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+FICS bugs as of 7/22/95:
+
+The bugs followed by a (?) are not verified. They could be caused
+by some operator error or other anomoly. After verification by a
+few admins that they do not exist, they will be removed from the list.
+
+FIXED If you are observing a game and type moves it says that you are
+ not playing, observing, or examining a game.
+
+2. The ratings system needs to be verified for accuracy. Several
+ people have reported discrepencies. (E.g. According to the
+ formulas, RD can increase only due to the passage of time,
+ never because of playing a game. Yet sometimes people who
+ have just played play again and their RD increases. According
+ to Glickman, this must be a bug. (Courtesy fritzl))
+
+3. Draw by repetition being claim even though a position only came up
+ on time. (?)
+
+FIXED Some people stay logged into channels and notify lists even though
+ they are not logged in.
+
+FIXED Private games can be watched by repeated typing refresh.
+
+6. When challanged to a wild 5 game, after accepting, it becomes a
+ wild 0 game. Reported several times. (?)
+
+7. An ambiguity in the move list occurs when two rooks can capture on
+ the same square. (?)
+
+8. The width variable is not considered in who. Some reports even say
+ that it is not considered at all.
+
+9. History recognizes a stalemate as a win for the person who stalemated. (?)
+
+10. When you want to log in as an unregistered user, if you first choose
+ a handle which is already registered, the server tells you to hit
+ return and try again. But it doesn't let you try again! It
+ disconnects you instead.
+
+11. When loading a 2 12 rated game on move 19, an unrated untimed game
+ on move 1 comes up. (?)
+
+FIXED Even if kibitz is set to 0, you still hear kibitzes.
+
+13. The time and date that is sent with mailmoves is wrong. (?)
+
+FIXED When you offer an abort, your opponent is not told to type abort
+ to accept.
+
+15. Unregistered players can set stats and make notify lists and keep
+ a history, from login to login!
+
+16. Before the game the server reports "your new RD is x." However, after
+ the game, x does not correspond with your new RD.
+
+17. When someone makes the move "bc3" the server needs to check for Bishop
+ captures c3 or Pawn captures c3.
+
+FIXED Wins can be awarded on time even if there are no pieces left. (?)
+
+19. There are discrepencies in the 'assess' command's predictions. (?)
+
+FIXED Wild5 reverses the players ratings in the match challenge. (?)
+ (Has been report for other games too.)
+
+21. After mailing old moves, the server claims "No such game," but it
+ still mails the moves. (?)
+
+22. Someone sends a draw offer and then they move, which causes the
+ server to decline the draw. Then the person types decline
+ and it sends another draw offer. (?)
+
+23. When a player has two adjourned games, the 'accept' command tried to
+ load the other. The players are unable to play each other. (See
+ pdeck Jun 7) (?)
+
+24. A player cannot play 0 8 (or any other increment) because it parses as
+ untimed. (?)
+
+25. When a player is challenged to a normal match, and then a wild match by
+ a different person, if the normal game is accepted, the game becomes
+ a wild match with the person who challenged to the normal game. (?)
+
+26. If a player has been idle for example for 2:30 (2 hours 30 minutes),
+ when someone tells something to that person it says the player has
+ been idle for only 30 minutes (not 2:30).
+
+FIXED If you do 'sa' for say, it tries to simabort instead.
+
+28. With auto=1, drawn games are not sent. (?)
+
+[Last Modified: July 22, 1995 -- Marsalis]
+
+