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Diffstat (limited to 'FICS/matchproc.c')
-rw-r--r-- | FICS/matchproc.c | 1081 |
1 files changed, 1081 insertions, 0 deletions
diff --git a/FICS/matchproc.c b/FICS/matchproc.c new file mode 100644 index 0000000..05a2aff --- /dev/null +++ b/FICS/matchproc.c @@ -0,0 +1,1081 @@ +/* matchproc.c + * + */ + +/* + fics - An internet chess server. + Copyright (C) 1993 Richard V. Nash + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. +*/ + +/* Revision history: + name email yy/mm/dd Change + hersco dhersco@stmarys-ca.edu 95/7/24 Created +*/ + +#include "stdinclude.h" + +#include "common.h" +#include "talkproc.h" +#include "comproc.h" +#include "command.h" +#include "utils.h" +#include "ficsmain.h" +#include "config.h" +#include "playerdb.h" +#include "network.h" +#include "rmalloc.h" +#include "variable.h" +#include "gamedb.h" +#include "gameproc.h" +#include "obsproc.h" +#include "board.h" +/* #include "hostinfo.h" */ +#include "multicol.h" +#include "ratings.h" +#include "formula.h" +#include "lists.h" +#include "eco.h" +#include <string.h> + +#include <sys/resource.h> + +PUBLIC int create_new_match(int white_player, int black_player, + int wt, int winc, int bt, int binc, + int rated, char *category, char *board, + int white) +{ + int g = game_new(), p; + char outStr[1024]; + int reverse = 0; + + if (g < 0) + return COM_FAILED; + if (white == 0) { + reverse = 1; + } else if (white == -1) { + if ((wt == bt) && (winc == binc)) { + if (parray[white_player].lastColor == parray[black_player].lastColor) { + if ((parray[white_player].num_white - parray[white_player].num_black) > + (parray[black_player].num_white - parray[black_player].num_black)) + reverse = 1; + } else if (parray[white_player].lastColor == WHITE) + reverse = 1; + } else + reverse = 1; /* Challenger is always white in unbalanced + match */ + } + if (reverse) { + int tmp = white_player; + white_player = black_player; + black_player = tmp; + } + player_remove_request(white_player, black_player, PEND_MATCH); + player_remove_request(black_player, white_player, PEND_MATCH); + player_remove_request(white_player, black_player, PEND_SIMUL); + player_remove_request(black_player, white_player, PEND_SIMUL); + player_decline_offers(white_player, -1, PEND_MATCH); + player_withdraw_offers(white_player, -1, PEND_MATCH); + player_decline_offers(black_player, -1, PEND_MATCH); + player_withdraw_offers(black_player, -1, PEND_MATCH); + player_withdraw_offers(white_player, -1, PEND_SIMUL); + player_withdraw_offers(black_player, -1, PEND_SIMUL); + + wt = wt * 60; /* To Seconds */ + bt = bt * 60; + garray[g].white = white_player; + garray[g].black = black_player; + strcpy(garray[g].white_name, parray[white_player].name); + strcpy(garray[g].black_name, parray[black_player].name); + garray[g].status = GAME_ACTIVE; + garray[g].type = game_isblitz(wt / 60, winc, bt / 60, binc, category, board); + if ((garray[g].type == TYPE_UNTIMED) || (garray[g].type == TYPE_NONSTANDARD)) + garray[g].rated = 0; + else + garray[g].rated = rated; + garray[g].private = parray[white_player].private || + parray[black_player].private; + garray[g].white = white_player; + if (garray[g].type == TYPE_BLITZ) { + garray[g].white_rating = parray[white_player].b_stats.rating; + garray[g].black_rating = parray[black_player].b_stats.rating; + } else if (garray[g].type == TYPE_WILD) { + garray[g].white_rating = parray[white_player].w_stats.rating; + garray[g].black_rating = parray[black_player].w_stats.rating; + } else if (garray[g].type == TYPE_LIGHT) { + garray[g].white_rating = parray[white_player].l_stats.rating; + garray[g].black_rating = parray[black_player].l_stats.rating; + } else if (garray[g].type == TYPE_BUGHOUSE) { + garray[g].white_rating = parray[white_player].bug_stats.rating; + garray[g].black_rating = parray[black_player].bug_stats.rating; + } else { + garray[g].white_rating = parray[white_player].s_stats.rating; + garray[g].black_rating = parray[black_player].s_stats.rating; + } + if (board_init(&garray[g].game_state, category, board)) { + pprintf(white_player, "PROBLEM LOADING BOARD. Game Aborted.\n"); + pprintf(black_player, "PROBLEM LOADING BOARD. Game Aborted.\n"); + fprintf(stderr, "FICS: PROBLEM LOADING BOARD %s %s. Game Aborted.