diff options
Diffstat (limited to 'FICS/playerdb.c')
-rw-r--r-- | FICS/playerdb.c | 2542 |
1 files changed, 2542 insertions, 0 deletions
diff --git a/FICS/playerdb.c b/FICS/playerdb.c new file mode 100644 index 0000000..2cb30c5 --- /dev/null +++ b/FICS/playerdb.c @@ -0,0 +1,2542 @@ +/* playerdb.c + * + */ + +/* + fics - An internet chess server. + Copyright (C) 1993 Richard V. Nash + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. +*/ + +/* Revision history: + name email yy/mm/dd Change + Richard Nash 93/10/22 Created +*/ + +#include "stdinclude.h" +#include "common.h" +#include "command.h" +#include "comproc.h" +#include "playerdb.h" +#include "rmalloc.h" +#include "utils.h" +#include "network.h" +#include "ficsmain.h" +#include "config.h" +#include "talkproc.h" +#include "gamedb.h" +#include "lists.h" +/*#include "hostinfo.h" */ +#include "ratings.h" + +PUBLIC player parray[PARRAY_SIZE]; +PUBLIC int p_num = 0; + +#if 0 /* This never gets used! -- hersco */ +PUBLIC char *pend_strings[7] = {"match", "draw", "abort", "take back", "adjourn", "switch", "simul"}; +#endif + +PRIVATE int get_empty_slot(void) +{ + int i; + + for (i = 0; i < p_num; i++) { + if (parray[i].status == PLAYER_EMPTY) { +/*** fprintf(stderr,"New player put in parray[%d/%d]\n", i, p_num-1);*/ + return i; + } + } + + p_num++; + + if (p_num+1 >= PARRAY_SIZE) { + fprintf(stderr, "*** Bogus attempt to get_empty_slot() past end of parray ***\n"); + } + +/*** fprintf(stderr,"New player added in parray[%d]\n", p_num-1); */ + parray[p_num - 1].status = PLAYER_EMPTY; + return p_num - 1; +} + +PUBLIC void player_array_init() +{ + int i; + + for (i = 0; i < PARRAY_SIZE; i++) + parray[i].status = PLAYER_EMPTY; +} + +PUBLIC void player_init(int startConsole) +{ + int p; + + if (startConsole) { + net_addConnection(0, 0); + p = player_new(); + parray[p].login = strdup("console"); + parray[p].name = strdup("console"); + parray[p].passwd = strdup("*"); + parray[p].fullName = strdup("The Operator"); + parray[p].emailAddress = NULL; + parray[p].prompt = strdup("fics%"); + parray[p].adminLevel = ADMIN_GOD; + parray[p].socket = 0; + parray[p].busy[0] = '\0'; + pprintf_prompt(p, "\nLogged in on console.\n"); + } +} + +PUBLIC int player_new() +{ + int new; + + new = get_empty_slot(); + player_zero(new); + return new; +} + +#define INVALID ((char *) -42) + +PUBLIC int player_zero(int p) +{ + int i; + + parray[p].name = NULL; + parray[p].login = NULL; + parray[p].fullName = NULL; + parray[p].emailAddress = NULL; + parray[p].prompt = def_prompt; + parray[p].partner = -1; + parray[p].passwd = NULL; + parray[p].socket = -1; + parray[p].registered = 0; + parray[p].status = PLAYER_NEW; + parray[p].s_stats.num = 0; + parray[p].s_stats.win = 0; + parray[p].s_stats.los = 0; + parray[p].s_stats.dra = 0; + parray[p].s_stats.rating = 0; + parray[p].s_stats.sterr = 350.0; + parray[p].s_stats.ltime = 0; + parray[p].s_stats.best = 0; + parray[p].s_stats.whenbest = 0; + parray[p].b_stats.num = 0; + parray[p].b_stats.win = 0; + parray[p].b_stats.los = 0; + parray[p].b_stats.dra = 0; + parray[p].b_stats.rating = 0; + parray[p].b_stats.sterr = 350.0; + parray[p].b_stats.ltime = 0; + parray[p].b_stats.best = 0; + parray[p].b_stats.whenbest = 0; + parray[p].w_stats.num = 0; + parray[p].w_stats.win = 0; + parray[p].w_stats.los = 0; + parray[p].w_stats.dra = 0; + parray[p].w_stats.rating = 0; + parray[p].w_stats.sterr = 350.0; + parray[p].w_stats.ltime = 0; + parray[p].w_stats.best = 0; + parray[p].w_stats.whenbest = 0; + parray[p].l_stats.num = 0; + parray[p].l_stats.win = 0; + parray[p].l_stats.los = 0; + parray[p].l_stats.dra = 0; + parray[p].l_stats.rating = 0; + parray[p].l_stats.sterr = 350.0; + parray[p].l_stats.ltime = 0; + parray[p].l_stats.best = 0; + parray[p].l_stats.whenbest = 0; + parray[p].bug_stats.num = 0; + parray[p].bug_stats.win = 0; + parray[p].bug_stats.los = 0; + parray[p].bug_stats.dra = 0; + parray[p].bug_stats.rating = 0; + parray[p].bug_stats.sterr = 350.0; + parray[p].bug_stats.ltime = 0; + parray[p].bug_stats.best = 0; + parray[p].bug_stats.whenbest = 0; + parray[p].d_time = 2; + parray[p].d_inc = 12; + parray[p].d_height = 24; + parray[p].d_width = 79; + parray[p].language = LANG_DEFAULT; + parray[p].last_file = NULL; + parray[p].last_file_byte = 0L; + parray[p].open = 1; + parray[p].rated = 0; + parray[p].ropen = 1; + parray[p].bell = 0; + parray[p].timeOfReg = 0; + parray[p].totalTime = 0; + parray[p].pgn = 0; + parray[p].notifiedby = 0; + parray[p].i_login = 0; + parray[p].i_game = 0; + parray[p].i_shout = 1; + parray[p].i_cshout = 1; + parray[p].i_tell = 1; + parray[p].i_kibitz = 1; + parray[p].kiblevel = 0; + parray[p].private = 0; + parray[p].jprivate = 0; + parray[p].automail = 0; + parray[p].i_mailmess = 0; + parray[p].style = 0; + parray[p].promote = QUEEN; + parray[p].game = -1; + parray[p].last_tell = -1; + parray[p].last_channel = -1; + parray[p].logon_time = 0; + parray[p].last_command_time = 0; + parray[p].num_from = 0; + parray[p].num_to = 0; + parray[p].adminLevel = 0; + parray[p].i_admin = 1; +/* parray[p].computer = 0; */ + parray[p].num_plan = 0; + for (i = 0; i < MAX_PLAN; i++) + parray[p].planLines[i] = INVALID; + parray[p].num_formula = 0; + for (i = 0; i < MAX_FORMULA; i++) + parray[p].formulaLines[i] = NULL; + parray[p].formula = NULL; +/* parray[p].nochannels = 0; */ + parray[p].num_white = 0; + parray[p].num_black = 0; + parray[p].num_observe = 0; +/* parray[p].uscfRating = 0; */ +/* parray[p].network_player = 0; */ + parray[p].thisHost = 0; + parray[p].lastHost = 0; + parray[p].lastColor = WHITE; + parray[p].numAlias = 0; + for (i = 0; i < MAX_ALIASES; i++) { + parray[p].alias_list[i].comm_name = INVALID; + parray[p].alias_list[i].alias = INVALID; + } + parray[p].opponent = -1; + parray[p].last_opponent = -1; + parray[p].highlight = 0; +/* parray[p].query_log = NULL; */ + parray[p].lastshout_a = 0; + parray[p].lastshout_b = 0; + parray[p].sopen = 0; + parray[p].simul_info.numBoards = 0; + parray[p].num_comments = 0; + parray[p].flip = 0; + parray[p].lists = NULL; + return 0; +} + +PUBLIC int player_free(int p) +{ + int i; + + strfree(parray[p].login); + strfree(parray[p].name); + strfree(parray[p].passwd); + strfree(parray[p].fullName); + strfree(parray[p].emailAddress); + if (parray[p].prompt != def_prompt) + strfree(parray[p].prompt); +/* strfree(parray[p].partner); */ + for (i = 0; i < parray[p].num_plan; i++) + strfree(parray[p].planLines[i]); + for (i = 0; i < parray[p].num_formula; i++) + strfree(parray[p].formulaLines[i]); + strfree(parray[p].formula); + list_free(parray[p].lists); + for (i = 0; i < parray[p].numAlias; i++) { + strfree(parray[p].alias_list[i].comm_name); + strfree(parray[p].alias_list[i].alias); + } +/* + if (parray[p].query_log != NULL) + tl_free(parray[p].query_log); +*/ + return 0; +} + +PUBLIC int player_clear(int p) +{ + player_free(p); + player_zero(p); + return 0; +} + +PUBLIC int player_remove(int p) +{ + int i; + + player_decline_offers(p, -1, -1); + player_withdraw_offers(p, -1, -1); + if (parray[p].simul_info.numBoards) { /* Player disconnected in middle of + simul */ + for (i = 0; i < parray[p].simul_info.numBoards; i++) { + if (parray[p].simul_info.boards[i] >= 0) { + game_disconnect(parray[p].simul_info.boards[i], p); + } + } + } +#if 0 /* was finished elsewhere */ + if ((parray[p].game >=0) && (garray[parray[p].game].status == GAME_EXAMINE)) { + if (garray[parray[p].game].white == p) { /* owner of exam game */ + + /* not yet done */ + + } +#endif + + if (parray[p].game >=0) { /* Player disconnected in the middle of a + game! */ + pprintf(parray[p].opponent, "Your opponent has lost contact or quit."); + game_disconnect(parray[p].game, p); + } +/* ReallyRemoveOldGamesForPlayer(p); */ + for (i = 0; i < p_num; i++) { + if (parray[i].status == PLAYER_EMPTY) + continue; + if (parray[i].last_tell == p) + parray[i].last_tell = -1; + if (parray[i].last_opponent == p) + parray[i].last_opponent = -1; + if (parray[i].partner == p) { + pprintf_prompt (i, "Your partner has disconnected.