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authorMarkus Uhlin <markus@nifty-networks.net>2023-12-17 12:50:06 +0100
committerMarkus Uhlin <markus@nifty-networks.net>2023-12-17 12:50:06 +0100
commitb6b80ad49c17bcd37ebb0421a522ba7b7ab66351 (patch)
tree1c9721f77ea4addf778a5f449fc9619d593fbc1a /FICS/command.c
parentbc74079e532f9af7f53e12a0f8e9ecd30747a09b (diff)
Reformatted process_heartbeat()
Diffstat (limited to 'FICS/command.c')
-rw-r--r--FICS/command.c132
1 files changed, 68 insertions, 64 deletions
diff --git a/FICS/command.c b/FICS/command.c
index 1bee15a..aac633a 100644
--- a/FICS/command.c
+++ b/FICS/command.c
@@ -900,72 +900,76 @@ PUBLIC int process_disconnection(int fd)
}
/* Called every few seconds */
-PUBLIC int process_heartbeat(int *fd)
+PUBLIC int
+process_heartbeat(int *fd)
{
- static int last_space = 0;
- static int last_comfile = 0;
-/* static int last_ratings = 0; */
- static int lastcalled = 0;
- int time_since_last;
- int p;
-/* static int rpid = 0; */
- int now = time(0);
-
-/* game_update_times(); */
-
- if (lastcalled == 0)
- time_since_last = 0;
- else
- time_since_last = now - lastcalled;
- lastcalled = now;
-
- /* Check for timed out connections */
- for (p = 0; p < p_num; p++) {
- if (((parray[p].status == PLAYER_LOGIN) ||
- (parray[p].status == PLAYER_PASSWORD)) &&
- (player_idle(p) > MAX_LOGIN_IDLE)) {
- pprintf(p, "\n**** LOGIN TIMEOUT ****\n");
- *fd = parray[p].socket;
- return COM_LOGOUT;
- }
- if ((parray[p].status == PLAYER_PROMPT) &&
- (player_idle(p) > MAX_IDLE_TIME) &&
- (parray[p].adminLevel == 0) &&
- (!in_list(p, L_TD, parray[p].name))) {
- pprintf(p, "\n**** Auto-logout because you were idle "
- "more than one hour. ****\n");
- *fd = parray[p].socket;
- return COM_LOGOUT;
- }
- }
+ int now = time(0);
+// int p;
+ int time_since_last;
+ static int last_comfile = 0;
+ static int last_space = 0;
+ static int lastcalled = 0;
+
+ if (lastcalled == 0)
+ time_since_last = 0;
+ else
+ time_since_last = now - lastcalled;
+ lastcalled = now;
+
+ /*
+ * Check for timed out connections
+ */
+
+ for (int p = 0; p < p_num; p++) {
+ if ((parray[p].status == PLAYER_LOGIN ||
+ parray[p].status == PLAYER_PASSWORD) &&
+ player_idle(p) > MAX_LOGIN_IDLE) {
+ pprintf(p, "\n**** LOGIN TIMEOUT ****\n");
+ *fd = parray[p].socket;
+ return COM_LOGOUT;
+ }
+
+ if (parray[p].status == PLAYER_PROMPT &&
+ player_idle(p) > MAX_IDLE_TIME &&
+ parray[p].adminLevel == 0 &&
+ !in_list(p, L_TD, parray[p].name)) {
+ pprintf(p, "\n**** Auto-logout because you were idle "
+ "more than one hour. ****\n");
+ *fd = parray[p].socket;
+ return COM_LOGOUT;
+ }
+ }
- /* Check for the communication file from mail updates every 10 minutes */
- /* That is probably too often, but who cares */
- if (MailGameResult) {
- if (last_comfile == 0)
- last_comfile = now;
- else {
- if (last_comfile + 10 * 60 < now) {
- last_comfile = now;
- /* Check for com file */
-/* hostinfo_checkcomfile(); */
- }
- }
- }
- if (last_space == 0)
- last_space = now;
- else {
- if (last_space + 60 < now) {/* Check the disk space every minute */
- last_space = now;
- if (available_space() < 1000000) {
- server_shutdown(60, " **** Disk space is dangerously low!!! ****\n");
- }
- /* Check for com file */
- /* hostinfo_checkcomfile(); */
- }
- }
- ShutHeartBeat();
- return COM_OK;
+ /*
+ * Check for the communication file from mail updates every 10
+ * minutes. (That is probably too often, but who cares.)
+ */
+
+ if (MailGameResult) {
+ if (last_comfile == 0) {
+ last_comfile = now;
+ } else {
+ if ((last_comfile + 10 * 60) < now)
+ last_comfile = now;
+ }
+ }
+
+ if (last_space == 0) {
+ last_space = now;
+ } else {
+ if ((last_space + 60) < now) { // Check the disk space every
+ // minute
+ last_space = now;
+
+ if (available_space() < 1000000) {
+ server_shutdown(60, " **** Disk space is "
+ "dangerously low!!! ****\n");
+ }
+ }
+ }
+
+ ShutHeartBeat();
+ return COM_OK;
}
PUBLIC void commands_init()