\n", + category, board); + } + garray[g].game_state.gameNum = g; + garray[g].wTime = wt * 10; + garray[g].wInitTime = wt * 10; + garray[g].wIncrement = winc * 10; + garray[g].bTime = bt * 10; + if (garray[g].type != TYPE_UNTIMED) { + if (wt == 0) + garray[g].wTime = 100; + if (bt == 0) + garray[g].bTime = 100; + } /* 0 x games start with 10 seconds */ + +#ifdef TIMESEAL + + garray[g].wRealTime = garray[g].wTime * 100; + garray[g].bRealTime = garray[g].bTime * 100; + garray[g].wTimeWhenReceivedMove = 0; + garray[g].bTimeWhenReceivedMove = 0; + +#endif + garray[g].bInitTime = bt * 10; + garray[g].bIncrement = binc * 10; + if (garray[g].game_state.onMove == BLACK) { /* Start with black */ + garray[g].numHalfMoves = 1; + garray[g].moveListSize = 1; + garray[g].moveList = (move_t *) rmalloc(sizeof(move_t)); + garray[g].moveList[0].fromFile = -1; + garray[g].moveList[0].fromRank = -1; + garray[g].moveList[0].toFile = -1; + garray[g].moveList[0].toRank = -1; + garray[g].moveList[0].color = WHITE; + strcpy(garray[g].moveList[0].moveString, "NONE"); + strcpy(garray[g].moveList[0].algString, "NONE"); + } else { + garray[g].numHalfMoves = 0; + garray[g].moveListSize = 0; + garray[g].moveList = NULL; + } + garray[g].timeOfStart = tenth_secs(); + garray[g].startTime = tenth_secs(); + garray[g].lastMoveTime = garray[g].startTime; + garray[g].lastDecTime = garray[g].startTime; + garray[g].clockStopped = 0; + sprintf(outStr, "\n{Game %d (%s vs. %s) Creating %s %s match.}\n", + g + 1, parray[white_player].name, + parray[black_player].name, + rstr[garray[g].rated], + bstr[garray[g].type]); + pprintf(white_player, "%s", outStr); + pprintf(black_player, "%s", outStr); + + for (p = 0; p < p_num; p++) { + int gnw, gnb; + if ((p == white_player) || (p == black_player)) + continue; + if (parray[p].status != PLAYER_PROMPT) + continue; + if (parray[p].i_game) + pprintf_prompt(p, "%s", outStr); + gnw = in_list(p, L_GNOTIFY, parray[white_player].login); + gnb = in_list(p, L_GNOTIFY, parray[black_player].login); + if (gnw || gnb) { + pprintf(p, "Game notification: "); + if (gnw) + pprintf_highlight(p, parray[white_player].name); + else + pprintf(p, parray[white_player].name); + pprintf(p, " (%s) vs. ", + ratstr(GetRating(&parray[white_player], garray[g].type))); + if (gnb) + pprintf_highlight(p, parray[black_player].name); + else + pprintf(p, parray[black_player].name); + pprintf_prompt(p, " (%s) %s %s %d %d\n", + ratstr(GetRating(&parray[black_player], garray[g].type)), + rstr[garray[g].rated], bstr[garray[g].type], + garray[g].wInitTime/600, garray[g].wIncrement/10); + } + } + parray[white_player].game = g; + parray[white_player].opponent = black_player; + parray[white_player].side = WHITE; + parray[white_player].promote = QUEEN; + parray[black_player].game = g; + parray[black_player].opponent = white_player; + parray[black_player].side = BLACK; + parray[black_player].promote = QUEEN; + send_boards(g); + MakeFENpos(g, garray[g].FENstartPos); + + return COM_OK; +} + +PRIVATE int accept_match(int p, int p1) +{ + int g, adjourned, foo, which; + int wt, winc, bt, binc, rated, white; + char category[50], board[50]; + pending *pend; + char tmp[100]; + int bh=0, pp, pp1; + + unobserveAll(p); /* stop observing when match starts */ + unobserveAll(p1); + + which = player_find_pendfrom(p, p1, PEND_MATCH); + pend = &parray[p].p_from_list[which]; + wt = pend->param1; + winc = pend->param2; + bt = pend->param3; + binc = pend->param4; + rated = pend->param5; + strcpy (category, pend->char1); + strcpy (board, pend->char2); + white = (pend->param6 == -1) ? -1 : 1 - pend->param6; + + pprintf(p, "You accept the challenge of %s.\n", parray[p1].name); + pprintf(p1, "\n%s accepts your challenge.\n", parray[p].name); + player_remove_request(p, p1, -1); + player_remove_request(p1, p, -1); + + while ((which = player_find_pendto(p, -1, -1)) != -1) { + foo = parray[p].p_to_list[which].whoto; + pprintf_prompt(foo, "\n%s, who was challenging you, has joined a match with %s.\n", parray[p].name, parray[p1].name); + pprintf(p, "Challenge to %s withdrawn.\n", parray[foo].name); + player_remove_request(p, foo, -1); + } + + while ((which = player_find_pendto(p1, -1, -1)) != -1) { + foo = parray[p1].p_to_list[which].whoto; + pprintf_prompt(foo, "\n%s, who was challenging you, has joined a match with %s.\n", parray[p1].name, parray[p].name); + pprintf(p1, "Challenge to %s withdrawn.\n", parray[foo].name); + player_remove_request(p1, foo, -1); + } + + while ((which = player_find_pendfrom(p, -1, -1)) != -1) { + foo = parray[p].p_from_list[which].whofrom; + pprintf_prompt(foo, "\n%s, whom you were challenging, has joined a match with %s.