\n"); + player_withdraw_offers(i, -1, PEND_BUGHOUSE); + player_decline_offers(i, -1, PEND_BUGHOUSE); + parray[i].partner = -1; + } + } + player_clear(p); + parray[p].status = PLAYER_EMPTY; +/*** fprintf(stderr, "Removed parray[%d/%d]\n", p, p_num-1);*/ + return 0; +} + +void ReadV1PlayerFmt(int p,player *pp, FILE * fp, char *file, int version) +{ + + int i,size_cens, size_noplay, size_not, size_gnot, size_chan, len; + int bs,ss,ws,ls,bugs; + + char* tmp; + char tmp2[MAX_STRING_LENGTH]; + + fgets(tmp2, MAX_STRING_LENGTH, fp); + if (strcmp(tmp2,"NONE\n")) { + tmp2[strlen(tmp2)-1] = '\0'; + pp->name = strdup (tmp2); + } else + pp->name = NULL; + fgets(tmp2, MAX_STRING_LENGTH, fp); + if (strcmp(tmp2,"NONE\n")) { + tmp2[strlen(tmp2)-1] = '\0'; + pp->fullName = strdup (tmp2); + } else + pp->fullName = NULL; + fgets(tmp2, MAX_STRING_LENGTH, fp); + if (strcmp(tmp2,"NONE\n")) { + tmp2[strlen(tmp2)-1] = '\0'; + pp->passwd = strdup (tmp2); + } else + pp->passwd = NULL; + fgets(tmp2, MAX_STRING_LENGTH, fp); + if (strcmp(tmp2,"NONE\n")) { + tmp2[strlen(tmp2)-1] = '\0'; + pp->emailAddress = strdup (tmp2); + } else + pp->emailAddress = NULL; + if (fscanf(fp, "%u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %d\n", + + &pp->s_stats.num, &pp->s_stats.win, &pp->s_stats.los, + &pp->s_stats.dra, &pp->s_stats.rating, &ss, + &pp->s_stats.ltime, &pp->s_stats.best, &pp->s_stats.whenbest, + + &pp->b_stats.num, &pp->b_stats.win, &pp->b_stats.los, + &pp->b_stats.dra, &pp->b_stats.rating, &bs, + &pp->b_stats.ltime, &pp->b_stats.best, &pp->b_stats.whenbest, + + &pp->w_stats.num, &pp->w_stats.win, &pp->w_stats.los, + &pp->w_stats.dra, &pp->w_stats.rating, &ws, + &pp->w_stats.ltime, &pp->w_stats.best, &pp->w_stats.whenbest, + + &pp->l_stats.num, &pp->l_stats.win, &pp->l_stats.los, + &pp->l_stats.dra, &pp->l_stats.rating, &ls, + &pp->l_stats.ltime, &pp->l_stats.best, &pp->l_stats.whenbest, + + &pp->bug_stats.num, &pp->bug_stats.win, &pp->bug_stats.los, + &pp->bug_stats.dra, &pp->bug_stats.rating, &bugs, + &pp->bug_stats.ltime, &pp->bug_stats.best, &pp->bug_stats.whenbest, + &pp->lastHost) != 46) { + fprintf(stderr,"Player %s is corrupt\n",parray[p].name); + return; + } + + pp->b_stats.sterr = bs / 10.0; + pp->s_stats.sterr = ss / 10.0; + pp->w_stats.sterr = ws / 10.0; + pp->l_stats.sterr = ls / 10.0; + pp->bug_stats.sterr = bugs / 10.0; + + fgets (tmp2, MAX_STRING_LENGTH, fp); + tmp2[strlen(tmp2)-1] = '\0'; + pp->prompt = strdup(tmp2); + if (fscanf (fp, "%d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d\n", + &pp->open, &pp->rated, &pp->ropen, &pp->timeOfReg, + &pp->totalTime, &pp->bell, &pp->pgn, &pp->notifiedby, + &pp->i_login, &pp->i_game, &pp->i_shout, &pp->i_cshout, + &pp->i_tell, &pp->i_kibitz, &pp->private, &pp->jprivate, + &pp->automail, &pp->i_mailmess, &pp->style, &pp->d_time, + &pp->d_inc, &pp->d_height, &pp->d_width, &pp->language, + &pp->adminLevel, &pp->num_white, &pp->num_black, &pp->highlight, + &pp->num_comments, + &pp->num_plan, &pp->num_formula,&size_cens, + &size_not, &size_noplay, + &size_gnot, &pp->numAlias, &size_chan) != 37) { + fprintf(stderr,"Player %s is corrupt\n",parray[p].name); + return; + } + + if (pp->num_plan > 0) { + for (i = 0; i < pp->num_plan; i++) { + fgets(tmp2, MAX_LINE_SIZE, fp); + if (!(len = strlen(tmp2))) { + fprintf(stderr, "FICS: Error bad plan in file %s\n", file); + i--; + pp->num_plan--; + } else { + tmp2[len - 1] = '\0'; /* Get rid of '\n' */ + pp->planLines[i] = (len > 1) ? strdup(tmp2) : NULL; + } + } + } + if (pp->num_formula > 0) { + for (i = 0; i < pp->num_formula; i++) { + fgets(tmp2, MAX_LINE_SIZE, fp); + if (!(len = strlen(tmp2))) { + fprintf(stderr, "FICS: Error bad formula in file %s\n", file); + i--; + pp->num_formula--; + } else { + tmp2[len - 1] = '\0'; /* Get rid of '\n' */ + pp->formulaLines[i] = (len > 1) ? strdup(tmp2) : NULL; + } + } + } + fgets(tmp2, MAX_LINE_SIZE, fp); + tmp2[strlen(tmp2) - 1] = '\0'; + if (!strcmp (tmp2,"NONE")) + pp->formula = NULL; + else + pp->formula = strdup(tmp2); + + if (pp->numAlias > 0) { + for (i = 0; i < pp->numAlias; i++) { + fgets(tmp2, MAX_LINE_SIZE, fp); + if (!(len = strlen(tmp2))) { + fprintf(stderr, "FICS: Error bad alias in file %s\n", file); + i--; + pp->numAlias--; + } else { + tmp2[len - 1] = '\0'; /* Get rid of '\n' */ + tmp = tmp2; + tmp = eatword(tmp2); + *tmp = '\0'; + tmp++; + tmp = eatwhite(tmp); + pp->alias_list[i].comm_name = strdup(tmp2); + pp->alias_list[i].alias = strdup(tmp); + } + } + } + + while (size_cens--) { + fscanf(fp,"%s",tmp2); + list_add(p, L_CENSOR, tmp2); + } + + while(size_not--) { + fscanf(fp,"%s",tmp2); + list_add(p, L_NOTIFY, tmp2); + } + + while(size_noplay--) { + fscanf(fp,"%s",tmp2); + list_add(p, L_NOPLAY, tmp2); + } + + while(size_gnot--) { + fscanf(fp,"%s",tmp2); + list_add(p, L_GNOTIFY, tmp2); + } + + while(size_chan--) { + fscanf(fp,"%s",tmp2); + list_add(p, L_CHANNEL, tmp2); + } +} + +PRIVATE int got_attr_value_player(int p, char *attr, char *value, FILE * fp, char *file) +{ + int i, len; + char tmp[MAX_LINE_SIZE], *tmp1; + + if (!strcmp(attr, "name:")) { + parray[p].name = strdup(value); + } else if (!strcmp(attr, "password:")) { + parray[p].passwd = strdup(value); + } else if (!strcmp(attr, "fullname:")) { + parray[p].fullName = strdup(value); + } else if (!strcmp(attr, "email:")) { + parray[p].emailAddress = strdup(value); + } else if (!strcmp(attr, "prompt:")) { + parray[p].prompt = strdup(value); + } else if (!strcmp(attr, "s_num:")) { + parray[p].s_stats.num = atoi(value); + } else if (!strcmp(attr, "s_win:")) { + parray[p].s_stats.win = atoi(value); + } else if (!strcmp(attr, "s_loss:")) { + parray[p].s_stats.los = atoi(value); + } else if (!strcmp(attr, "s_draw:")) { + parray[p].s_stats.dra = atoi(value); + } else if (!strcmp(attr, "s_rating:")) { + parray[p].s_stats.rating = atoi(value); + } else if (!strcmp(attr, "s_sterr:")) { + parray[p].s_stats.sterr = (atoi(value) / 10.0); + } else if (!strcmp(attr, "s_ltime:")) { + parray[p].s_stats.ltime = atoi(value); + } else if (!strcmp(attr, "s_best:")) { + parray[p].s_stats.best = atoi(value); + } else if (!strcmp(attr, "s_wbest:")) { + parray[p].s_stats.whenbest = atoi(value); + } else if (!strcmp(attr, "b_num:")) { + parray[p].b_stats.num = atoi(value); + } else if (!strcmp(attr, "b_win:")) { + parray[p].b_stats.win = atoi(value); + } else if (!strcmp(attr, "b_loss:")) { + parray[p].b_stats.los = atoi(value); + } else if (!strcmp(attr, "b_draw:")) { + parray[p].b_stats.dra = atoi(value); + } else if (!strcmp(attr, "b_rating:")) { + parray[p].b_stats.rating = atoi(value); + } else if (!strcmp(attr, "b_sterr:")) { + parray[p].b_stats.sterr = (atoi(value) / 10.0); + } else if (!strcmp(attr, "b_ltime:")) { + parray[p].b_stats.ltime = atoi(value); + } else if (!strcmp(attr, "b_best:")) { + parray[p].b_stats.best = atoi(value); + } else if (!strcmp(attr, "b_wbest:")) { + parray[p].b_stats.whenbest = atoi(value); + } else if (!strcmp(attr, "w_num:")) { + parray[p].w_stats.num = atoi(value); + } else if (!strcmp(attr, "w_win:")) { + parray[p].w_stats.win = atoi(value); + } else if (!strcmp(attr, "w_loss:")) { + parray[p].w_stats.los = atoi(value); + } else if (!strcmp(attr, "w_draw:")) { + parray[p].w_stats.dra = atoi(value); + } else if (!strcmp(attr, "w_rating:")) { + parray[p].w_stats.rating = atoi(value); + } else if (!strcmp(attr, "w_sterr:")) { + parray[p].w_stats.sterr = (atoi(value) / 10.0); + } else if (!strcmp(attr, "w_ltime:")) { + parray[p].w_stats.ltime = atoi(value); + } else if (!strcmp(attr, "w_best:")) { + parray[p].w_stats.best = atoi(value); + } else if (!strcmp(attr, "w_wbest:")) { + parray[p].w_stats.whenbest = atoi(value); + } else if (!strcmp(attr, "open:")) { + parray[p].open = atoi(value); + } else if (!strcmp(attr, "rated:")) { + parray[p].rated = atoi(value); + } else if (!strcmp(attr, "ropen:")) { + parray[p].ropen = atoi(value); + } else if (!strcmp(attr, "bell:")) { + parray[p].bell = atoi(value); + } else if (!strcmp(attr, "pgn:")) { + parray[p].pgn = atoi(value); + } else if (!strcmp(attr, "timeofreg:")) { + parray[p].timeOfReg = atoi(value); + } else if (!strcmp(attr, "totaltime:")) { + parray[p].totalTime = atoi(value); + } else if (!strcmp(attr, "notifiedby:")) { + parray[p].notifiedby = atoi(value); + } else if (!strcmp(attr, "i_login:")) { + parray[p].i_login = atoi(value); + } else if (!strcmp(attr, "i_game:")) { + parray[p].i_game = atoi(value); + } else if (!strcmp(attr, "i_shout:")) { + parray[p].i_shout = atoi(value); + } else if (!strcmp(attr, "i_cshout:")) { + parray[p].i_cshout = atoi(value); + } else if (!strcmp(attr, "i_tell:")) { + parray[p].i_tell = atoi(value); + } else if (!strcmp(attr, "i_kibitz:")) { + parray[p].i_kibitz = atoi(value); + } else if (!strcmp(attr, "kiblevel:")) { + parray[p].kiblevel = atoi(value); + } else if (!strcmp(attr, "private:")) { + parray[p].private = atoi(value); + } else if (!strcmp(attr, "jprivate:")) { + parray[p].jprivate = atoi(value); + } else if (!strcmp(attr, "automail:")) { + parray[p].automail = atoi(value); + } else if (!strcmp(attr, "i_mailmess:")) { + parray[p].i_mailmess = atoi(value); + } else if (!strcmp(attr, "style:")) { + parray[p].style = atoi(value); + } else if (!strcmp(attr, "d_time:")) { + parray[p].d_time = atoi(value); + } else if (!strcmp(attr, "d_inc:")) { + parray[p].d_inc = atoi(value); + } else if (!strcmp(attr, "d_height:")) { + parray[p].d_height = atoi(value); + } else if (!strcmp(attr, "d_width:")) { + parray[p].d_width = atoi(value); + } else if (!strcmp(attr, "language:")) { + parray[p].language = atoi(value); + } else if (!strcmp(attr, "admin_level:")) { + parray[p].adminLevel = atoi(value); + if (parray[p].adminLevel >= ADMIN_ADMIN) + parray[p].i_admin = 1; + } else if (!strcmp(attr, "i_admin:")) { +/* parray[p].i_admin = atoi(value); */ + } else if (!strcmp(attr, "computer:")) { +/* parray[p].computer = atoi(value); */ + } else if (!strcmp(attr, "black_games:")) { + parray[p].num_black = atoi(value); + } else if (!strcmp(attr, "white_games:")) { + parray[p].num_white = atoi(value); + } else if (!strcmp(attr, "uscf:")) { +/* parray[p].uscfRating = atoi(value); */ + } else if (!strcmp(attr, "muzzled:")) { /* ignore these: obsolete */ + } else if (!strcmp(attr, "cmuzzled:")) { /* ignore these: obsolete */ + } else if (!strcmp(attr, "highlight:")) { + parray[p].highlight = atoi(value); + } else if (!strcmp(attr, "network:")) { +/* parray[p].network_player = atoi(value); */ + } else if (!strcmp(attr, "lasthost:")) { + parray[p].lastHost = atoi(value); + } else if (!strcmp(attr, "channel:")) { + list_addsub(p,"channel",value, 1); + } else if (!strcmp(attr, "num_comments:")) { + parray[p].num_comments = atoi(value); + } else if (!strcmp(attr, "num_plan:")) { + parray[p].num_plan = atoi(value); + if (parray[p].num_plan > 0) { + for (i = 0; i < parray[p].num_plan; i++) { + fgets(tmp, MAX_LINE_SIZE, fp); + if (!