diff options
Diffstat (limited to 'FICS')
-rw-r--r-- | FICS/gamedb.c | 70 |
1 files changed, 38 insertions, 32 deletions
diff --git a/FICS/gamedb.c b/FICS/gamedb.c index a0de48f..102ec7b 100644 --- a/FICS/gamedb.c +++ b/FICS/gamedb.c @@ -93,41 +93,47 @@ PUBLIC int game_new() return new; } -PUBLIC int game_zero(int g) +PUBLIC int +game_zero(int g) { - garray[g].white = -1; - garray[g].black = -1; -/* garray[g].old_white = -1; - garray[g].old_black = -1; -*/ - garray[g].status = GAME_NEW; - garray[g].link = -1; - garray[g].rated = 0; - garray[g].private = 0; - garray[g].result = END_NOTENDED; - garray[g].type = TYPE_UNTIMED; - garray[g].passes = 0; - board_init(&garray[g].game_state, NULL, NULL); - garray[g].game_state.gameNum = g; - garray[g].numHalfMoves = 0; - garray[g].moveListSize = 0; - garray[g].moveList = NULL; - garray[g].examMoveListSize = 0; - garray[g].examMoveList = NULL; - garray[g].wInitTime = 300; /* 5 minutes */ - garray[g].wIncrement = 0; - garray[g].bInitTime = 300; /* 5 minutes */ - garray[g].bIncrement = 0; + garray[g].white = -1; + garray[g].black = -1; + + garray[g].link = -1; + garray[g].passes = 0; + garray[g].private = 0; + garray[g].rated = 0; + garray[g].result = END_NOTENDED; + garray[g].status = GAME_NEW; + garray[g].type = TYPE_UNTIMED; + + board_init(&garray[g].game_state, NULL, NULL); + + garray[g].bIncrement = 0; + garray[g].bInitTime = 300; // 5 minutes + garray[g].black_name[0] = '\0'; + garray[g].black_rating = 0; + + garray[g].wIncrement = 0; + garray[g].wInitTime = 300; // 5 minutes + garray[g].white_name[0] = '\0'; + garray[g].white_rating = 0; + + garray[g].examMoveList = NULL; + garray[g].examMoveListSize = 0; + #ifdef TIMESEAL - garray[g].flag_pending = FLAG_NONE; - garray[g].flag_check_time = 0L; + garray[g].flag_check_time = 0L; + garray[g].flag_pending = FLAG_NONE; #endif - garray[g].white_name[0] = '\0'; - garray[g].black_name[0] = '\0'; - garray[g].white_rating = 0; - garray[g].black_rating = 0; - garray[g].revertHalfMove = 0; - return 0; + + garray[g].game_state.gameNum = g; + garray[g].moveList = NULL; + garray[g].moveListSize = 0; + garray[g].numHalfMoves = 0; + garray[g].revertHalfMove = 0; + + return 0; } PUBLIC int |