\n", parray[p].name, parray[p1].name); + pprintf(p, "Challenge from %s removed.\n", parray[foo].name); + player_remove_request(foo, p, -1); + } + + while ((which = player_find_pendfrom(p1, -1, -1)) != -1) { + foo = parray[p1].p_from_list[which].whofrom; + pprintf_prompt(foo, "\n%s, whom you were challenging, has joined a match with %s.\n", parray[p1].name, parray[p].name); + pprintf(p1, "Challenge from %s removed.\n", parray[foo].name); + player_remove_request(foo, p1, -1); + } + + if (game_isblitz(wt, winc, bt, binc, category, board) == TYPE_WILD && + strcmp(board, "bughouse") == 0) { + bh = 1; + + if ((pp = parray[p].partner) >= 0 && + (pp1 = parray[p1].partner) >= 0) { + unobserveAll(pp); /* stop observing when match starts */ + unobserveAll(pp1); + + pprintf(pp, "\nYour partner accepts the challenge of %s.\n", parray[p1].name); + pprintf(pp1, "\nYour partner %s's challenge was accepted.\n", parray[p].name); + + while ((which = player_find_pendto(pp, -1, -1)) != -1) { + foo = parray[pp].p_to_list[which].whoto; + pprintf_prompt(foo, "\n%s, who was challenging you, has joined a match with %s.\n", parray[pp].name, parray[pp1].name); + pprintf(pp, "Challenge to %s withdrawn.\n", parray[foo].name); + player_remove_request(pp, foo, -1); + } + + while ((which = player_find_pendto(pp1, -1, -1)) != -1) { + foo = parray[pp1].p_to_list[which].whoto; + pprintf_prompt(foo, "\n%s, who was challenging you, has joined a match with %s.\n", parray[pp1].name, parray[pp].name); + pprintf(pp1, "Challenge to %s withdrawn.\n", parray[foo].name); + player_remove_request(pp1, foo, -1); + } + + while ((which = player_find_pendfrom(pp, -1, -1)) != -1) { + foo = parray[pp].p_from_list[which].whofrom; + pprintf_prompt(foo, "\n%s, whom you were challenging, has joined a match with %s.\n", parray[pp].name, parray[pp1].name); + pprintf(pp, "Challenge from %s removed.\n", parray[foo].name); + player_remove_request(foo, pp, -1); + } + + while ((which = player_find_pendfrom(pp1, -1, -1)) != -1) { + foo = parray[pp1].p_from_list[which].whofrom; + pprintf_prompt(foo, "\n%s, whom you were challenging, has joined a match with %s.\n", parray[pp1].name, parray[pp].name); + pprintf(pp1, "Challenge from %s removed.\n", parray[foo].name); + player_remove_request(foo, pp1, -1); + } + } else { + return COM_OK; + } + } + + g = game_new(); + adjourned = 0; + if (game_read(g, p, p1) >= 0) + adjourned = 1; + else if (game_read(g, p1, p) >= 0) { + int swap; + adjourned = 1; + swap = p; + p = p1; + p1 = swap; + } + if (!adjourned) { /* no adjourned game, so begin a new game */ + game_remove(g); + + if (create_new_match(p, p1, wt, winc, bt, binc, rated, category, board, white) != COM_OK) { + sprintf(tmp, "There was a problem creating the new match.\n"); + pprintf(p, tmp); + pprintf_prompt(p1, tmp); + } else if (bh) { + white = (parray[p].side == WHITE ? 0 : 1); + if (create_new_match(pp, pp1, wt, winc, bt, binc, rated, category, board, white) != COM_OK) { +/* sprintf(tmp, "There was a problem creating the new match.\n"); */ + pprintf_prompt(pp, tmp); + pprintf_prompt(pp1, tmp); + sprintf(tmp, "There was a problem creating your partner's match.\n"); + pprintf(p, tmp); + pprintf_prompt(p1, tmp); + /* abort first game p-p1 IanO: abort_game()? */ + } else { + int g1 = parray[p].game; + int g2 = parray[pp].game; + + garray[g1].link = g2; + garray[g2].link = g1; + + sprintf(tmp, "\nYour partner is playing game %d (%s vs. %s).\n", + g2 + 1, garray[g2].white_name, garray[g2].black_name); + pprintf(p, tmp); + pprintf_prompt(p1, tmp); + sprintf(tmp, "\nYour partner is playing game %d (%s vs. %s).\n", + g1 + 1, garray[g1].white_name, garray[g1].black_name); + pprintf_prompt(pp, tmp); + pprintf_prompt(pp1, tmp); + } + } + } else { /* resume adjourned game */ + game_delete(p, p1); + + sprintf(tmp, "{Game %d (%s vs. %s) Continuing %s %s match.