(len = strlen(tmp))) { + fprintf(stderr, "FICS: Error bad plan in file %s\n", file); + i--; + parray[p].num_plan--; + } else { + tmp[len - 1] = '\0'; /* Get rid of '\n' */ + parray[p].planLines[i] = (len > 1) ? strdup(tmp) : NULL; + } + } + } + } else if (!strcmp(attr, "num_formula:")) { + parray[p].num_formula = atoi(value); + if (parray[p].num_formula > 0) { + for (i = 0; i < parray[p].num_formula; i++) { + fgets(tmp, MAX_LINE_SIZE, fp); + if (!(len = strlen(tmp))) { + fprintf(stderr, "FICS: Error bad formula in file %s\n", file); + i--; + parray[p].num_formula--; + } else { + tmp[len - 1] = '\0'; /* Get rid of '\n' */ + parray[p].formulaLines[i] = (len > 1) ? strdup(tmp) : NULL; + } + } + } + } else if (!strcmp(attr, "formula:")) { + parray[p].formula = strdup(value); + } else if (!strcmp(attr, "num_alias:")) { + parray[p].numAlias = atoi(value); + if (parray[p].numAlias > 0) { + for (i = 0; i < parray[p].numAlias; i++) { + fgets(tmp, MAX_LINE_SIZE, fp); + if (!(len = strlen(tmp))) { + fprintf(stderr, "FICS: Error bad alias in file %s\n", file); + i--; + parray[p].numAlias--; + } else { + tmp[len - 1] = '\0'; /* Get rid of '\n' */ + tmp1 = tmp; + tmp1 = eatword(tmp1); + *tmp1 = '\0'; + tmp1++; + tmp1 = eatwhite(tmp1); + parray[p].alias_list[i].comm_name = strdup(tmp); + parray[p].alias_list[i].alias = strdup(tmp1); + } + } + } + } else if (!strcmp(attr, "num_censor:")) { + i = atoi(value); + while (i--) { + fgets(tmp, MAX_LINE_SIZE, fp); + if ((!(len = strlen(tmp))) || (len == 1)) { /* blank lines do occur!! */ + fprintf(stderr, "FICS: Error bad censor in file %s\n", file); + } else { + tmp[len - 1] = '\0'; /* Get rid of '\n' */ + list_add(p, L_CENSOR, tmp); + } + } + } else if (!strcmp(attr, "num_notify:")) { + i = atoi(value); + while(i--) { + fgets(tmp, MAX_LINE_SIZE, fp); + if ((!(len = strlen(tmp))) || (len == 1)) { /* blank lines do occur!! */ + fprintf(stderr, "FICS: Error bad notify in file %s\n", file); + } else { + tmp[len - 1] = '\0'; /* Get rid of '\n' */ + list_add(p, L_NOTIFY, tmp); + } + } + } else if (!strcmp(attr, "num_noplay:")) { + i = atoi(value); + while(i--) { + fgets(tmp, MAX_LINE_SIZE, fp); + if ((!(len = strlen(tmp))) || (len == 1)) { /* blank lines do occur!! */ + fprintf(stderr, "FICS: Error bad noplay in file %s\n", file); + } else { + tmp[len - 1] = '\0'; /* Get rid of '\n' */ + list_add(p, L_NOPLAY, tmp); + } + } + } else if (!strcmp(attr, "num_gnotify:")) { + i = atoi(value); + while(i--) { + fgets(tmp, MAX_LINE_SIZE, fp); + if ((!(len = strlen(tmp))) || (len == 1)) { /* blank lines do occur!! */ + fprintf(stderr, "FICS: Error bad gnotify in file %s\n", file); + } else { + tmp[len - 1] = '\0'; /* Get rid of '\n' */ + list_add(p, L_GNOTIFY, tmp); + } + } + } else { + fprintf(stderr, "FICS: Error bad attribute >%s< from file %s\n", attr, file); + } + return 0; +} + +PUBLIC int player_read(int p, char *name) +{ + char fname[MAX_FILENAME_SIZE]; + char line[MAX_LINE_SIZE]; + char *attr, *value; + FILE *fp; + int len; + int version = 0; + + parray[p].login = stolower(strdup(name)); + + sprintf(fname, "%s/%c/%s", player_dir, parray[p].login[0], parray[p].login); + fp = fopen(fname, "r"); + + if (!fp) { /* unregistered player */ + parray[p].name = strdup(name); + parray[p].registered = 0; + return -1; + } + + parray[p].registered = 1; /* lets load the file */ + + fgets(line, MAX_LINE_SIZE, fp); /* ok so which version file? */ + + if (line[0] == 'v') { + sscanf(line, "%*c %d", &version); + } + + if (version > 0) { + ReadV1PlayerFmt(p,&parray[p], fp, fname, version); /* Quick method */ + } + else /* do it the old SLOW way */ + do { + if (feof(fp)) + break; + if ((len = strlen(line)) <= 1) + continue; + line[len - 1] = '\0'; + attr = eatwhite(line); + if (attr[0] == '#') + continue; /* Comment */ + value = eatword(attr); + if (!*value) { + fprintf(stderr, "FICS: Error reading file %s\n", fname); + continue; + } + *value = '\0'; + value++; + value = eatwhite(value); + stolower(attr); + got_attr_value_player(p, attr, value, fp, fname); + fgets(line, MAX_LINE_SIZE, fp); + } while (!feof(fp)); + + fclose(fp); + + if (version == 0) + player_save (p); /* ensure old files are quickly converted eg when someone + fingers */ + if (!parray[p].name) { + parray[p].name = strdup(name); + pprintf(p, "\n*** WARNING: Your Data file is corrupt. Please tell an admin ***\n"); + } + return 0; +} + +PUBLIC int player_delete(int p) +{ + char fname[MAX_FILENAME_SIZE]; + + if (!parray[p].registered) { /* Player must not be registered */ + return -1; + } +/* if (iamserver) + sprintf(fname, "%s.server/%c/%s", player_dir, parray[p].login[0], parray[p].login); + else */ + sprintf(fname, "%s/%c/%s", player_dir, parray[p].login[0], parray[p].login); + unlink(fname); + return 0; +} + +PUBLIC int player_markdeleted(int p) +{ + FILE *fp; + char fname[MAX_FILENAME_SIZE], fname2[MAX_FILENAME_SIZE]; + + if (!parray[p].registered) { /* Player must not be registered */ + return -1; + } +/* if (iamserver) { + sprintf(fname, "%s.server/%c/%s", player_dir, parray[p].login[0], parray[p].login); + sprintf(fname2, "%s.server/%c/%s.delete", player_dir, parray[p].login[0], parray[p].login); + } else {*/ + sprintf(fname, "%s/%c/%s", player_dir, parray[p].login[0], parray[p].login); + sprintf(fname2, "%s/%c/%s.delete", player_dir, parray[p].login[0], parray[p].login); +/* } */ + rename(fname, fname2); + fp = fopen(fname2, "a"); /* Touch the file */ + if (fp) { + fprintf(fp, "\n"); + fclose(fp); + } + return 0; +} + +void WritePlayerFile(FILE* fp, int p) +{ + int i; + player *pp = &parray[p]; + + fprintf (fp, "v %d\n", PLAYER_VERSION); + if (pp->name == NULL) /* This should never happen! */ + fprintf (fp,"NONE\n"); + else + fprintf(fp, "%s\n", pp->name); + if (pp->fullName == NULL) + fprintf (fp,"NONE\n"); + else + fprintf(fp, "%s\n", pp->fullName); + if (pp->passwd == NULL) + fprintf (fp,"NONE\n"); + else + fprintf(fp, "%s\n", pp->passwd); + if (pp->emailAddress == NULL) + fprintf (fp,"NONE\n"); + else + fprintf(fp, "%s\n", pp->emailAddress); + fprintf(fp, "%u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %d\n", + + pp->s_stats.num, pp->s_stats.win, pp->s_stats.los, + pp->s_stats.dra, pp->s_stats.rating, (int) (pp->s_stats.sterr * 10.0), + pp->s_stats.ltime, pp->s_stats.best, pp->s_stats.whenbest, + + pp->b_stats.num, pp->b_stats.win, pp->b_stats.los, + pp->b_stats.dra, pp->b_stats.rating, (int) (pp->b_stats.sterr * 10.0), + pp->b_stats.ltime, pp->b_stats.best, pp->b_stats.whenbest, + + pp->w_stats.num, pp->w_stats.win, pp->w_stats.los, + pp->w_stats.dra, pp->w_stats.rating, (int) (pp->w_stats.sterr * 10.0), + pp->w_stats.ltime, pp->w_stats.best, pp->w_stats.whenbest, + + pp->l_stats.num, pp->l_stats.win, pp->l_stats.los, + pp->l_stats.dra, pp->l_stats.rating, (int) (pp->l_stats.sterr * 10.0), + pp->l_stats.ltime, pp->l_stats.best, pp->l_stats.whenbest, + + pp->bug_stats.num, pp->bug_stats.win, pp->bug_stats.los, + pp->bug_stats.dra, pp->bug_stats.rating, (int) (pp->bug_stats.sterr * 10.0), + pp->bug_stats.ltime, pp->bug_stats.best, pp->bug_stats.whenbest, + pp->lastHost); + + fprintf (fp, "%s\n", pp->prompt); + fprintf (fp, "%d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d\n", + pp->open, pp->rated, pp->ropen, pp->timeOfReg, + pp->totalTime, pp->bell, pp->pgn, pp->notifiedby, + pp->i_login, pp->i_game, pp->i_shout, pp->i_cshout, + pp->i_tell, pp->i_kibitz, pp->private, pp->jprivate, + pp->automail, pp->i_mailmess, pp->style, pp->d_time, + pp->d_inc, pp->d_height, pp->d_width, pp->language, + pp->adminLevel, pp->num_white, pp->num_black, pp->highlight, + pp->num_comments, + pp->num_plan, pp->num_formula,list_size(p, L_CENSOR), + list_size(p, L_NOTIFY), list_size(p, L_NOPLAY), + list_size(p, L_GNOTIFY), pp->numAlias, list_size(p, L_CHANNEL )); + for (i = 0; i < pp->num_plan; i++) + fprintf(fp, "%s\n", (pp->planLines[i] ? pp->planLines[i] : "")); + for (i = 0; i < pp->num_formula; i++) + fprintf(fp, "%s\n", (pp->formulaLines[i] ? pp->formulaLines[i] : "")); + if (parray[p].formula != NULL) + fprintf(fp, "%s\n", pp->formula); + else + fprintf(fp, "NONE\n"); + for (i = 0; i < pp->numAlias; i++) + fprintf(fp, "%s %s\n", pp->alias_list[i].comm_name, + pp->alias_list[i].alias); + + list_print(fp, p, L_CENSOR); + list_print(fp, p, L_NOTIFY); + list_print(fp, p, L_NOPLAY); + list_print(fp, p, L_GNOTIFY); + list_print(fp, p, L_CHANNEL); +} + + #if 0 /* the old way */ + if (parray[p].name) + fprintf(fp, "Name: %s\n", parray[p].name); + if (parray[p].fullName) + fprintf(fp, "Fullname: %s\n", parray[p].fullName); + if (parray[p].passwd) + fprintf(fp, "Password: %s\n", parray[p].passwd); + if (parray[p].emailAddress) + fprintf(fp, "Email: %s\n", parray[p].emailAddress); + fprintf(fp, "S_NUM: %u\n", parray[p].s_stats.num); + fprintf(fp, "S_WIN: %u\n", parray[p].s_stats.win); + fprintf(fp, "S_LOSS: %u\n", parray[p].s_stats.los); + fprintf(fp, "S_DRAW: %u\n", parray[p].s_stats.dra); + fprintf(fp, "S_RATING: %u\n", parray[p].s_stats.rating); + fprintf(fp, "S_STERR: %u\n", (int) (parray[p].s_stats.sterr * 10.0)); + fprintf(fp, "S_LTIME: %u\n", parray[p].s_stats.ltime); + fprintf(fp, "S_BEST: %u\n", parray[p].s_stats.best); + fprintf(fp, "S_WBEST: %u\n", parray[p].s_stats.whenbest); + fprintf(fp, "B_NUM: %u\n", parray[p].b_stats.num); + fprintf(fp, "B_WIN: %u\n", parray[p].b_stats.win); + fprintf(fp, "B_LOSS: %u\n", parray[p].b_stats.los); + fprintf(fp, "B_DRAW: %u\n", parray[p].b_stats.dra); + fprintf(fp, "B_RATING: %u\n", parray[p].b_stats.rating); + fprintf(fp, "B_STERR: %u\n", (int) (parray[p].b_stats.sterr * 10.0)); + fprintf(fp, "B_LTIME: %u\n", parray[p].b_stats.ltime); + fprintf(fp, "B_BEST: %u\n", parray[p].b_stats.best); + fprintf(fp, "B_WBEST: %u\n", parray[p].b_stats.whenbest); + fprintf(fp, "W_NUM: %u\n", parray[p].w_stats.num); + fprintf(fp, "W_WIN: %u\n", parray[p].w_stats.win); + fprintf(fp, "W_LOSS: %u\n", parray[p].w_stats.los); + fprintf(fp, "W_DRAW: %u\n", parray[p].w_stats.dra); + fprintf(fp, "W_RATING: %u\n", parray[p].w_stats.rating); + fprintf(fp, "W_STERR: %u\n", (int) (parray[p].w_stats.sterr * 10.0)); + fprintf(fp, "W_LTIME: %u\n", parray[p].w_stats.ltime); + fprintf(fp, "W_BEST: %u\n", parray[p].w_stats.best); + fprintf(fp, "W_WBEST: %u\n", parray[p].w_stats.whenbest); + /* fprintf(fp, "Network: %d\n", parray[p].network_player); */ + /* if (iamserver) + return 0; *//* No need to write any more */ + + fprintf(fp, "LastHost: %d\n", parray[p].lastHost); + if (parray[p].prompt != def_prompt) + fprintf(fp, "Prompt: %s\n", parray[p].prompt); + fprintf(fp, "Open: %d\n", parray[p].open); + fprintf(fp, "Rated: %d\n", parray[p].rated); + fprintf(fp, "Ropen: %d\n", parray[p].ropen); + fprintf(fp, "timeofreg: %d\n", parray[p].timeOfReg); + fprintf(fp, "totaltime: %d\n", parray[p].totalTime); + fprintf(fp, "Bell: %d\n", parray[p].bell); + fprintf(fp, "PGN: %d\n", parray[p].pgn); + fprintf(fp, "Notifiedby: %d\n", parray[p].notifiedby); + fprintf(fp, "I_Login: %d\n", parray[p].i_login); + fprintf(fp, "I_Game: %d\n", parray[p].i_game); + fprintf(fp, "I_Shout: %d\n", parray[p].i_shout); + fprintf(fp, "I_CShout: %d\n", parray[p].i_cshout); + fprintf(fp, "I_Tell: %d\n", parray[p].i_tell); + fprintf(fp, "I_Kibitz: %d\n", parray[p].i_kibitz); + fprintf(fp, "Private: %d\n", parray[p].private); + fprintf(fp, "JPrivate: %d\n", parray[p].jprivate); + fprintf(fp, "Automail: %d\n", parray[p].automail); + fprintf(fp, "I_Mailmess: %d\n", parray[p].i_mailmess); + fprintf(fp, "Style: %d\n", parray[p].style); + fprintf(fp, "D_Time: %d\n", parray[p].d_time); + fprintf(fp, "D_Inc: %d\n", parray[p].d_inc); + fprintf(fp, "D_Height: %d\n", parray[p].d_height); + fprintf(fp, "D_Width: %d\n", parray[p].d_width); + fprintf(fp, "Language: %d\n", parray[p].language); + fprintf(fp, "Admin_level: %d\n", parray[p].adminLevel); + /* fprintf(fp, "I_Admin: %d\n", parray[p].i_admin); */ + /* if (parray[p].computer) { + fprintf(fp, "Computer: %d\n", parray[p].computer); + } */ + fprintf(fp, "White_Games: %d\n", parray[p].num_white); + fprintf(fp, "Black_Games: %d\n", parray[p].num_black); + /* fprintf(fp, "USCF: %d\n", parray[p].uscfRating); */ + fprintf(fp, "Highlight: %d\n", parray[p].highlight); + fprintf(fp, "Num_Comments: %d\n", parray[p].num_comments); + for (i = 0; i < MAX_CHANNELS; i++) { + if (on_channel(i, p)) + fprintf(fp, "Channel: %d\n", i); + } + fprintf(fp, "Num_plan: %d\n", parray[p].num_plan); + for (i = 0; i < parray[p].num_plan; i++) + fprintf(fp, "%s\n", (parray[p].planLines[i] ? parray[p].planLines[i] : "")); + fprintf(fp, "Num_formula: %d\n", parray[p].num_formula); + for (i = 0; i < parray[p].num_formula; i++) + fprintf(fp, "%s\n", (parray[p].formulaLines[i] ? parray[p].formulaLines[i] : "")); + if (parray[p].formula != NULL) + fprintf(fp, "Formula: %s\n", parray[p].formula); + fprintf(fp, "Num_censor: %d\n", list_size(p, L_CENSOR)); + list_print(fp, p, L_CENSOR); + fprintf(fp, "Num_notify: %d\n", list_size(p, L_NOTIFY)); + list_print(fp, p, L_NOTIFY); + fprintf(fp, "Num_noplay: %d\n", list_size(p, L_NOPLAY)); + list_print(fp, p, L_NOPLAY); + fprintf(fp, "Num_gnotify: %d\n", list_size(p, L_GNOTIFY)); + list_print(fp, p, L_GNOTIFY); + fprintf(fp, "Num_alias: %d\n", parray[p].numAlias); + for (i = 0; i < parray[p].numAlias; i++) + fprintf(fp, "%s %s\n", parray[p].alias_list[i].comm_name, + parray[p].alias_list[i].alias); + } + #endif + +PUBLIC int player_save(int p) +{ + FILE *fp; + char fname[MAX_FILENAME_SIZE]; + + if (!parray[p].registered) { /* Player must not be registered */ + return -1; + } + if (parray[p].name == NULL) { /* fixes a bug if name is null */ + pprintf(p, "WARNING: Your player file could not be updated, due to corrupt data.\n"); + return -1; + } + if (strcasecmp(parray[p].login, parray[p].name)) { + pprintf(p, "WARNING: Your player file could not be updated, due to corrupt data.\n"); + return -1; + } + + sprintf(fname, "%s/%c/%s", player_dir, parray[p].login[0], parray[p].login); + fp = fopen(fname, "w"); + if (!fp) { + fprintf(stderr, "FICS: Problem opening file %s for write\n", fname); + return -1; + } + + WritePlayerFile(fp,p); + fclose(fp); + return 0; +} + +PUBLIC int player_find(int fd) +{ + int i; + + for (i = 0; i < p_num; i++) { + if (parray[i].status == PLAYER_EMPTY) + continue; + if (parray[i].socket == fd) + return i; + } + return -1; +} + +PUBLIC int player_find_bylogin(char *name) +{ + int i; + + for (i = 0; i < p_num; i++) { + if ((parray[i].status == PLAYER_EMPTY) || + (parray[i].status == PLAYER_LOGIN) || + (parray[i].status == PLAYER_PASSWORD)) + continue; + if (!parray[i].login) + continue; + if (!strcmp(parray[i].login, name)) + return i; + } + return -1; +} + +PUBLIC int player_find_part_login(char *name) +{ + int i; + int found = -1; + + i = player_find_bylogin(name); + if (i >= 0) + return i; + for (i = 0; i < p_num; i++) { + if ((parray[i].status == PLAYER_EMPTY) || + (parray[i].status == PLAYER_LOGIN) || + (parray[i].status == PLAYER_PASSWORD)) + continue; + if (!parray[i].login) + continue; + if (!strncmp(parray[i].login, name, strlen(name))) { + if (found >= 0) { /* Ambiguous */ + return -2; + } + found = i; + } + } + return found; +} + +PUBLIC int player_censored(int p, int p1) +{ + if (in_list(p, L_CENSOR, parray[p1].login)) + return 1; + else + return 0; +} + +/* is p1 on p's notify list? */ +PUBLIC int player_notified(int p, int p1) +{ + if (!parray[p1].registered) + return 0; + + /* possible bug: p has just arrived! */ + if (!parray[p].name) + return 0; + + return (in_list(p, L_NOTIFY, parray[p1].login)); +} + +PUBLIC void player_notify_departure(int p) +/* Notify those with notifiedby set on a departure */ +{ + int p1; + + if (!parray[p].registered) + return; + for (p1 = 0; p1 < p_num; p1++) { + if (parray[p1].notifiedby && !player_notified(p1, p) && player_notified(p, p1) + && (parray[p1].status == PLAYER_PROMPT)) { + if (parray[p1].bell) + pprintf_noformat(p1, "\007"); + pprintf(p1, "\nNotification: "); + pprintf_highlight(p1, "%s", parray[p].name); + pprintf_prompt(p1, " has departed and isn't on your notify list.\n"); + } + } +} + +PUBLIC int player_notify_present(int p) +/* output Your arrival was notified by..... */ +/* also notify those with notifiedby set if necessary */ +{ + int p1; + int count = 0; + + if (!parray[p].registered) + return count; + for (p1 = 0; p1 < p_num; p1++) { + if ((player_notified(p, p1)) && (parray[p1].status == PLAYER_PROMPT)) { + if (!count) { + pprintf(p, "Present company includes:"); + } + count++; + pprintf(p, " %s", parray[p1].name); + if ((parray[p1].notifiedby) && (!player_notified(p1, p)) + && (parray[p1].status == PLAYER_PROMPT)) { + if (parray[p1].bell) + pprintf_noformat(p1, "\007"); + pprintf(p1, "\nNotification: "); + pprintf_highlight(p1, "%s", parray[p].name); + pprintf_prompt(p1, " has arrived and isn't on your notify list.\n"); + } + } + } + if (count) + pprintf(p, ".\n"); + return count; +} + +PUBLIC int player_notify(int p, char *note1, char *note2) +/* notify those interested that p has arrived/departed */ +{ + int p1; + int count = 0; + + if (!parray[p].registered) + return count; + for (p1 = 0; p1 < p_num; p1++) { + if ((player_notified(p1, p)) && (parray[p1].status == PLAYER_PROMPT)) { + if (parray[p1].bell) + pprintf_noformat(p1, "\007"); + pprintf(p1, "\nNotification: "); + pprintf_highlight(p1, "%s", parray[p].name); + pprintf_prompt(p1, " has %s.\n", note1); + if (!count) { + pprintf(p, "Your %s was noted by:", note2); + } + count++; + pprintf(p, " %s", parray[p1].name); + } + } + if (count) + pprintf(p, ".