diff options
author | Markus Uhlin <markus@nifty-networks.net> | 2023-12-24 14:38:40 +0100 |
---|---|---|
committer | Markus Uhlin <markus@nifty-networks.net> | 2023-12-24 14:38:40 +0100 |
commit | d7b993626c01c95a518c2484fe2a7cb4d080a269 (patch) | |
tree | 4ba318cf834077a4921bb85be83d4d0e914ab657 /FICS/movecheck.c | |
parent | d400570fc5276f546838a93a289e020ca9775224 (diff) |
Reformatted execute_move()
Diffstat (limited to 'FICS/movecheck.c')
-rw-r--r-- | FICS/movecheck.c | 329 |
1 files changed, 183 insertions, 146 deletions
diff --git a/FICS/movecheck.c b/FICS/movecheck.c index 85f599f..8b2f773 100644 --- a/FICS/movecheck.c +++ b/FICS/movecheck.c @@ -932,159 +932,196 @@ PUBLIC int parse_move(char *mstr, game_state_t * gs, move_t * mt, int promote) return move_calculate(gs, mt, promote); } -/* Returns MOVE_OK, MOVE_NOMATERIAL, MOVE_CHECKMATE, or MOVE_STALEMATE */ -/* check_game_status prevents recursion */ -PUBLIC int execute_move(game_state_t * gs, move_t * mt, int check_game_status) +/* + * Returns 'MOVE_OK', 'MOVE_NOMATERIAL', 'MOVE_CHECKMATE', or + * 'MOVE_STALEMATE'. + * + * ('check_game_status' prevents recursion.) + */ +PUBLIC int +execute_move(game_state_t *gs, move_t *mt, int check_game_status) { - int movedPiece; - int tookPiece; - int i, j, foobar; - - if (mt->fromFile == ALG_DROP) { - movedPiece = mt->fromRank; - tookPiece = NOPIECE; - gs->holding[gs->onMove==WHITE ? 0 : 1][movedPiece-1]--; - gs->board[mt->toFile][mt->toRank] = movedPiece | gs->onMove; - if (gs->gameNum >= 0) - gs->lastIrreversable = garray[gs->gameNum].numHalfMoves; - } else { - movedPiece = gs->board[mt->fromFile][mt->fromRank]; - tookPiece = gs->board[mt->toFile][mt->toRank]; - if (mt->piecePromotionTo == NOPIECE) { - gs->board[mt->toFile][mt->toRank] = gs->board[mt->fromFile][mt->fromRank]; - } else { - gs->board[mt->toFile][mt->toRank] = mt->piecePromotionTo | gs->onMove; - } - gs->board[mt->fromFile][mt->fromRank] = NOPIECE; - /* Check if irreversable */ - if ((piecetype(movedPiece) == PAWN) || (tookPiece != NOPIECE)) { - if (gs->gameNum >= 0) - gs->lastIrreversable = garray[gs->gameNum].numHalfMoves; - } - /* Check if this move is en-passant */ - if ((piecetype(movedPiece) == PAWN) && (mt->fromFile != mt->toFile) && - (tookPiece == NOPIECE)) { - if (gs->onMove == WHITE) { - mt->pieceCaptured = B_PAWN; - } else { - mt->pieceCaptured = W_PAWN; - } - if (mt->fromFile > mt->toFile) { - mt->enPassant = -1; - } else { - mt->enPassant = 1; - } - gs->board[mt->toFile][mt->fromRank] = NOPIECE; - } - /* Check en-passant flags for next moves */ - for (i = 0; i < 8; i++) { - gs->ep_possible[0][i] = 0; - gs->ep_possible[1][i] = 0; - } -/* Added by Sparky 3/16/95 + int i, j, foobar; + int movedPiece; + int tookPiece; - From soso@Viktoria.drp.fmph.uniba.sk Thu Mar 16 13:08:51 1995 - Subject: Re: To DAV: enpassant prob. again - To: chess@caissa.onenet.net (ICS) - Date: Thu, 16 Mar 1995 20:06:20 +0100 (MET) + if (mt->fromFile == ALG_DROP) { + movedPiece = mt->fromRank; + tookPiece = NOPIECE; - Yeah ! - There was bug in other part of code: + gs->holding[gs->onMove == WHITE ? 