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diff --git a/data/admin/buglist b/data/admin/buglist new file mode 100644 index 0000000..fa2acd0 --- /dev/null +++ b/data/admin/buglist @@ -0,0 +1,95 @@ +FICS bugs as of 7/22/95: + +The bugs followed by a (?) are not verified. They could be caused +by some operator error or other anomoly. After verification by a +few admins that they do not exist, they will be removed from the list. + +FIXED If you are observing a game and type moves it says that you are + not playing, observing, or examining a game. + +2. The ratings system needs to be verified for accuracy. Several + people have reported discrepencies. (E.g. According to the + formulas, RD can increase only due to the passage of time, + never because of playing a game. Yet sometimes people who + have just played play again and their RD increases. According + to Glickman, this must be a bug. (Courtesy fritzl)) + +3. Draw by repetition being claim even though a position only came up + on time. (?) + +FIXED Some people stay logged into channels and notify lists even though + they are not logged in. + +FIXED Private games can be watched by repeated typing refresh. + +6. When challanged to a wild 5 game, after accepting, it becomes a + wild 0 game. Reported several times. (?) + +7. An ambiguity in the move list occurs when two rooks can capture on + the same square. (?) + +8. The width variable is not considered in who. Some reports even say + that it is not considered at all. + +9. History recognizes a stalemate as a win for the person who stalemated. (?) + +10. When you want to log in as an unregistered user, if you first choose + a handle which is already registered, the server tells you to hit + return and try again. But it doesn't let you try again! It + disconnects you instead. + +11. When loading a 2 12 rated game on move 19, an unrated untimed game + on move 1 comes up. (?) + +FIXED Even if kibitz is set to 0, you still hear kibitzes. + +13. The time and date that is sent with mailmoves is wrong. (?) + +FIXED When you offer an abort, your opponent is not told to type abort + to accept. + +15. Unregistered players can set stats and make notify lists and keep + a history, from login to login! + +16. Before the game the server reports "your new RD is x." However, after + the game, x does not correspond with your new RD. + +17. When someone makes the move "bc3" the server needs to check for Bishop + captures c3 or Pawn captures c3. + +FIXED Wins can be awarded on time even if there are no pieces left. (?) + +19. There are discrepencies in the 'assess' command's predictions. (?) + +FIXED Wild5 reverses the players ratings in the match challenge. (?) + (Has been report for other games too.) + +21. After mailing old moves, the server claims "No such game," but it + still mails the moves. (?) + +22. Someone sends a draw offer and then they move, which causes the + server to decline the draw. Then the person types decline + and it sends another draw offer. (?) + +23. When a player has two adjourned games, the 'accept' command tried to + load the other. The players are unable to play each other. (See + pdeck Jun 7) (?) + +24. A player cannot play 0 8 (or any other increment) because it parses as + untimed. (?) + +25. When a player is challenged to a normal match, and then a wild match by + a different person, if the normal game is accepted, the game becomes + a wild match with the person who challenged to the normal game. (?) + +26. If a player has been idle for example for 2:30 (2 hours 30 minutes), + when someone tells something to that person it says the player has + been idle for only 30 minutes (not 2:30). + +FIXED If you do 'sa' for say, it tries to simabort instead. + +28. With auto=1, drawn games are not sent. (?) + +[Last Modified: July 22, 1995 -- Marsalis] + + |