\n"); + return count; +} + +/* Show adjourned games upon logon. connex/sous@ipp.tu-clausthal.de +24.10.1995 */ +PUBLIC int showstored(int p) +{ + DIR *dirp; +#ifdef USE_DIRENT + struct dirent *dp; +#else + struct direct *dp; +#endif + int c=0,p1; + char dname[MAX_FILENAME_SIZE]; + multicol *m = multicol_start(50); /* Limit to 50, should be enough*/ + + sprintf(dname, "%s/%c", adj_dir, parray[p].login[0]); + dirp = opendir(dname); + if (!dirp) { + multicol_end(m); + return COM_OK; + } + for (dp = readdir(dirp); dp != NULL; dp = readdir(dirp)) { + if (file_has_pname(dp->d_name, parray[p].login)) { + if (strcmp(file_wplayer(dp->d_name),parray[p].login) != 0) { + p1=player_find_bylogin(file_wplayer(dp->d_name)); + } else { + p1=player_find_bylogin(file_bplayer(dp->d_name)); + } + if (p1>=0) { + if (c<50) + multicol_store(m,parray[p1].name); + pprintf(p1,"\nNotification: "); + pprintf_highlight(p1,"%s",parray[p].name); + pprintf_prompt(p1,", who has an adjourned game with you, has arrived.\n"); + c++; + } + } + } + closedir(dirp); + if (c == 1) { + pprintf(p, "1 player, who has an adjourned game with you, is online:\007"); + } else if (c > 1) { + pprintf(p, "\n%d players, who have an adjourned game with you, are online:\007",c); + } + if (c != 0) + multicol_pprint(m,p,parray[p].d_width,2); + multicol_end(m); +/* pprintf(p,"\n"); */ + return COM_OK; +} + + +PUBLIC int player_count(int CountAdmins) +{ + int count; + int i; + + for (count = 0, i = 0; i < p_num; i++) { + if ((parray[i].status == PLAYER_PROMPT) && + (CountAdmins || !in_list(i, L_ADMIN, parray[i].name))) + count++; + } + if (count > player_high) + player_high = count; + + return count; +} + +PUBLIC int player_idle(int p) +{ + if (parray[p].status != PLAYER_PROMPT) + return time(0) - parray[p].logon_time; + else + return time(0) - parray[p].last_command_time; +} + +PUBLIC int player_ontime(int p) +{ + return time(0) - parray[p].logon_time; +} + +PRIVATE void write_p_inout(int inout, int p, char *file, int maxlines) +{ + FILE *fp; + + fp = fopen(file, "a"); + if (!fp) + return; + fprintf(fp, "%d %s %d %d %s\n", inout, parray[p].name, (int) time(0), + parray[p].registered, dotQuad(parray[p].thisHost)); + fclose(fp); + if (maxlines) + truncate_file(file, maxlines); +} + +PUBLIC void player_write_login(int p) +{ + char fname[MAX_FILENAME_SIZE]; + + if (parray[p].registered) { + sprintf(fname, "%s/player_data/%c/%s.%s", stats_dir, parray[p].login[0], parray[p].login, STATS_LOGONS); + write_p_inout(P_LOGIN, p, fname, 8); + } + sprintf(fname, "%s/%s", stats_dir, STATS_LOGONS); + write_p_inout(P_LOGIN, p, fname, 30); + /* added complete login/logout log to "logons.log" file */ + sprintf(fname, "%s/%s", stats_dir, "logons.log"); + write_p_inout(P_LOGIN, p, fname, 0); +} + +PUBLIC void player_write_logout(int p) +{ + char fname[MAX_FILENAME_SIZE]; + + if (parray[p].registered) { + sprintf(fname, "%s/player_data/%c/%s.%s", stats_dir, parray[p].login[0], parray[p].login, STATS_LOGONS); + write_p_inout(P_LOGOUT, p, fname, 8); + } + sprintf(fname, "%s/%s", stats_dir, STATS_LOGONS); + write_p_inout(P_LOGOUT, p, fname, 30); + /* added complete login/logout log to "logons.log" file */ + sprintf(fname, "%s/%s", stats_dir, "logons.log"); + write_p_inout(P_LOGOUT, p, fname, 0); +} + +PUBLIC int player_lastconnect(int p) +{ + char fname[MAX_FILENAME_SIZE]; + FILE *fp; + int inout, thetime, registered; + int last = 0; + char loginName[MAX_LOGIN_NAME]; + char ipstr[20]; + + sprintf(fname, "%s/player_data/%c/%s.%s", stats_dir, + parray[p].login[0], parray[p].login, STATS_LOGONS); + fp = fopen(fname, "r"); + if (!fp) + return 0; + inout = 1; + while (!feof(fp)) { + if (inout == P_LOGIN) + last = thetime; + if (fscanf(fp, "%d %s %d %d %s\n", &inout, loginName, &thetime, + ®istered, ipstr) != 5) { + fprintf(stderr, "FICS: Error in login info format. %s\n", fname); + fclose(fp); + return 0; + } + } + fclose(fp); + return last; +} + +PUBLIC int player_lastdisconnect(int p) +{ + char fname[MAX_FILENAME_SIZE]; + FILE *fp; + int inout, thetime, registered; + int last = 0; + char ipstr[20]; + char loginName[MAX_LOGIN_NAME]; + + sprintf(fname, "%s/player_data/%c/%s.%s", stats_dir, parray[p].login[0], parray[p].login, STATS_LOGONS); + fp = fopen(fname, "r"); + if (!fp) + return 0; + while (!feof(fp)) { + if (fscanf(fp, "%d %s %d %d %s\n", &inout, loginName, &thetime, ®istered, ipstr) != 5) { + fprintf(stderr, "FICS: Error in login info format. %s\n", fname); + fclose(fp); + return 0; + } + if (inout == P_LOGOUT) + last = thetime; + } + fclose(fp); + return last; +} + +PUBLIC void player_pend_print(int p, pending *pend) +{ + char outstr[200]; + char tmp[200]; + + if (p == pend->whofrom) { + sprintf(outstr, "You are offering "); + } else { + sprintf(outstr, "%s is offering ", parray[pend->whofrom].name); + } + + if (p == pend->whoto) { + strcpy(tmp, ""); + } else { + sprintf(tmp, "%s ", parray[pend->whoto].name); + } + + strcat(outstr, tmp); + switch (pend->type) { + case PEND_MATCH: + sprintf(tmp, "%s.", game_str(pend->param5, pend->param1 * 60, pend->param2, pend->param3 * 60, pend->param4, pend->char1, pend->char2)); + break; + case PEND_DRAW: + sprintf(tmp, "a draw.\n"); + break; + case PEND_PAUSE: + sprintf(tmp, "to pause the clock.\n"); + break; + case PEND_ABORT: + sprintf(tmp, "to abort the game.\n"); + break; + case PEND_TAKEBACK: + sprintf(tmp, "to takeback the last %d half moves.\n", pend->param1); + break; + case PEND_SIMUL: + sprintf(tmp, "to play a simul match.\n"); + break; + case PEND_SWITCH: + sprintf(tmp, "to switch sides.\n"); + break; + case PEND_ADJOURN: + sprintf(tmp, "an adjournment.\n"); + break; + case PEND_PARTNER: + sprintf(tmp, "to be bughouse partners.\n"); + break; + } + strcat(outstr, tmp); + pprintf(p, "%s\n", outstr); +} + +PUBLIC int player_find_pendto(int p, int p1, int type) +{ + int i; + + for (i = 0; i < parray[p].num_to; i++) { + if (parray[p].p_to_list[i].whoto != p1 && p1 != -1) + continue; + if (type < 0 || parray[p].p_to_list[i].type == type) + return i; + if (type == PEND_BUGHOUSE + && parray[p].p_to_list[i].type == PEND_MATCH + && !strcmp(parray[p].p_to_list[i].char2, "bughouse")) + return i; + } + return -1; +} + +PUBLIC int player_new_pendto(int p) +{ + if (parray[p].num_to >= MAX_PENDING) + return -1; + parray[p].num_to++; + return parray[p].num_to - 1; +} + +PUBLIC int player_remove_pendto(int p, int p1, int type) +{ + int w; + if ((w = player_find_pendto(p, p1, type)) < 0) + return -1; + for (; w < parray[p].num_to - 1; w++) + parray[p].p_to_list[w] = parray[p].p_to_list[w + 1]; + parray[p].num_to = parray[p].num_to - 1; + return 0; +} + +PUBLIC int player_find_pendfrom(int p, int p1, int type) +{ + int i; + + for (i = 0; i < parray[p].num_from; i++) { + if (parray[p].p_from_list[i].whofrom != p1 && p1 != -1) + continue; + if (type == PEND_ALL || parray[p].p_from_list[i].type == type) + return i; + if (type < 0 && parray[p].p_from_list[i].type != -type) + return i; + /* The above "if" allows a type of -PEND_SIMUL to match every request + EXCEPT simuls, for example. I'm doing this because Heringer does + not want to decline simul requests when he makes a move in a sumul. + -- hersco. */ + if (type == PEND_BUGHOUSE + && parray[p].p_from_list[i].type == PEND_MATCH + && !strcmp(parray[p].p_from_list[i].char2, "bughouse")) + return i; + } + return -1; +} + +PUBLIC int player_new_pendfrom(int p) +{ + if (parray[p].num_from >= MAX_PENDING) + return -1; + parray[p].num_from++; + return parray[p].num_from - 1; +} + +PUBLIC int player_remove_pendfrom(int p, int p1, int type) +{ + int w; + if ((w = player_find_pendfrom(p, p1, type)) < 0) + return -1; + for (; w < parray[p].num_from - 1; w++) + parray[p].p_from_list[w] = parray[p].p_from_list[w + 1]; + parray[p].num_from = parray[p].num_from - 1; + return 0; +} + +PUBLIC int player_add_request(int p, int p1, int type, int param) +{ + int pendt; + int pendf; + + if (player_find_pendto(p, p1, type) >= 0) + return -1; /* Already exists */ + pendt = player_new_pendto(p); + if (pendt == -1) { + return -1; + } + pendf = player_new_pendfrom(p1); + if (pendf == -1) { + parray[p].num_to--; /* Remove the pendto we allocated */ + return -1; + } + parray[p].p_to_list[pendt].type = type; + parray[p].p_to_list[pendt].whoto = p1; + parray[p].p_to_list[pendt].whofrom = p; + parray[p].p_to_list[pendt].param1 = param; + parray[p1].p_from_list[pendf].type = type; + parray[p1].p_from_list[pendf].whoto = p1; + parray[p1].p_from_list[pendf].whofrom = p; + parray[p1].p_from_list[pendf].param1 = param; + return 0; +} + +PUBLIC int player_remove_request(int p, int p1, int type) +{ + int to = 0, from = 0; + + while (to != -1) { + to = player_find_pendto(p, p1, type); + if (to != -1) { + for (; to < parray[p].num_to - 1; to++) + parray[p].p_to_list[to] = parray[p].p_to_list[to + 1]; + parray[p].num_to = parray[p].num_to - 1; + } + } + while (from != -1) { + from = player_find_pendfrom(p1, p, type); + if (from != -1) { + for (; from < parray[p1].num_from - 1; from++) + parray[p1].p_from_list[from] = parray[p1].p_from_list[from + 1]; + parray[p1].num_from = parray[p1].num_from - 1; + } + } + if ((type == PEND_ALL || type == PEND_MATCH) + && parray[p].partner >= 0) + player_remove_request (parray[p].partner, p1, PEND_BUGHOUSE); + return 0; +} + + +PUBLIC int player_decline_offers(int p, int p1, int offerType) +{ + int offer; + int type, p2; + int count = 0; + int part, p2part; + char *pName = parray[p].name, *p2Name; + + /* First get rid of bughouse offers from partner. */ + if ((offerType == PEND_MATCH || offerType == PEND_ALL) + && parray[p].partner >= 0 && parray[parray[p].partner].partner == p) + count += player_decline_offers(parray[p].partner, p1, PEND_BUGHOUSE); + + while ((offer = player_find_pendfrom(p, p1, offerType)) >= 0) { + type = parray[p].p_from_list[offer].type; + p2 = parray[p].p_from_list[offer].whofrom; + p2Name = parray[p2].name; + + part = parray[p].partner; + if (part >= 0 && parray[part].partner != p) + part = -1; + p2part = parray[p2].partner; + if (p2part >= 0 && parray[p2part].partner != p2) + p2part = -1; + + switch (type) { + case PEND_MATCH: + pprintf_prompt(p2, "\n%s declines the match offer.