0 : 1][movedPiece-1]--; + gs->board[mt->toFile][mt->toRank] = (movedPiece | gs->onMove); - movecheck.c , line about 800: + if (gs->gameNum >= 0) + gs->lastIrreversable = garray[gs->gameNum].numHalfMoves; + } else { + movedPiece = gs->board[mt->fromFile][mt->fromRank]; + tookPiece = gs->board[mt->toFile][mt->toRank]; - if (gs->onMove == WHITE) { - if ((mt->toFile+1 < 7 ) .... should be : (mt->toFile < 7 ) } -*/ + if (mt->piecePromotionTo == NOPIECE) { + gs->board[mt->toFile][mt->toRank] = + gs->board[mt->fromFile][mt->fromRank]; + } else { + gs->board[mt->toFile][mt->toRank] = + (mt->piecePromotionTo | gs->onMove); + } - if ((piecetype(movedPiece) == PAWN) && - ((mt->fromRank == mt->toRank + 2) || (mt->fromRank + 2 == mt->toRank))) { - /* Should turn on enpassent flag if possible */ - if (gs->onMove == WHITE) { - if ((mt->toFile < 7) && gs->board[mt->toFile + 1][3] == B_PAWN) { - gs->ep_possible[1][mt->toFile + 1] = -1; - } - if ((mt->toFile - 1 >= 0) && gs->board[mt->toFile - 1][3] == B_PAWN) { - gs->ep_possible[1][mt->toFile - 1] = 1; - } - } else { - if ((mt->toFile < 7) && gs->board[mt->toFile + 1][4] == W_PAWN) { - gs->ep_possible[0][mt->toFile + 1] = -1; - } - if ((mt->toFile - 1 >= 0) && gs->board[mt->toFile - 1][4] == W_PAWN) { - gs->ep_possible[0][mt->toFile - 1] = 1; - } - } - } - if ((piecetype(movedPiece) == ROOK) && (mt->fromFile == 0)) { - if ((mt->fromRank == 0) && (gs->onMove == WHITE)) - gs->wqrmoved = 1; - if ((mt->fromRank == 7) && (gs->onMove == BLACK)) - gs->bqrmoved = 1; - } - if ((piecetype(movedPiece) == ROOK) && (mt->fromFile == 7)) { - if ((mt->fromRank == 0) && (gs->onMove == WHITE)) - gs->wkrmoved = 1; - if ((mt->fromRank == 7) && (gs->onMove == BLACK)) - gs->bkrmoved = 1; - } - if (piecetype(movedPiece) == KING) { - if (gs->onMove == WHITE) - gs->wkmoved = 1; - else - gs->bkmoved = 1; - } - if ((piecetype(movedPiece) == KING) && - ((mt->fromFile == 4) && ((mt->toFile == 6)))) { /* Check for KS castling */ - gs->board[5][mt->toRank] = gs->board[7][mt->toRank]; - gs->board[7][mt->toRank] = NOPIECE; - } - if ((piecetype(movedPiece) == KING) && - ((mt->fromFile == 4) && ((mt->toFile == 2)))) { /* Check for QS castling */ - gs->board[3][mt->toRank] = gs->board[0][mt->toRank]; - gs->board[0][mt->toRank] = NOPIECE; - } - } - if (gs->onMove == BLACK) - gs->moveNum++; + gs->board[mt->fromFile][mt->fromRank] = NOPIECE; - if (check_game_status) { - /* Does this move result in check? */ - if (in_check(gs)) { - /* Check for checkmate */ - gs->onMove = CToggle(gs->onMove); - if (!has_legal_move(gs)) - return MOVE_CHECKMATE; - } else { - /* Check for stalemate */ - gs->onMove = CToggle(gs->onMove); - if (!has_legal_move(gs)) - return MOVE_STALEMATE; -/* loon: check for insufficient mating material, first try */ - foobar = 0; - for (i=0; i<8; i++) { - for (j=0; j<8; j++) { - switch(piecetype(gs->board[i][j])) { - case KNIGHT: - case BISHOP: - foobar++; - break; - case KING: - case NOPIECE: - break; - default: - foobar = 2; - break; - } - } - } - if (foobar < 2) - return MOVE_NOMATERIAL; - } - } else { - gs->onMove = CToggle(gs->onMove); - } - return MOVE_OK; + /* + * Check if irreversable + */ + if (piecetype(movedPiece) == PAWN || tookPiece != NOPIECE) { + if (gs->gameNum >= 0) { + gs->lastIrreversable = + garray[gs->gameNum].numHalfMoves; + } + } + + /* + * Check if this move is en-passant + */ + if (piecetype(movedPiece) == PAWN && + mt->fromFile != mt->toFile && + tookPiece == NOPIECE) { + if (gs->onMove == WHITE) + mt->pieceCaptured = B_PAWN; + else + mt->pieceCaptured = W_PAWN; + + if (mt->fromFile > mt->toFile) + mt->enPassant = -1; + else + mt->enPassant = 1; + gs->board[mt->toFile][mt->fromRank] = NOPIECE; + } + + /* + * Check en-passant flags for next moves + */ + for (i = 0; i < 8; i++) { + gs->ep_possible[0][i] = 0; + gs->ep_possible[1][i] = 0; + } + + if (piecetype(movedPiece) == PAWN && + (mt->fromRank == (mt->toRank + 2) || + (mt->fromRank + 2) == mt->toRank)) { + /* + * Should turn on enpassent flag if possible. + */ + + if (gs->onMove == WHITE) { + if (mt->toFile < 7 && + gs->board[mt->toFile + 1][3] == B_PAWN) + gs->ep_possible[1][mt->toFile + 1] = -1; + if ((mt->toFile - 1) >= 0 && + gs->board[mt->toFile - 1][3] == B_PAWN) + gs->ep_possible[1][mt->toFile - 1] = 1; + } else { + if (mt->toFile < 7 && + gs->board[mt->toFile + 1][4] == W_PAWN) + gs->ep_possible[0][mt->toFile + 1] = -1; + if ((mt->toFile - 1) >= 0 && + gs->board[mt->toFile - 1][4] == W_PAWN) + gs->ep_possible[0][mt->toFile - 1] = 1; + } + } + + if (piecetype(movedPiece) == ROOK && mt->fromFile == 0) { + if (mt->fromRank == 0 && gs->onMove == WHITE) + gs->wqrmoved = 1; + if (mt->fromRank == 7 && gs->onMove == BLACK) + gs->bqrmoved = 1; + } + + if (piecetype(movedPiece) == ROOK && mt->fromFile == 7) { + if (mt->fromRank == 0 && gs->onMove == WHITE) + gs->wkrmoved = 1; + if (mt->fromRank == 7 && gs->onMove == BLACK) + gs->bkrmoved = 1; + } + + if (piecetype(movedPiece) == KING) { + if (gs->onMove == WHITE) + gs->wkmoved = 1; + else + gs->bkmoved = 1; + } + + if (piecetype(movedPiece) == KING && + (mt->fromFile == 4 && mt->toFile == 6)) { // Check for KS + // castling + gs->board[5][mt->toRank] = gs->board[7][mt->toRank]; + gs->board[7][mt->toRank] = NOPIECE; + } + + if (piecetype(movedPiece) == KING && + (mt->fromFile == 4 && mt->toFile == 2)) { // Check for QS + // castling + gs->board[3][mt->toRank] = gs->board[0][mt->toRank]; + gs->board[0][mt->toRank] = NOPIECE; + } + } + + if (gs->onMove == BLACK) + gs->moveNum++; + + if (check_game_status) { + /* + * Does this move result in check? + */ + + if (in_check(gs)) { + /* + * Check for checkmate + */ + + gs->onMove = CToggle(gs->onMove); + + if (!has_legal_move(gs)) + return MOVE_CHECKMATE; + } else { + /* + * Check for stalemate + */ + + gs->onMove = CToggle(gs->onMove); + + if (!has_legal_move(gs)) + return MOVE_STALEMATE; + + /* + * loon: check for insufficient mating material + */ + + foobar = 0; + + for (i = 0; i < 8; i++) { + for (j = 0; j < 8; j++) { + switch (piecetype(gs->board[i][j])) { + case KNIGHT: + case BISHOP: + foobar++; + break; + case KING: + case NOPIECE: + break; + default: + foobar = 2; + break; + } + } + } + + if (foobar < 2) + return MOVE_NOMATERIAL; + } + } else { + gs->onMove = CToggle(gs->onMove); + } + + return MOVE_OK; } PUBLIC int backup_move(int g, int mode) |