}\n", + g+1, parray[p].name, parray[p1].name, + rstr[garray[g].rated], bstr[garray[g].type]); + pprintf(p, tmp); + pprintf(p1, tmp); + + garray[g].white = p; + garray[g].black = p1; + garray[g].status = GAME_ACTIVE; + garray[g].result = END_NOTENDED; + garray[g].startTime = tenth_secs(); + garray[g].lastMoveTime = garray[g].startTime; + garray[g].lastDecTime = garray[g].startTime; + parray[p].game = g; + parray[p].opponent = p1; + parray[p].side = WHITE; + parray[p1].game = g; + parray[p1].opponent = p; + parray[p1].side = BLACK; + +#ifdef TIMESEAL + + garray[g].wRealTime = garray[g].wTime * 100; + garray[g].bRealTime = garray[g].bTime * 100; + garray[g].wTimeWhenReceivedMove = 0; + garray[g].bTimeWhenReceivedMove = 0; + +#endif + + send_boards(g); + } + return COM_OK; +} + +PUBLIC int com_match(int p, param_list param) +{ + int adjourned; /* adjourned game? */ + int g; /* more adjourned game junk */ + int p1; + int bh=0, pp, pp1; + int pendfrom, pendto; + int ppend, p1pend; + int wt = -1; /* white start time */ + int winc = -1; /* white increment */ + int bt = -1; /* black start time */ + int binc = -1; /* black increment */ + int rated = -1; /* 1 = rated, 0 = unrated */ + int white = -1; /* 1 = want white, 0 = want black */ + char category[100], board[100], parsebuf[100]; + char *val; + textlist *clauses = NULL; + int type; + int confused = 0; + char *colorstr[] = {"", "[black] ", "[white] "}; + char *adjustr[] = {"", " (adjourned)"}; + + if ((parray[p].game >= 0) && (garray[parray[p].game].status == GAME_EXAMINE)) { + pprintf(p, "You can't challenge while you are examining a game.\n"); + return COM_OK; + } + if (parray[p].game >= 0) { + pprintf(p, "You can't challenge while you are playing a game.\n"); + return COM_OK; + } + stolower(param[0].val.word); + p1 = player_find_part_login(param[0].val.word); + if (p1 < 0) { + pprintf(p, "No user named \"%s\" is logged in.\n", param[0].val.word); + return COM_OK; + } + if (p1 == p) { /* Allowing to match yourself to enter + analysis mode */ + ExamineScratch (p, param); + return COM_OK; + } + if (parray[p].open == 0) { + parray[p].open = 1; + pprintf(p, "Setting you open for matches.\n"); + } + if (!parray[p1].open) { + pprintf(p, "Player \"%s\" is not open to match requests.\n", parray[p1].name); + return COM_OK; + } + if (parray[p1].game >= 0) { + pprintf(p, "Player \"%s\" is involved in another game.\n", parray[p1].name); + return COM_OK; + } +/* look for an adjourned game between p and p1 */ + g = game_new(); + adjourned = (game_read(g, p, p1) >= 0) || (game_read(g, p1, p) >= 0); + if (adjourned) { + type = garray[g].type; + wt = garray[g].wInitTime / 600; + bt = garray[g].bInitTime / 600; + winc = garray[g].wIncrement / 10; + binc = garray[g].bIncrement / 10; + rated = garray[g].rated; + } + game_remove(g); + + pendto = player_find_pendto(p, p1, PEND_MATCH); + pendfrom = player_find_pendfrom(p, p1, PEND_MATCH); + category[0] = '\0'; + board[0] = '\0'; + + if (!adjourned) { + if (in_list(p1, L_NOPLAY, parray[p].login)) { + pprintf(p, "You are on %s's noplay list.\n", parray[p1].name); + return COM_OK; + } + if (player_censored(p1, p)) { + pprintf(p, "Player \"%s\" is censoring you.\n", parray[p1].name); + return COM_OK; + } + if (player_censored(p, p1)) { + pprintf(p, "You are censoring \"%s\".\n", parray[p1].name); + return COM_OK; + } + if (param[1].type != TYPE_NULL) { + int numba; /* temp for atoi() */ + + val = param[1].val.string; + while (!confused && (sscanf(val, " %99s", parsebuf) == 1)) { + val = eatword(eatwhite(val)); + if ((category[0] != '\0') && (board[0] == '\0')) + strcpy(board, parsebuf); + else if (isdigit(*parsebuf)) { + if ((numba = atoi(parsebuf)) < 0) { + pprintf(p, "You can't specify negative time controls.\n"); + return COM_OK; + } else if (numba > 1000) { + pprintf(p, "You can't specify time or inc above 1000.\n"); + return COM_OK; + } else if (wt == -1) { + wt = numba; + } else if (winc == -1) { + winc = numba; + } else if (bt == -1) { + bt = numba; + } else if (binc == -1) { + binc = numba; + } else { + confused = 1; + } + } else if (strstr("rated", parsebuf) != NULL) { + if (rated == -1) + rated = 1; + else + confused = 1; + } else if (strstr("unrated", parsebuf) != NULL) { + if (rated == -1) + rated = 0; + else + confused = 1; + } else if (strstr("white", parsebuf) != NULL) { + if (white == -1) + white = 1; + else + confused = 1; + } else if (strstr("black", parsebuf) != NULL) { + if (white == -1) + white = 0; + else + confused = 1; + } else if (category[0] == '\0') + strcpy(category, parsebuf); + else + confused = 1; + } + if (confused) { + pprintf(p, "Can't interpret %s in match command.