\n", pName); + pprintf(p, "You decline the match offer from %s.\n", p2Name); + if (!strcmp(parray[p].p_from_list[offer].char2, "bughouse")) { + if (part >= 0) + pprintf_prompt(part, + "Your partner declines the bughouse offer from %s.\n", + parray[p2].name); + if (p2part >= 0) + pprintf_prompt(p2part, + "%s declines the bughouse offer from your partner.\n", + parray[p].name); + } + break; + case PEND_DRAW: + pprintf_prompt(p2, "\n%s declines draw request.\n", pName); + pprintf(p, "You decline the draw request from %s.\n", p2Name); + break; + case PEND_PAUSE: + pprintf_prompt(p2, "\n%s declines pause request.\n", pName); + pprintf(p, "You decline the pause request from %s.\n", p2Name); + break; + case PEND_ABORT: + pprintf_prompt(p2, "\n%s declines abort request.\n", pName); + pprintf(p, "You decline the abort request from %s.\n", p2Name); + break; + case PEND_TAKEBACK: + pprintf_prompt(p2, "\n%s declines the takeback request.\n", pName); + pprintf(p, "You decline the takeback request from %s.\n", p2Name); + break; + case PEND_ADJOURN: + pprintf_prompt(p2, "\n%s declines the adjourn request.\n", pName); + pprintf(p, "You decline the adjourn request from %s.\n", p2Name); + break; + case PEND_SWITCH: + pprintf_prompt(p2, "\n%s declines the switch sides request.\n", pName); + pprintf(p, "You decline the switch sides request from %s.\n", p2Name); + break; + case PEND_SIMUL: + pprintf_prompt(p2, "\n%s declines the simul offer.\n", pName); + pprintf(p, "You decline the simul offer from %s.\n", p2Name); + break; + case PEND_PARTNER: + pprintf_prompt(p2, "\n%s declines your partnership request.\n", pName); + pprintf(p, "You decline the partnership request from %s.\n", p2Name); + break; + } + player_remove_request(p2, p, type); + count++; + } + return count; +} + + +PUBLIC int player_withdraw_offers(int p, int p1, int offerType) +{ + int offer; + int type, p2; + int count = 0; + int part, p2part; + char *pName = parray[p].name, *p2Name; + + /* First get rid of bughouse offers from partner. */ + if ((offerType == PEND_MATCH || offerType == PEND_ALL) + && parray[p].partner >= 0 && parray[parray[p].partner].partner == p) + count += player_withdraw_offers(parray[p].partner, p1, PEND_BUGHOUSE); + + while ((offer = player_find_pendto(p, p1, offerType)) >= 0) { + type = parray[p].p_to_list[offer].type; + p2 = parray[p].p_to_list[offer].whoto; + p2Name = parray[p2].name; + + part = parray[p].partner; + if (part >= 0 && parray[part].partner != p) + part = -1; + p2part = parray[p2].partner; + if (p2part >= 0 && parray[p2part].partner != p2) + p2part = -1; + + switch (type) { + case PEND_MATCH: + pprintf_prompt(p2, "\n%s withdraws the match offer.\n", pName); + pprintf(p, "You withdraw the match offer to %s.\n", p2Name); + if (!strcmp(parray[p].p_to_list[offer].char2, "bughouse")) { + if (part >= 0) + pprintf_prompt(part, + "Your partner withdraws the bughouse offer to %s.\n", + parray[p2].name); + if (p2part >= 0) + pprintf_prompt(p2part, + "%s withdraws the bughouse offer to your partner.\n", + parray[p].name); + } + break; + case PEND_DRAW: + pprintf_prompt(p2, "\n%s withdraws draw request.\n", pName); + pprintf(p, "You withdraw the draw request to %s.\n", p2Name); + break; + case PEND_PAUSE: + pprintf_prompt(p2, "\n%s withdraws pause request.\n", pName); + pprintf(p, "You withdraw the pause request to %s.\n", p2Name); + break; + case PEND_ABORT: + pprintf_prompt(p2, "\n%s withdraws abort request.\n", pName); + pprintf(p, "You withdraw the abort request to %s.\n", p2Name); + break; + case PEND_TAKEBACK: + pprintf_prompt(p2, "\n%s withdraws the takeback request.\n", pName); + pprintf(p, "You withdraw the takeback request to %s.\n", p2Name); + break; + case PEND_ADJOURN: + pprintf_prompt(p2, "\n%s withdraws the adjourn request.\n", pName); + pprintf(p, "You withdraw the adjourn request to %s.\n", p2Name); + break; + case PEND_SWITCH: + pprintf_prompt(p2, "\n%s withdraws the switch sides request.\n", pName); + pprintf(p, "You withdraw the switch sides request to %s.\n", p2Name); + break; + case PEND_SIMUL: + pprintf_prompt(p2, "\n%s withdraws the simul offer.\n", pName); + pprintf(p, "You withdraw the simul offer to %s.\n", p2Name); + break; + case PEND_PARTNER: + pprintf_prompt(p2, "\n%s withdraws partnership request.\n", pName); + pprintf(p, "You withdraw the partnership request to %s.\n", p2Name); + break; + } + player_remove_request(p, p2, type); + count++; + } + return count; +} + + +PUBLIC int player_is_observe(int p, int g) +{ + int i; + + for (i = 0; i < parray[p].num_observe; i++) { + if (parray[p].observe_list[i] == g) + break; + } + if (i == parray[p].num_observe) + return 0; + else + return 1; +} + +PUBLIC int player_add_observe(int p, int g) +{ + if (parray[p].num_observe == MAX_OBSERVE) + return -1; + parray[p].observe_list[parray[p].num_observe] = g; + parray[p].num_observe++; + return 0; +} + +PUBLIC int player_remove_observe(int p, int g) +{ + int i; + + for (i = 0; i < parray[p].num_observe; i++) { + if (parray[p].observe_list[i] == g) + break; + } + if (i == parray[p].num_observe) + return -1; /* Not found! */ + for (; i < parray[p].num_observe - 1; i++) { + parray[p].observe_list[i] = parray[p].observe_list[i + 1]; + } + parray[p].num_observe--; + return 0; +} + +PUBLIC int player_game_ended(int g) +{ + int p; + + for (p = 0; p < p_num; p++) { + if (parray[p].status == PLAYER_EMPTY) + continue; + player_remove_observe(p, g); + } + player_remove_request(garray[g].white, garray[g].black, -1); + player_remove_request(garray[g].black, garray[g].white, -1); + player_save(garray[g].white); /* Hawk: Added to save finger-info after each + game */ + player_save(garray[g].black); + return 0; +} + +PUBLIC int player_goto_board(int p, int board_num) +{ + int start, count = 0, on, g; + + if (board_num < 0 || board_num >= parray[p].simul_info.numBoards) + return -1; + if (parray[p].simul_info.boards[board_num] < 0) + return -1; + parray[p].simul_info.onBoard = board_num; + parray[p].game = parray[p].simul_info.boards[board_num]; + parray[p].opponent = garray[parray[p].game].black; + if (parray[p].simul_info.numBoards == 1) + return 0; + send_board_to(parray[p].game, p); + start = parray[p].game; + on = parray[p].simul_info.onBoard; + do { + g = parray[p].simul_info.boards[on]; + if (g >= 0) { + if (count == 0) { + if (parray[garray[g].black].bell) { + pprintf(garray[g].black, "\007"); + } + pprintf(garray[g].black, "\n"); + pprintf_highlight(garray[g].black, "%s", parray[p].name); + pprintf_prompt(garray[g].black, " is at your board!\n"); + } else if (count == 1) { + if (parray[garray[g].black].bell) { + pprintf(garray[g].black, "\007"); + } + pprintf(garray[g].black, "\n"); + pprintf_highlight(garray[g].black, "%s", parray[p].name); + pprintf_prompt(garray[g].black, " will be at your board NEXT!\n"); + } else { + pprintf(garray[g].black, "\n"); + pprintf_highlight(garray[g].black, "%s", parray[p].name); + pprintf_prompt(garray[g].black, " is %d boards away.\n", count); + } + count++; + } + on++; + if (on >= parray[p].simul_info.numBoards) + on = 0; + } while (start != parray[p].simul_info.boards[on]); + return 0; +} + +PUBLIC int player_goto_next_board(int p) +{ + int on; + int start; + int g; + + on = parray[p].simul_info.onBoard; + start = on; + g = -1; + do { + on++; + if (on >= parray[p].simul_info.numBoards) + on = 0; + g = parray[p].simul_info.boards[on]; + if (g >= 0) + break; + } while (start != on); + if (g == -1) { + pprintf(p, "\nMajor Problem! Can't find your next board.\n"); + return -1; + } + return player_goto_board(p, on); +} + +PUBLIC int player_goto_prev_board(int p) +{ + int on; + int start; + int g; + + on = parray[p].simul_info.onBoard; + start = on; + g = -1; + do { + --on; + if (on < 0) + on = (parray[p].simul_info.numBoards) - 1; + g = parray[p].simul_info.boards[on]; + if (g >= 0) + break; + } while (start != on); + if (g == -1) { + pprintf(p, "\nMajor Problem! Can't find your previous board.