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author | Markus Uhlin <markus@nifty-networks.net> | 2023-12-07 21:31:49 +0100 |
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committer | Markus Uhlin <markus@nifty-networks.net> | 2023-12-07 21:31:49 +0100 |
commit | 79b59f9b30fb6a1fdf8c3efb446271f7cb00d434 (patch) | |
tree | f6ade4ccbc3af20d825edacfd12b5da8ded8d240 /data/help/lightning |
FICS 1.6.2
Diffstat (limited to 'data/help/lightning')
-rw-r--r-- | data/help/lightning | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/data/help/lightning b/data/help/lightning new file mode 100644 index 0000000..f11dde6 --- /dev/null +++ b/data/help/lightning @@ -0,0 +1,35 @@ + +lightning + + There are four types of regular (not wild or bughouse) chess played on this +chess server: Untimed, Lightning, Blitz and Standard. + + A game is "Lightning" if the expected duration of the game is 3 minutes or +less per player. "Expected duration" is determined by a formula that takes +into account both the Start time and the Increment (Inc) value. Here is the +formula: + + Expected duration = (Start + Inc*2/3) + + The following table shows the slowest Lightning and fastest Blitz time +controls, the dividing line if you will between those two types of matches. + + Slowest Lightning Fastest Blitz + ------------------------------------ + Mins Incr Mins Incr + ------------------------------------ + 0 4 0 5 + 1 2 1 3 + 2 1 2 2 + -------- 3 0 + + As you can see, Lightning chess is very quick! + + You can list logged on users according to their lightning ratings by typing +"who L". "Lightning" is also a variable that can be used in formulas in order +to screen match requests. + +See Also: blitz formula match standard untimed who + +[Last modified: December 25, 1995 -- Friar] + |