\n", parsebuf); + return COM_OK; + } + } + rated = ((rated == -1) ? parray[p].rated : rated) && parray[p1].registered && parray[p].registered; + if (winc == -1) + winc = (wt == -1) ? parray[p].d_inc : 0; /* match 5 == match 5 0 */ + if (wt == -1) + wt = parray[p].d_time; + if (bt == -1) + bt = wt; + if (binc == -1) + binc = winc; + + if (!strcmp(category,"bughouse")) { /* save mentioning wild */ + (strcpy(board,"bughouse")); + (strcpy(category,"wild")); + } + if (category[0] && !board[0]) { + pprintf(p, "You must specify a board and a category.\n"); + return COM_OK; + } + if (category[0]) { + char fname[MAX_FILENAME_SIZE]; + + sprintf(fname, "%s/%s/%s", board_dir, category, board); + if (!file_exists(fname)) { + pprintf(p, "No such category/board: %s/%s\n", category, board); + return COM_OK; + } + } + if ((pendfrom < 0) && (parray[p1].ropen == 0) && (rated != parray[p1].rated)) { + pprintf(p, "%s only wants to play %s games.\n", parray[p1].name, + rstr[parray[p1].rated]); + pprintf_highlight(p1, "Ignoring"); + pprintf(p1, " %srated match request from %s.\n", + (parray[p1].rated ? "un" : ""), parray[p].name); + return COM_OK; + } + type = game_isblitz(wt, winc, bt, binc, category, board); + +#if 0 + if (rated && (type == TYPE_STAND || type == TYPE_BLITZ || type == TYPE_WILD)) { + if (parray[p].network_player == parray[p1].network_player) { + rated = 1; + } else { + pprintf(p, "Network vs. local player forced to not rated\n"); + rated = 0; + } + } +#endif + + if (rated && (type == TYPE_WILD) && (!strcmp(board,"bughouse"))) { + pprintf(p, "Game is bughouse - reverting to unrated\n"); + rated = 0; /* will need to kill wild and make TYPE_BUGHOUSE */ + } + if (rated && (type == TYPE_NONSTANDARD)) { + pprintf(p, "Game is non-standard - reverting to unrated\n"); + rated = 0; + } + if (rated && (type == TYPE_UNTIMED)) { + pprintf(p, "Game is untimed - reverting to unrated\n"); + rated = 0; + } + /* Now check formula. */ + if ((pendfrom < 0 || param[1].type != TYPE_NULL) + && !GameMatchesFormula(p, p1, wt, winc, bt, binc, + rated, type, &clauses)) { + pprintf(p, "Match request does not fit formula for %s:\n", + parray[p1].name); + pprintf(p, "%s's formula: %s\n", parray[p1].name, parray[p1].formula); + ShowClauses (p, p1, clauses); + ClearTextList(clauses); + pprintf_highlight(p1, "Ignoring"); + pprintf_prompt(p1, " (formula): %s (%d) %s (%d) %s.\n", + parray[p].name, + GetRating(&parray[p], type), + parray[p1].name, + GetRating(&parray[p1], type), + game_str(rated, wt * 60, winc, bt * 60, binc, category, board)); + return COM_OK; + } + if (type == TYPE_WILD && strcmp(board, "bughouse") == 0) { + bh = 1; + pp = parray[p].partner; + pp1 = parray[p1].partner; + + if (pp < 0) { + pprintf(p, "You have no partner for bughouse.\n"); + return COM_OK; + } + if (pp1 < 0) { + pprintf(p, "Your opponent has no partner for bughouse.\n"); + return COM_OK; + } + if (pp == pp1) { + pprintf(p, "You and your opponent both chose the same partner!\n"); + return COM_OK; + } + if (pp == p1 || pp1 == p) { + pprintf(p, "You and your opponent can't choose each other as partners!\n"); + return COM_OK; + } + if (parray[pp].partner != p) { + pprintf(p, "Your partner hasn't chosen you as his partner!\n"); + return COM_OK; + } + if (parray[pp1].partner != p1) { + pprintf(p, "Your opponent's partner hasn't chosen your opponent as his partner!\n"); + return COM_OK; + } + if (!parray[pp].open || parray[pp].game >= 0) { + pprintf(p, "Your partner isn't open to play right now.\n"); + return COM_OK; + } + if (!parray[pp1].open || parray[pp1].game >= 0) { + pprintf(p, "Your opponent's partner isn't open to play right now.\n"); + return COM_OK; + } + /* Bypass NOPLAY lists, censored lists, ratedness, privacy, and formula for now */ + /* Active challenger/ee will determine these. */ + } + /* Ok match offer will be made */ + + } /* adjourned games shouldn't have to worry + about that junk? */ + if (pendto >= 0) { + pprintf(p, "Updating offer already made to \"%s\".\n", parray[p1].name); + } + if (pendfrom >= 0) { + if (pendto >= 0) { + pprintf(p, "Internal error\n"); + fprintf(stderr, "FICS: This shouldn't happen. You can't have a match pending from and to the same person.\n"); + return COM_OK; + } + if (adjourned || ((wt == parray[p].p_from_list[pendfrom].param1) && + (winc == parray[p].p_from_list[pendfrom].param2) && + (bt == parray[p].p_from_list[pendfrom].param3) && + (binc == parray[p].p_from_list[pendfrom].param4) && + (rated == parray[p].p_from_list[pendfrom].param5) && + ((white == -1) || (white + parray[p].p_from_list[pendfrom].param6 == 1)) && + (!strcmp(category, parray[p].p_from_list[pendfrom].char1)) && + (!strcmp(board, parray[p].p_from_list[pendfrom].char2)))) { + /* Identical match, should accept! */ + accept_match(p, p1); + return COM_OK; + } else { + player_remove_pendfrom(p, p1, PEND_MATCH); + player_remove_pendto(p1, p, PEND_MATCH); + } + } + if (pendto < 0) { + ppend = player_new_pendto(p); + if (ppend < 0) { + pprintf(p, "Sorry you can't have any more pending matches.