\n"); + return -1; + } + return player_goto_board(p, on); +} + +PUBLIC int player_goto_simulgame_bynum(int p, int num) +{ + int on; + int start; + int g; + + on = parray[p].simul_info.onBoard; + start = on; + do { + on++; + if (on >= parray[p].simul_info.numBoards) + on = 0; + g = parray[p].simul_info.boards[on]; + if (g == num) + break; + } while (start != on); + if (g != num) { + pprintf(p, "\nYou aren't playing that game!!\n"); + return -1; + } + return player_goto_board(p, on); +} + +PUBLIC int player_num_active_boards(int p) +{ + int count = 0, i; + + if (!parray[p].simul_info.numBoards) + return 0; + for (i = 0; i < parray[p].simul_info.numBoards; i++) + if (parray[p].simul_info.boards[i] >= 0) + count++; + return count; +} + +PUBLIC int player_num_results(int p, int result) +{ + int count = 0, i; + + if (!parray[p].simul_info.numBoards) + return 0; + for (i = 0; i < parray[p].simul_info.numBoards; i++) + if (parray[p].simul_info.results[i] == result) + count++; + return count; +} + +PUBLIC int player_simul_over(int p, int g, int result) +{ + int on, ong, p1, which = -1, won; + char tmp[1024]; + + for (won = 0; won < parray[p].simul_info.numBoards; won++) { + if (parray[p].simul_info.boards[won] == g) { + which = won; + break; + } + } + if (which == -1) { + pprintf(p, "I can't find that game!\n"); + return -1; + } + pprintf(p, "\nBoard %d has completed.\n", won + 1); + on = parray[p].simul_info.onBoard; + ong = parray[p].simul_info.boards[on]; + parray[p].simul_info.boards[won] = -1; + parray[p].simul_info.results[won] = result; + if (player_num_active_boards(p) == 0) { + sprintf(tmp, "\n{Simul (%s vs. %d) is over.}\nResults: %d Wins, %d Losses, %d Draws, %d Aborts\n", + parray[p].name, + parray[p].simul_info.numBoards, + player_num_results(p, RESULT_WIN), + player_num_results(p, RESULT_LOSS), + player_num_results(p, RESULT_DRAW), + player_num_results(p, RESULT_ABORT)); + for (p1 = 0; p1 < p_num; p1++) { + if (parray[p].status != PLAYER_PROMPT) + continue; + if (!parray[p1].i_game && !player_is_observe(p1, g) && (p1 != p)) + continue; + pprintf_prompt(p1, "%s", tmp); + } + parray[p].simul_info.numBoards = 0; + pprintf_prompt(p, "\nThat was the last board, thanks for playing.\n"); + return 0; + } + if (ong == g) { /* This game is over */ + player_goto_next_board(p); + } else { + player_goto_board(p, parray[p].simul_info.onBoard); + } + pprintf_prompt(p, "\nThere are %d boards left.\n", + player_num_active_boards(p)); + return 0; +} + +PRIVATE void GetMsgFile (int p, char *fName) +{ + sprintf(fName, "%s/player_data/%c/%s.%s", stats_dir, parray[p].login[0], + parray[p].login, STATS_MESSAGES); + } + +PUBLIC int player_num_messages(int p) +{ + char fname[MAX_FILENAME_SIZE]; + + if (!parray[p].registered) + return 0; + GetMsgFile (p, fname); + return lines_file(fname); +} + +PUBLIC int player_add_message(int top, int fromp, char *message) +{ +/* char command[MAX_FILENAME_SIZE]; */ + char fname[MAX_FILENAME_SIZE]; + FILE *fp; + char subj[256]; + char messbody[1024]; + int t = time(0); + + if (!parray[top].registered) + return -1; + if (!parray[fromp].registered) + return -1; + GetMsgFile (top, fname); + if ((lines_file(fname) >= MAX_MESSAGES) && (parray[top].adminLevel == 0)) + return -1; + fp = fopen(fname, "a"); + if (!fp) + return -1; + fprintf(fp, "%s at %s: %s\n", parray[fromp].name, strltime(&t), message); + fclose(fp); + pprintf(fromp, "\nThe following message was sent "); + if (parray[top].i_mailmess) { + sprintf(subj, "FICS message from %s at FICS %s (Do not reply by mail)", parray[fromp].name, fics_hostname); + sprintf(messbody, "%s at %s: %s\n", parray[fromp].name, strltime(&t), message); + mail_string_to_user(top, subj, messbody); + pprintf(fromp, "(and emailed) "); + } + pprintf(fromp, "to %s: \n %s\n", parray[top].name, message); + return 0; +} + +#if 0 +/* Function changed and moved lower to have messages numbered. */ +PUBLIC int player_show_messages(int p) +{ + char fname[MAX_FILENAME_SIZE]; + + if (!parray[p].registered) + return -1; + GetMsgFile (p, fname); + if (lines_file(fname) <= 0) + return -1; + psend_file(p, NULL, fname); + return 0; +} +#endif + +PUBLIC void SaveTextListEntry(textlist **Entry, char *string, int n) +{ + *Entry = (textlist *) rmalloc(sizeof(textlist)); + (*Entry)->text = strdup(string); + (*Entry)->index = n; + (*Entry)->next = NULL; +} + +PUBLIC textlist *ClearTextListEntry(textlist *entry) +{ + textlist *ret = entry->next; + strfree(entry->text); + rfree(entry); + return ret; +} + +PUBLIC void ClearTextList(textlist *head) +{ + textlist *cur; + + for (cur = head; cur != NULL; cur = ClearTextListEntry(cur)); +} + +/* if which=0 load all messages; if it's (p1+1) load messages only from + p1; if it's -(p1+1) load all messages EXCEPT those from p1. */ +PRIVATE int SaveThisMsg (int which, char *line) +{ + char Sender[MAX_LOGIN_NAME]; + int p1; + + if (which == 0) return 1; + + sscanf (line, "%s", Sender); + if (which < 0) { + p1 = -which - 1; + return strcmp(Sender, parray[p1].name); + } + else { + p1 = which - 1; + return !strcmp(Sender, parray[p1].name); + } +} + +PRIVATE int LoadMsgs(int p, int which, textlist **Head) + /* which=0 to load all messages; it's (p1+1) to load messages only from + p1, and it's -(p1+1) to load all messages EXCEPT those from p1. */ +{ + FILE *fp; + textlist **Cur = Head; + char fName[MAX_FILENAME_SIZE]; + char line[MAX_LINE_SIZE]; + int n=0, nSave=0; + + *Head = NULL; + GetMsgFile (p, fName); + fp = fopen(fName, "r"); + if (fp == NULL) { + return -1; + } + while (!feof(fp)) { + fgets(line, MAX_LINE_SIZE, fp); + if (feof(fp)) + break; + if (SaveThisMsg(which, line)) { + SaveTextListEntry(Cur, line, ++n); + Cur = &(*Cur)->next; + nSave++; + } + else n++; + } + fclose (fp); + return nSave; +} + +/* start > 0 and end > start (or end = 0) to save messages in range; + start < 0 and end < start (or end = 0) to clear messages in range; + if end = 0, range goes to end of file (not tested yet). */ +PRIVATE int LoadMsgRange(int p, int start, int end, textlist **Head) +{ + FILE *fp; + char fName[MAX_FILENAME_SIZE]; + char line[MAX_LINE_SIZE]; + textlist **Cur = Head; + int n=1, nSave=0, nKill=0; + + *Head = NULL; + GetMsgFile (p, fName); + fp = fopen (fName, "r"); + if (fp == NULL) { + pprintf (p, "You have no messages.\n"); + return -1; + } + for (n=1; n <= end || end <= 0; n++) { + fgets (line, MAX_LINE_SIZE, fp); + if (feof(fp)) + break; + if ((start < 0 && (n < -start || n > -end)) + || (start >= 0 && n >= start)) { + SaveTextListEntry (Cur, line, n); + Cur = &(*Cur)->next; + nSave++; + } + else nKill++; + } + fclose (fp); + if (start < 0) { + if (n <= -start) + pprintf (p, "You do not have a message %d.\n", -start); + return nKill; + } else { + if (n <= start) + pprintf (p, "You do not have a message %d.\n", start); + return nSave; + } +} + +#if 0 +PRIVATE int LoadMsgsFromP1(int p, int p1, int saveP1, textlist **Head) +{ + textlist **Cur=Head; + char Sender[MAX_LOGIN_NAME]; + int nKeep = 0; + int nKill = 0; + + /* First load all messages; then get rid of the ones we don't want. */ + LoadMsgs(p, 0, Head); + while (Cur != NULL && *Cur != NULL) { + sscanf ((*Cur)->text, "%s", Sender); + if ((saveP1 && strcmp(Sender, parray[p1].name)) + || (!saveP1 && !strcmp(Sender, parray[p1].name))) + /* either the message is from p1 and we're not saving his message + or it's not from p1, and we're only saving his messages. In + either case, we want to get rid of this one. */ + *Cur = ClearTextListEntry (*Cur); + nKill++; + } + else { + /* Save this message; move on to the next one. */ + if ((*Cur)->next != NULL) + Cur = &(*Cur)->next; + else Cur = NULL; + nKeep++; + } + } + return (saveP1 ? nKeep : nKill); +} +#endif + +PRIVATE int WriteMsgFile (int p, textlist *Head) +{ + char fName[MAX_FILENAME_SIZE]; + FILE *fp; + textlist *Cur; + + GetMsgFile (p, fName); + fp = fopen(fName, "w"); + if (fp == NULL) + return 0; + for (Cur = Head; Cur != NULL; Cur = Cur->next) + fprintf(fp, "%s", Cur->text); + fclose(fp); + return 1; +} + +PUBLIC int ClearMsgsBySender(int p, param_list param) +{ + textlist *Head; + int p1, connected; + int nFound; + + if (!FindPlayer(p, param[0].val.word, &p1, &connected)) + return -1; + + nFound = LoadMsgs(p, -(p1+1), &Head); + if (nFound < 0) { + pprintf(p, "You have no messages.\n"); + } else if (nFound == 0) { + pprintf(p, "You have no messages from %s.\n", parray[p1].name); + } else { + if (WriteMsgFile (p, Head)) + pprintf(p, "Messages from %s cleared.\n", parray[p1].name); + else { + pprintf(p, "Problem writing message file; please contact an admin.\n"); + fprintf(stderr, "Problem writing message file for %s.\n", parray[p].name); + } + ClearTextList(Head); + } + if (!connected) + player_remove(p1); + return nFound; +} + +PRIVATE void ShowTextList (int p, textlist *Head, int ShowIndex) +{ + textlist *CurMsg; + + if (ShowIndex) { + for (CurMsg = Head; CurMsg != NULL; CurMsg = CurMsg->next) + pprintf(p, "%2d. %s", CurMsg->index, CurMsg->text); + } + else { + for (CurMsg = Head; CurMsg != NULL; CurMsg = CurMsg->next) + pprintf(p, "%s", CurMsg->text); + } +} + +PUBLIC int player_show_messages(int p) +{ + textlist *Head; + int n; + + n = LoadMsgs (p, 0, &Head); + if (n <= 0) { + pprintf (p, "You have no messages.