diff options
author | Markus Uhlin <markus@nifty-networks.net> | 2024-05-04 13:04:01 +0200 |
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committer | Markus Uhlin <markus@nifty-networks.net> | 2024-05-04 13:04:01 +0200 |
commit | 1491f1d9875fde2da7d078fd392ffb3ddbcb7536 (patch) | |
tree | a71caa78dcde270268d053e0224a859620420657 | |
parent | 5439ab24268bd92a2fae1cd4bea0616d60a369d8 (diff) |
Reformatted functions
-rw-r--r-- | FICS/gamedb.c | 122 |
1 files changed, 64 insertions, 58 deletions
diff --git a/FICS/gamedb.c b/FICS/gamedb.c index f46ad6d..0d7751c 100644 --- a/FICS/gamedb.c +++ b/FICS/gamedb.c @@ -590,71 +590,77 @@ PUBLIC char *movesToString(int g, int pgn) return gameString; } -PUBLIC void game_disconnect(int g, int p) +PUBLIC void +game_disconnect(int g, int p) { - game_ended(g, (garray[g].white == p) ? WHITE : BLACK, END_LOSTCONNECTION); + game_ended(g, (garray[g].white == p) ? WHITE : BLACK, + END_LOSTCONNECTION); } -PUBLIC int CharToPiece(char c) +PUBLIC int +CharToPiece(char c) { - switch (c) { - case 'P':return W_PAWN; - case 'p': - return B_PAWN; - case 'N': - return W_KNIGHT; - case 'n': - return B_KNIGHT; - case 'B': - return W_BISHOP; - case 'b': - return B_BISHOP; - case 'R': - return W_ROOK; - case 'r': - return B_ROOK; - case 'Q': - return W_QUEEN; - case 'q': - return B_QUEEN; - case 'K': - return W_KING; - case 'k': - return B_KING; - default: - return NOPIECE; - } + switch (c) { + case 'P': + return W_PAWN; + case 'p': + return B_PAWN; + case 'N': + return W_KNIGHT; + case 'n': + return B_KNIGHT; + case 'B': + return W_BISHOP; + case 'b': + return B_BISHOP; + case 'R': + return W_ROOK; + case 'r': + return B_ROOK; + case 'Q': + return W_QUEEN; + case 'q': + return B_QUEEN; + case 'K': + return W_KING; + case 'k': + return B_KING; + default: + return NOPIECE; + } } -PUBLIC int PieceToChar(int piece) +PUBLIC int +PieceToChar(int piece) { - switch (piece) { - case W_PAWN:return 'P'; - case B_PAWN: - return 'p'; - case W_KNIGHT: - return 'N'; - case B_KNIGHT: - return 'n'; - case W_BISHOP: - return 'B'; - case B_BISHOP: - return 'b'; - case W_ROOK: - return 'R'; - case B_ROOK: - return 'r'; - case W_QUEEN: - return 'Q'; - case B_QUEEN: - return 'q'; - case W_KING: - return 'K'; - case B_KING: - return 'k'; - default: - return ' '; - } + switch (piece) { + case W_PAWN: + return 'P'; + case B_PAWN: + return 'p'; + case W_KNIGHT: + return 'N'; + case B_KNIGHT: + return 'n'; + case W_BISHOP: + return 'B'; + case B_BISHOP: + return 'b'; + case W_ROOK: + return 'R'; + case B_ROOK: + return 'r'; + case W_QUEEN: + return 'Q'; + case B_QUEEN: + return 'q'; + case W_KING: + return 'K'; + case B_KING: + return 'k'; + default: + return ' '; + } } /* One line has everything on it */ |