\n"); + return COM_OK; + } + p1pend = player_new_pendfrom(p1); + if (p1pend < 0) { + pprintf(p, "Sorry %s can't have any more pending matches.\n", parray[p1].name); + parray[p].num_to = parray[p].num_to - 1; + return COM_OK; + } + } else { + ppend = pendto; + p1pend = player_find_pendfrom(p1, p, PEND_MATCH); + } + parray[p].p_to_list[ppend].param1 = wt; + parray[p].p_to_list[ppend].param2 = winc; + parray[p].p_to_list[ppend].param3 = bt; + parray[p].p_to_list[ppend].param4 = binc; + parray[p].p_to_list[ppend].param5 = rated; + parray[p].p_to_list[ppend].param6 = white; + strcpy(parray[p].p_to_list[ppend].char1, category); + strcpy(parray[p].p_to_list[ppend].char2, board); + parray[p].p_to_list[ppend].type = PEND_MATCH; + parray[p].p_to_list[ppend].whoto = p1; + parray[p].p_to_list[ppend].whofrom = p; + + parray[p1].p_from_list[p1pend].param1 = wt; + parray[p1].p_from_list[p1pend].param2 = winc; + parray[p1].p_from_list[p1pend].param3 = bt; + parray[p1].p_from_list[p1pend].param4 = binc; + parray[p1].p_from_list[p1pend].param5 = rated; + parray[p1].p_from_list[p1pend].param6 = white; + strcpy(parray[p1].p_from_list[p1pend].char1, category); + strcpy(parray[p1].p_from_list[p1pend].char2, board); + parray[p1].p_from_list[p1pend].type = PEND_MATCH; + parray[p1].p_from_list[p1pend].whoto = p1; + parray[p1].p_from_list[p1pend].whofrom = p; + + if (pendfrom >= 0) { + pprintf(p, "Declining offer from %s and offering new match parameters.\n", parray[p1].name); + pprintf(p1, "\n%s declines your match offer a match with these parameters:", parray[p].name); + } + if (pendto >= 0) { + pprintf(p, "Updating match request to: "); + pprintf(p1, "\n%s updates the match request.\n", parray[p].name); + } else { + pprintf(p, "Issuing: "); + pprintf(p1, "\n", parray[p].name); + } + + pprintf(p, "%s (%s) %s", parray[p].name, + ratstrii(GetRating(&parray[p], type), parray[p].registered), + colorstr[white + 1]); + pprintf_highlight(p, "%s", parray[p1].name); + pprintf(p, " (%s) %s%s.\n", + ratstrii(GetRating(&parray[p1], type), parray[p1].registered), + game_str(rated, wt * 60, winc, bt * 60, binc, category, board), + adjustr[adjourned]); + pprintf(p1, "Challenge: "); + pprintf_highlight(p1, "%s", parray[p].name); + pprintf(p1, " (%s) %s", ratstrii(GetRating(&parray[p], type), parray[p].registered), colorstr[white + 1]); + pprintf(p1, "%s (%s) %s%s.\n", parray[p1].name, + ratstrii(GetRating(&parray[p1], type), parray[p1].registered), + game_str(rated, wt * 60, winc, bt * 60, binc, category, board), + adjustr[adjourned]); + if (parray[p1].bell == 1) + pprintf_noformat(p1, "\007"); + + if (bh) { + pprintf(pp, "\nYour bughouse partner issuing %s (%s) %s", + parray[p].name, ratstrii(GetRating(&parray[p], type), + parray[p].registered), colorstr[white + 1]); + pprintf_highlight(pp, "%s", parray[p1].name); + pprintf(pp, " (%s) %s.\n", + ratstrii(GetRating(&parray[p1], type), parray[p1].registered), + game_str(rated, wt * 60, winc, bt * 60, binc, category, board)); + pprintf(pp, "Your game would be "); + pprintf_highlight(pp, "%s", parray[pp1].name); + pprintf_prompt(pp, " (%s) %s%s (%s) %s.\n", + ratstrii(GetRating(&parray[pp1], type), parray[pp1].registered), + colorstr[white + 1], parray[pp].name, + ratstrii(GetRating(&parray[pp], type), parray[pp].registered), + game_str(rated, wt * 60, winc, bt * 60, binc, category, board)); + if (parray[pp].bell == 1) + pprintf_noformat(pp, "\007"); + + pprintf(pp1, "\nYour bughouse partner was challenged "); + pprintf_highlight(pp1, "%s", parray[p].name); + pprintf(pp1, " (%s) %s", ratstrii(GetRating(&parray[p], type), parray[p].registered), colorstr[white + 1]); + pprintf(pp1, "%s (%s) %s.\n", parray[p1].name, + ratstrii(GetRating(&parray[p1], type), parray[p1].registered), + game_str(rated, wt * 60, winc, bt * 60, binc, category, board)); + pprintf(pp1, "Your game would be %s (%s) %s", parray[pp1].name, + ratstrii(GetRating(&parray[pp1], type), parray[pp1].registered), + colorstr[white + 1]); + pprintf_highlight(pp1, "%s", parray[pp].name); + pprintf_prompt(pp1, " (%s) %s.