1f0 --- /dev/null +++ b/data/help/standard @@ -0,0 +1,48 @@ + +standard + + There are four types of regular (not wild or bughouse) chess played on this +chess server: Untimed, Lightning, Blitz and Standard. + + A game is "Standard" if the expected duration of the game is 15 minutes or +more. "Expected duration" is determined by a formula that takes into account +both the Start time and the Increment (Inc) value. Here is the formula: + + Expected duration = (Start + Inc*2/3) + + The following table shows the slowest Blitz and fastest Standard time +controls, the dividing line if you will between those two types of matches. +[Thanks to schwartzeer for the calculations. :) ] + + Slowest Blitz Fastest Standard + ------------------------------------ + Mins Incr Mins Incr + ------------------------------------ + 0 22 0 23 + 1 20 1 21 + 2 19 2 20 + 3 17 3 18 + 4 16 4 17 + 5 14 5 15 + 6 13 6 14 + 7 11 7 12 + 8 10 8 11 + 9 8 9 9 + 10 7 10 8 + 11 5 11 6 + 12 4 12 5 + 13 2 13 3 + 14 1 14 2 + -------- 15 0 + + As you can see, not every game with more minutes to start is Standard and +not every game with few minutes to start is Blitz. + + You can list logged on users according to their Standard ratings by typing +"who s". "Standard" is also a variable that can be used in formulas in order +to screen match requests. + +See Also: blitz formula lightning match who + +[Last modified: December 25, 1995 -- Friar] + |