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author | Markus Uhlin <markus@nifty-networks.net> | 2023-12-07 21:31:49 +0100 |
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committer | Markus Uhlin <markus@nifty-networks.net> | 2023-12-07 21:31:49 +0100 |
commit | 79b59f9b30fb6a1fdf8c3efb446271f7cb00d434 (patch) | |
tree | f6ade4ccbc3af20d825edacfd12b5da8ded8d240 /data/help/abort |
FICS 1.6.2
Diffstat (limited to 'data/help/abort')
-rw-r--r-- | data/help/abort | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/data/help/abort b/data/help/abort new file mode 100644 index 0000000..679c70b --- /dev/null +++ b/data/help/abort @@ -0,0 +1,27 @@ + +abort + +Usage: abort + + The "abort" request is used in two situations during a chess game. + + (1) You wish to abort the game for some reason. "Abort" sends a request to +your opponent that your game be aborted. Your opponent can accept or decline +your offer. If a proposal to abort has been sent to you, then typing "abort" +(or "accept") will accept the offer. + + (2) Your opponent has run out of time and you believe that a problem has +occured with the connection to the chess server. Rather than "flag" your +opponent and claim a win on time, you can "abort" the game. (This function is +the old "courtesyabort" command just made easier to use.) If you are both out +of time, however, (a) the abort command will be sent as a request, but (b) you +can "flag" and the result will be a draw. + + An aborted game is canceled; no changes in ratings occur, the game is not +stored, and it is not listed in history or counted as a completed game in your +statistics. + +See Also: accept decline flag lag pending + +[Last modified: October 8, 1995 -- Friar] + |