\n", + ratstrii(GetRating(&parray[pp], type), parray[pp].registered), + game_str(rated, wt * 60, winc, bt * 60, binc, category, board)); + if (parray[pp1].bell == 1) + pprintf_noformat(pp1, "\007"); + } + + if (in_list(p, L_COMPUTER, parray[p].name)) { + pprintf(p1, "--** %s is a ", parray[p].name); + pprintf_highlight(p1, "computer"); + pprintf(p1, " **--\n"); + } + if (in_list(p, L_COMPUTER, parray[p1].name)) { + pprintf(p, "--** %s is a ", parray[p1].name); + pprintf_highlight(p, "computer"); + pprintf(p, " **--\n"); + } + if (in_list(p, L_ABUSER, parray[p].name)) { + pprintf(p1, "--** %s is in the ", parray[p].name); + pprintf_highlight(p1, "abuser"); + pprintf(p1, " list **--\n"); + } + if (in_list(p, L_ABUSER, parray[p1].name)) { + pprintf(p, "--** %s is in the ", parray[p1].name); + pprintf_highlight(p, "abuser"); + pprintf(p, " list **--\n"); + } + if (rated) { + int win, draw, loss; + double newsterr; + + rating_sterr_delta(p1, p, type, time(0), RESULT_WIN, &win, &newsterr); + rating_sterr_delta(p1, p, type, time(0), RESULT_DRAW, &draw, &newsterr); + rating_sterr_delta(p1, p, type, time(0), RESULT_LOSS, &loss, &newsterr); + pprintf(p1, "Your %s rating will change: Win: %s%d, Draw: %s%d, Loss: %s%d\n", + bstr[type], + (win >= 0) ? "+" : "", win, + (draw >= 0) ? "+" : "", draw, + (loss >= 0) ? "+" : "", loss); + pprintf(p1, "Your new RD will be %5.1f\n", newsterr); + + rating_sterr_delta(p, p1, type, time(0), RESULT_WIN, &win, &newsterr); + rating_sterr_delta(p, p1, type, time(0), RESULT_DRAW, &draw, &newsterr); + rating_sterr_delta(p, p1, type, time(0), RESULT_LOSS, &loss, &newsterr); + pprintf(p, "Your %s rating will change: Win: %s%d, Draw: %s%d, Loss: %s%d\n", + bstr[type], + (win >= 0) ? "+" : "", win, + (draw >= 0) ? "+" : "", draw, + (loss >= 0) ? "+" : "", loss); + pprintf(p, "Your new RD will be %5.1f\n", newsterr); + } + pprintf_prompt(p1, "You can \"accept\" or \"decline\", or propose different parameters.\n"); + return COM_OK; +} + +PUBLIC int com_accept(int p, param_list param) +{ + int acceptNum = -1; + int from; + int type = -1; + int p1; + + if (parray[p].num_from == 0) { + pprintf(p, "You have no offers to accept.\n"); + return COM_OK; + } + if (param[0].type == TYPE_NULL) { + if (parray[p].num_from != 1) { + pprintf(p, "You have more than one offer to accept.\nUse \"pending\" to see them and \"accept n\" to choose which one.\n"); + return COM_OK; + } + acceptNum = 0; + } else if (param[0].type == TYPE_INT) { + if ((param[0].val.integer < 1) || (param[0].val.integer > parray[p].num_from)) { + pprintf(p, "Out of range. Use \"pending\" to see the list of offers.\n"); + return COM_OK; + } + acceptNum = param[0].val.integer - 1; + } else if (param[0].type == TYPE_WORD) { + if (!strcmp(param[0].val.word, "draw")) { + type = PEND_DRAW; + } else if (!strcmp(param[0].val.word, "pause")) { + type = PEND_PAUSE; + } else if (!strcmp(param[0].val.word, "adjourn")) { + type = PEND_ADJOURN; + } else if (!strcmp(param[0].val.word, "abort")) { + type = PEND_ABORT; + } else if (!strcmp(param[0].val.word, "takeback")) { + type = PEND_TAKEBACK; + } else if (!strcmp(param[0].val.word, "simmatch")) { + type = PEND_SIMUL; + } else if (!strcmp(param[0].val.word, "switch")) { + type = PEND_SWITCH; + } else if (!strcmp(param[0].val.word, "partner")) { + type = PEND_PARTNER; + } + +#if 0 /* I don't think 'accept all' makes sense. -- hersco */ + if (!strcmp(param[0].val.word, "all")) { + while (parray[p].num_from != 0) { + pcommand(p, "accept 1"); + } + return COM_OK; + } +#endif + + if (type >= 0) { + if ((acceptNum = player_find_pendfrom(p, -1, type)) < 0) { + pprintf(p, "There are no pending %s offers.\n", param[0].val.word); + return COM_OK; + } + } else { /* Word must be a name */ + p1 = player_find_part_login(param[0].val.word); + if (p1 < 0) { + pprintf(p, "No user named \"%s\" is logged in.\n", param[0].val.word); + return COM_OK; + } + if ((acceptNum = player_find_pendfrom(p, p1, -1)) < 0) { + pprintf(p, "There are no pending offers from %s.