\n"); + return -1; + } else { + pprintf (p, "Messages:\n"); + ShowTextList (p, Head, 1); + ClearTextList (Head); + return 0; + } +} + +PUBLIC int ShowMsgsBySender(int p, param_list param) +{ + textlist *Head; + int p1, connected; + int nFrom, nTo; + + if (!FindPlayer(p, param[0].val.word, &p1, &connected)) + return -1; + + if (!parray[p1].registered) { + pprintf(p, "Player \"%s\" is unregistered and cannot send or receive messages.\n", + parray[p1].name); + return -1; /* no need to disconnect */ + } + + if (p != p1) { + nTo = LoadMsgs(p1, p+1, &Head); + if (nTo <= 0) { + pprintf(p, "%s has no messages from you.\n", parray[p1].name); + } else { + pprintf(p, "Messages to %s:\n", parray[p1].name); + ShowTextList (p, Head, 0); + ClearTextList(Head); + } + } + nFrom = LoadMsgs(p, p1+1, &Head); + if (nFrom <= 0) { + pprintf(p, "\nYou have no messages from %s.\n", parray[p1].name); + } else { + pprintf(p, "Messages from %s:\n", parray[p1].name); + ShowTextList (p, Head, 1); + ClearTextList(Head); + } + if (!connected) + player_remove(p1); + return (nFrom > 0 || nTo > 0); +} + +PUBLIC int ShowMsgRange (int p, int start, int end) +{ + textlist *Head; + int n; + + n = LoadMsgRange (p, start, end, &Head); + if (n > 0) { + ShowTextList (p, Head, 1); + ClearTextList (Head); + } + return n; +} + +PUBLIC int ClrMsgRange (int p, int start, int end) +{ + textlist *Head; + int n; + + n = LoadMsgRange (p, -start, -end, &Head); + if (n > 0) { +/* You can use ShowTextList to see what's left after the real code. */ +/* ShowTextList (p, Head, 1); */ + if (WriteMsgFile (p, Head)) + pprintf (p, "Message %d cleared.\n", start); + } + if (n >= 0) + ClearTextList (Head); + return n; +} + +PUBLIC int player_clear_messages(int p) +{ + char fname[MAX_FILENAME_SIZE]; + + if (!parray[p].registered) + return -1; + GetMsgFile (p, fname); + unlink(fname); + return 0; +} + +PUBLIC int player_search(int p, char *name) +/* + * Find player matching the given string. First looks for exact match + * with a logged in player, then an exact match with a registered player, + * then a partial unique match with a logged in player, then a partial + * match with a registered player. + * Returns player number if the player is connected, negative (player number) + * if the player had to be connected, and 0 if no player was found + */ +{ + int p1, count; + char *buffer[1000]; + char pdir[MAX_FILENAME_SIZE]; + + /* exact match with connected player? */ + if ((p1 = player_find_bylogin(name)) >= 0) { + return p1 + 1; + } + /* exact match with registered player? */ + sprintf(pdir, "%s/%c", player_dir, name[0]); + count = search_directory(pdir, name, buffer, 1000); + if (count > 0 && !strcmp(name, *buffer)) { + goto ReadPlayerFromFile; /* found an unconnected registered player */ + } + /* partial match with connected player? */ + if ((p1 = player_find_part_login(name)) >= 0) { + return p1 + 1; + } else if (p1 == -2) { + /* ambiguous; matches too many connected players. */ + pprintf (p, "Ambiguous name '%s'; matches more than one player.\n", name); + return 0; + } + /* partial match with registered player? */ + if (count < 1) { + pprintf(p, "There is no player matching that name.\n"); + return 0; + } + if (count > 1) { + pprintf(p, "-- Matches: %d names --", count); + display_directory(p, buffer, count); + return(0); +/* + char *s = buffer; + multicol *m = multicol_start(2000); + for (i = 0; i < count; i++) { + multicol_store(m, s); + s += strlen(s) + 1; + } + multicol_pprint(m, p, 78, 1); + multicol_end(m); + return 0; +*/ + } +ReadPlayerFromFile: + p1 = player_new(); + if (player_read(p1, *buffer)) { + player_remove(p1); + pprintf(p, "ERROR: a player named %s was expected but not found!\n", + *buffer); + pprintf(p, "Please tell an admin about this incident. Thank you.\n"); + return 0; + } + return (-p1) - 1; /* negative to indicate player was not + connected */ +} + + +PUBLIC int player_kill(char *name) +{ + char fname[MAX_FILENAME_SIZE], fname2[MAX_FILENAME_SIZE]; + + sprintf(fname, "%s/%c/%s", player_dir, name[0], name); + sprintf(fname2, "%s/%c/.rem.%s", player_dir, name[0], name); + rename(fname, fname2); + RemHist (name); + sprintf(fname, "%s/player_data/%c/%s.games", stats_dir, name[0], name); + sprintf(fname2, "%s/player_data/%c/.rem.%s.games", stats_dir, name[0], name); + rename(fname, fname2); + sprintf(fname, "%s/player_data/%c/%s.comments", stats_dir, name[0], name); + sprintf(fname2, "%s/player_data/%c/.rem.%s.comments", stats_dir, name[0], name); + rename(fname, fname2); + + sprintf(fname, "%s/player_data/%c/%s.logons", stats_dir, name[0], name); + sprintf(fname2, "%s/player_data/%c/.rem.%s.logons", stats_dir, name[0], name); + rename(fname, fname2); + sprintf(fname, "%s/player_data/%c/%s.messages", stats_dir, name[0], name); + sprintf(fname2, "%s/player_data/%c/.rem.%s.messages", stats_dir, name[0], name); + rename(fname, fname2); + return 0; +} + +PUBLIC int player_rename(char *name, char *newname) +{ + char fname[MAX_FILENAME_SIZE], fname2[MAX_FILENAME_SIZE]; + + sprintf(fname, "%s/%c/%s", player_dir, name[0], name); + sprintf(fname2, "%s/%c/%s", player_dir, newname[0], newname); + rename(fname, fname2); + sprintf(fname, "%s/player_data/%c/%s.games", stats_dir, name[0], name); + sprintf(fname2, "%s/player_data/%c/%s.games", stats_dir, newname[0], newname); + rename(fname, fname2); + sprintf(fname, "%s/player_data/%c/%s.comments", stats_dir, name[0], name); + sprintf(fname2, "%s/player_data/%c/%s.comments", stats_dir, newname[0], newname); + rename(fname, fname2); + sprintf(fname, "%s/player_data/%c/%s.logons", stats_dir, name[0], name); + sprintf(fname2, "%s/player_data/%c/%s.logons", stats_dir, newname[0], newname); + rename(fname, fname2); + sprintf(fname, "%s/player_data/%c/%s.messages", stats_dir, name[0], name); + sprintf(fname2, "%s/player_data/%c/%s.messages", stats_dir, newname[0], newname); + rename(fname, fname2); + return 0; +} + +PUBLIC int player_raise(char *name) +{ + char fname[MAX_FILENAME_SIZE], fname2[MAX_FILENAME_SIZE]; + + sprintf(fname, "%s/%c/%s", player_dir, name[0], name); + sprintf(fname2, "%s/%c/.rem.%s", player_dir, name[0], name); + rename(fname2, fname); + sprintf(fname, "%s/player_data/%c/%s.games", stats_dir, name[0], name); + sprintf(fname2, "%s/player_data/%c/.rem.%s.games", stats_dir, name[0], name); + rename(fname2, fname); + sprintf(fname, "%s/player_data/%c/%s.comments", stats_dir, name[0], name); + sprintf(fname2, "%s/player_data/%c/.rem.%s.comments", stats_dir, name[0], name); + rename(fname2, fname); + sprintf(fname, "%s/player_data/%c/%s.logons", stats_dir, name[0], name); + sprintf(fname2, "%s/player_data/%c/.rem.%s.logons", stats_dir, name[0], name); + rename(fname2, fname); + sprintf(fname, "%s/player_data/%c/%s.messages", stats_dir, name[0], name); + sprintf(fname2, "%s/player_data/%c/.rem.%s.messages", stats_dir, name[0], name); + rename(fname2, fname); + return 0; +} + +PUBLIC int player_reincarn(char *name, char *newname) +{ + char fname[MAX_FILENAME_SIZE], fname2[MAX_FILENAME_SIZE]; + + sprintf(fname, "%s/%c/%s", player_dir, newname[0], newname); + sprintf(fname2, "%s/%c/.rem.%s", player_dir, name[0], name); + rename(fname2, fname); + sprintf(fname, "%s/player_data/%c/%s.games", stats_dir, newname[0], newname); + sprintf(fname2, "%s/player_data/%c/.rem.%s.games", stats_dir, name[0], name); + rename(fname2, fname); + sprintf(fname, "%s/player_data/%c/%s.comments", stats_dir, newname[0], newname); + sprintf(fname2, "%s/player_data/%c/.rem.%s.comments", stats_dir, name[0], name); + rename(fname2, fname); + sprintf(fname, "%s/player_data/%c/%s.logons", stats_dir, newname[0], newname); + sprintf(fname2, "%s/player_data/%c/.rem.%s.logons", stats_dir, name[0], name); + rename(fname2, fname); + sprintf(fname, "%s/player_data/%c/%s.messages", stats_dir, newname[0], newname); + sprintf(fname2, "%s/player_data/%c/.rem.%s.messages", stats_dir, name[0], name); + rename(fname2, fname); + return 0; +} + +PUBLIC int player_num_comments(int p) +{ + char fname[MAX_FILENAME_SIZE]; + + if (!parray[p].registered) + return 0; + sprintf(fname, "%s/player_data/%c/%s.%s", stats_dir, parray[p].login[0], + parray[p].login, "comments"); + return lines_file(fname); +} + +PUBLIC int player_add_comment(int p_by, int p_to, char *comment) +{ + char fname[MAX_FILENAME_SIZE]; + FILE *fp; + int t = time(0); + + if (!parray[p_to].registered) + return -1; + sprintf(fname, "%s/player_data/%c/%s.%s", stats_dir, parray[p_to].login[0], + parray[p_to].login, "comments"); + fp = fopen(fname, "a"); + if (!fp) + return -1; + fprintf(fp, "%s at %s: %s\n", parray[p_by].name, strltime(&t), comment); + fclose(fp); + parray[p_to].num_comments = player_num_comments(p_to); + return 0; +} + +PUBLIC int player_show_comments(int p, int p1) +{ + char fname[MAX_FILENAME_SIZE]; + + sprintf(fname, "%s/player_data/%c/%s.%s", stats_dir, parray[p1].login[0], + parray[p1].login, "comments"); + psend_file(p, NULL, fname); + return 0; +} + +/* returns 1 if player is head admin, 0 otherwise */ +PUBLIC int player_ishead(int p) +{ + return (!strcasecmp(parray[p].name, hadmin_handle)); +} |