diff options
author | Markus Uhlin <markus@nifty-networks.net> | 2023-12-31 13:42:47 +0100 |
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committer | Markus Uhlin <markus@nifty-networks.net> | 2023-12-31 13:42:47 +0100 |
commit | e9f72ba8206ef01b824350691111fcf15f42777b (patch) | |
tree | eef309532907fea66a27b6b5d6b5e3279d12861a /FICS/playerdb.h | |
parent | aa5b3f1a761fcf005a073d041403a7290d39e4eb (diff) |
Lined up the function declarations
Diffstat (limited to 'FICS/playerdb.h')
-rw-r--r-- | FICS/playerdb.h | 135 |
1 files changed, 68 insertions, 67 deletions
diff --git a/FICS/playerdb.h b/FICS/playerdb.h index 53b3b00..74a1a48 100644 --- a/FICS/playerdb.h +++ b/FICS/playerdb.h @@ -202,72 +202,73 @@ extern int sort_stand[]; extern int sort_alpha[]; extern int sort_wild[]; -extern int ClearMsgsBySender(int, param_list); -extern int ClrMsgRange(int, int, int); -extern int ShowMsgRange(int, int, int); -extern int ShowMsgsBySender(int, param_list); -extern int player_add_comment(int, int, char *); -extern int player_add_message(int, int, char *); -extern int player_add_observe(int, int); -extern int player_add_request(int, int, int, int); -extern int player_censored(int, int); -extern int player_clear(int); -extern int player_clear_messages(int); -extern int player_count(int); -extern int player_decline_offers(int, int, int); -extern int player_delete(int); -extern int player_find(int); -extern int player_find_bylogin(char *); -extern int player_find_part_login(char *); -extern int player_find_pendfrom(int, int, int); -extern int player_find_pendto(int, int, int); -extern int player_free(int); -extern int player_game_ended(int); -extern int player_goto_board(int, int); -extern int player_goto_next_board(int); -extern int player_goto_prev_board(int); -extern int player_goto_simulgame_bynum(int,int); -extern int player_idle(int); -extern int player_is_observe(int, int); -extern int player_ishead(int); -extern int player_kill(char *); -extern int player_markdeleted(int); -extern int player_new(void); -extern int player_new_pendfrom(int); -extern int player_new_pendto(int); -extern int player_notified(int, int); -extern int player_notified_departure(int); -extern int player_notify(int, char *, char *); -extern int player_notify_present (int); -extern int player_num_active_boards(int); -extern int player_num_comments(int); -extern int player_num_messages(int); -extern int player_num_results(int, int); -extern int player_ontime(int); -extern int player_raise(char *); -extern int player_read(int, char *); -extern int player_reincarn(char *,char *); -extern int player_remove(int); -extern int player_remove_observe(int, int); -extern int player_remove_pendfrom(int, int, int); -extern int player_remove_pendto(int, int, int); -extern int player_remove_request(int, int, int); -extern int player_rename(char *, char *); -extern int player_save(int); -extern int player_search(int, char *); -extern int player_show_comments(int, int); -extern int player_show_messages(int); -extern int player_simul_over(int, int, int); -extern int player_withdraw_offers(int, int, int); -extern int player_zero(int); -extern int showstored(int); -extern time_t player_lastconnect(int); -extern time_t player_lastdisconnect(int); -extern void ClearTextList(textlist *); -extern void SaveTextListEntry(textlist **, char *, int); -extern void player_init(int); -extern void player_pend_print(int, pending *); -extern void player_write_login(int); -extern void player_write_logout(int); +extern int ClearMsgsBySender(int, param_list); +extern int ClrMsgRange(int, int, int); +extern int ShowMsgRange(int, int, int); +extern int ShowMsgsBySender(int, param_list); +extern int showstored(int); +extern void ClearTextList(textlist *); +extern void SaveTextListEntry(textlist **, char *, int); + +extern int player_add_comment(int, int, char *); +extern int player_add_message(int, int, char *); +extern int player_add_observe(int, int); +extern int player_add_request(int, int, int, int); +extern int player_censored(int, int); +extern int player_clear(int); +extern int player_clear_messages(int); +extern int player_count(int); +extern int player_decline_offers(int, int, int); +extern int player_delete(int); +extern int player_find(int); +extern int player_find_bylogin(char *); +extern int player_find_part_login(char *); +extern int player_find_pendfrom(int, int, int); +extern int player_find_pendto(int, int, int); +extern int player_free(int); +extern int player_game_ended(int); +extern int player_goto_board(int, int); +extern int player_goto_next_board(int); +extern int player_goto_prev_board(int); +extern int player_goto_simulgame_bynum(int, int); +extern int player_idle(int); +extern int player_is_observe(int, int); +extern int player_ishead(int); +extern int player_kill(char *); +extern int player_markdeleted(int); +extern int player_new(void); +extern int player_new_pendfrom(int); +extern int player_new_pendto(int); +extern int player_notified(int, int); +extern int player_notified_departure(int); +extern int player_notify(int, char *, char *); +extern int player_notify_present (int); +extern int player_num_active_boards(int); +extern int player_num_comments(int); +extern int player_num_messages(int); +extern int player_num_results(int, int); +extern int player_ontime(int); +extern int player_raise(char *); +extern int player_read(int, char *); +extern int player_reincarn(char *, char *); +extern int player_remove(int); +extern int player_remove_observe(int, int); +extern int player_remove_pendfrom(int, int, int); +extern int player_remove_pendto(int, int, int); +extern int player_remove_request(int, int, int); +extern int player_rename(char *, char *); +extern int player_save(int); +extern int player_search(int, char *); +extern int player_show_comments(int, int); +extern int player_show_messages(int); +extern int player_simul_over(int, int, int); +extern int player_withdraw_offers(int, int, int); +extern int player_zero(int); +extern time_t player_lastconnect(int); +extern time_t player_lastdisconnect(int); +extern void player_init(int); +extern void player_pend_print(int, pending *); +extern void player_write_login(int); +extern void player_write_logout(int); #endif /* _PLAYERDB_H */ |