\n", parray[p1].name); + return COM_OK; + } + } + } + from = parray[p].p_from_list[acceptNum].whofrom; + + switch (parray[p].p_from_list[acceptNum].type) { + case PEND_MATCH: + accept_match(p, from); + return (COM_OK); + break; + case PEND_DRAW: + pcommand(p, "draw"); + break; + case PEND_PAUSE: + pcommand(p, "pause"); + break; + case PEND_ABORT: + pcommand(p, "abort"); + break; + case PEND_TAKEBACK: + pcommand(p, "takeback %d", parray[p].p_from_list[acceptNum].param1); + break; + case PEND_SIMUL: + pcommand(p, "simmatch %s", parray[from].name); + break; + case PEND_SWITCH: + pcommand(p, "switch"); + break; + case PEND_ADJOURN: + pcommand(p, "adjourn"); + break; + case PEND_PARTNER: + pcommand(p, "partner %s", parray[from].name); + break; + } + return COM_OK_NOPROMPT; +} + +int WordToOffer (int p, char *Word, int *type, int *p1) +{ + /* Convert draw adjourn match takeback abort pause + simmatch switch partner or <name> to offer type. */ + if (!strcmp(Word, "match")) { + *type = PEND_MATCH; + } else if (!strcmp(Word, "draw")) { + *type = PEND_DRAW; + } else if (!strcmp(Word, "pause")) { + *type = PEND_PAUSE; + } else if (!strcmp(Word, "abort")) { + *type = PEND_ABORT; + } else if (!strcmp(Word, "takeback")) { + *type = PEND_TAKEBACK; + } else if (!strcmp(Word, "adjourn")) { + *type = PEND_ADJOURN; + } else if (!strcmp(Word, "switch")) { + *type = PEND_SWITCH; + } else if (!strcmp(Word, "simul")) { + *type = PEND_SIMUL; + } else if (!strcmp(Word, "partner")) { + *type = PEND_PARTNER; + } else if (!strcmp(Word, "all")) { + } else { + *p1 = player_find_part_login(Word); + if (*p1 < 0) { + pprintf(p, "No user named \"%s\" is logged in.\n", Word); + return 0; + } + } + return 1; +} + +PUBLIC int com_decline(int p, param_list param) +{ + int declineNum; + int p1 = -1, type = -1; + int count; + + if (parray[p].num_from == 0) { + pprintf(p, "You have no pending offers from other players.\n"); + return COM_OK; + } + if (param[0].type == TYPE_NULL) { + if (parray[p].num_from == 1) { + p1 = parray[p].p_from_list[0].whofrom; + type = parray[p].p_from_list[0].type; + } else { + pprintf(p, "You have more than one pending offer. Please specify which one\nyou wish to decline.\n'Pending' will give you the list.\n"); + return COM_OK; + } + } else { + if (param[0].type == TYPE_WORD) { + if (!WordToOffer (p, param[0].val.word, &type, &p1)) + return COM_OK; + } else { /* Must be an integer */ + declineNum = param[0].val.integer - 1; + if (declineNum >= parray[p].num_from || declineNum < 0) { + pprintf(p, "Invalid offer number. Must be between 1 and %d.\n", parray[p].num_from); + return COM_OK; + } + p1 = parray[p].p_from_list[declineNum].whofrom; + type = parray[p].p_from_list[declineNum].type; + } + } + count = player_decline_offers(p, p1, type); + if (count != 1) + pprintf(p, "%d offers declined\n", count); + return COM_OK; +} + +PUBLIC int com_withdraw(int p, param_list param) +{ + int withdrawNum; + int p1 = -1, type = -1; + int count; + + if (parray[p].num_to == 0) { + pprintf(p, "You have no pending offers to other players.\n"); + return COM_OK; + } + if (param[0].type == TYPE_NULL) { + if (parray[p].num_to == 1) { + p1 = parray[p].p_to_list[0].whoto; + type = parray[p].p_to_list[0].type; + } else { + pprintf(p, "You have more than one pending offer. Please specify which one\nyou wish to withdraw.\n'Pending' will give you the list.\n"); + return COM_OK; + } + } else { + if (param[0].type == TYPE_WORD) { + if (!WordToOffer (p, param[0].val.word, &type, &p1)) + return COM_OK; + } else { /* Must be an integer */ + withdrawNum = param[0].val.integer - 1; + if (withdrawNum >= parray[p].num_to || withdrawNum < 0) { + pprintf(p, "Invalid offer number. Must be between 1 and %d.\n", parray[p].num_to); + return COM_OK; + } + p1 = parray[p].p_to_list[withdrawNum].whoto; + type = parray[p].p_to_list[withdrawNum].type; + } + } + count = player_withdraw_offers(p, p1, type); + if (count != 1) + pprintf(p, "%d offers withdrawn\n", count); + return COM_OK; +} + +PUBLIC int com_pending(int p, param_list param) +{ + int i; + + if (!parray[p].num_to) { + pprintf(p, "There are no offers pending TO other players.\n"); + } else { + pprintf(p, "Offers TO other players:\n"); + for (i = 0; i < parray[p].num_to; i++) { + pprintf(p, " "); + player_pend_print(p, &parray[p].p_to_list[i]); + } + } + if (!parray[p].num_from) { + pprintf(p, "\nThere are no offers pending FROM other players.\n"); + } else { + pprintf(p, "\nOffers FROM other players:\n"); + for (i = 0; i < parray[p].num_from; i++) { + pprintf(p, " %d: ", i + 1); + player_pend_print(p, &parray[p].p_from_list[i]); + } + pprintf(p, "\nIf you wish to accept any of these offers type 'accept n'\nor just 'accept' if there is only one offer.\n"); + } + return COM_OK; +} |